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3.20 The Burning Witch! Simulacrum Waves 29+30

3 years ago36

by GryphenpreySubscribe

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41.16M

DPS

173.62K

Effective HP

4K

Life

992

Energy Shield

Overview

3.20 The Burning Witch! Simulacrum Waves 29+30 is a Path of Exile Necromancer build by Gryphenprey, made for the Sanctum league (3.20). It is centered on Volatile Dead and plays as a dexterity, spell, area, fire archetype. In Path of Building it reaches 41.16M DPS with 173.62K effective HP, 4K life, 992 energy shield. Suited for: Simulacrum, Delve, Mapping, Bossing, Sanctum, Abyss. Key uniques include Replica Duskdawn, Abhorrent Interrogation, Oriath's End, Incandescent Heart, Mokou's Embrace.

Build Video

Gryphenprey's Notes

Special Notes and alternatives, WOO: TO REACH FULL DPS->...it takes some time to ramp up to the full dps numbers. This includes triggering CWDT for tri-curse, wither stacks, and getting attack speed capped. Probably takes 2-3 seconds of constant triggering. Level 1 CWDT + Forbidden Rite + Ball Lightning help increase our self damage to speed along this process. Using DIVERGENT CWDT 20/20 on the big spells will also vastly improve trigger speed, Just be aware if you go into a boss fight and the damage does not *feel* like almost 50m dps, it's because there's buildup. Similar to poison builds. If you are struggling with res, accuracy, or mana costs, you can drop Mokou's Embrace for a rare ring and use Replica Reckless Defense instead. Jewel sockets are a premium though so it's a little difficult to fit. Non-Mageblood users do not need +1 socketed gems on chest. IF you run Mageblood, you *will* need it though to get enough CDR%. More on this later. If you are able to use Rational Doctrine, get Str+Int to same values to benefit from both sides of the jewel. Otherwise, int should be highest. This build struggles with STATS. You need 159 in Str+Int+Dex for different level 21 gems. This is a Divine Flesh setup with 90% chaos resistance. You can always sacrifice some max Chaos res for a jewel socket if you so desire (or if you have that on a relic?) This requires 3x Born of Chaos notables being stacked. I go for 2x small clusters (need the extra chaos resistance) and 1 Megalomaniac. Regarding Megalomaniacs, they should require Born of Chaos and either Wrapped in Flame or Overlord. Overlord isn't mandatory, but gives 20 stacks of fortification while mapping as long as you're running Anger+Immolate support to give cyclone sufficient damage output. This build needs high level. I would buy a 5-way rotation after getting to about level 70-75 and finishing labs+campaign. I did 5 runs and got to 95 from 79. Cost me 2 divines. WORTH. _____________________ If you're running with Mageblood you can: Use an Amethyst Flask of the Rainbow to give yourself 68% Chaos Res and 78% all res. This frees up several suffix slots on gear. Particularly this also means less stress on cluster jewels. can do 2 passive chaos instead of 3, for example. MB has Str+Dex which helps a lot as well. Stun Immunity can get gotten from flask suffix instead of Abyssal Jewels. Need T1 Stun Avoidance. Reduced Mana Cost Suffix is also great. ....BASICALLY I would use: Quicksilver Flask Silver Flask (Increased Effect now adds to Onslaugh effect. GG) Amethyst Flask Granite Flask/Diamond Flask Suffixes: of the Rainbow of the Order (Reduced Mana Cost) of Tenaciousness (T1 Stun avoidance) Last one is a flex slot. Probably 'of Iron Skin' for extra armour or 'of Incision' for crit, but do as you like.

Gear

Replica Duskdawn
Horror Veil
Incandescent Heart
Eye of Innocence
Mokou's Embrace
Miracle Circle
Abhorrent Interrogation
Carrion Bond
Doom Spur
Foul Stare
Carrion Stone
Spirit Eye
Impossible Escape
Rapture Hope
Empyrean Shine
Viper Hope
Glorious Vanity
Glyph Eye
Watcher's Eye
Phoenix Heart
Megalomaniac
Rational Doctrine
Unnatural Instinct

Skills

Body Armour

  • CycloneCyclone20/20W
  • ImmolateImmolate21/20W
  • Awakened Spell CascadeAwakened Spell Cascade5/20W
  • Awakened Cast On Critical StrikeAwakened Cast On Critical Strike6/20W
  • DesecrateDesecrate20/20W
  • Volatile DeadVolatile Dead21/20WMain

Body Armour

  • CycloneCyclone20/20W
  • ImmolateImmolate21/20W
  • Awakened Spell CascadeAwakened Spell Cascade5/20W
  • Awakened Cast On Critical StrikeAwakened Cast On Critical Strike6/20W
  • DesecrateDesecrate20/20W
  • Volatile DeadVolatile Dead21/20WMain

Weapon 1

  • Assassin's MarkAssassin's Mark20/20W
  • Bone OfferingBone Offering20/20W
  • FlammabilityFlammability20/20W
  • Immortal CallImmortal Call20/20W
  • Cast when Damage TakenCast when Damage Taken20/20W
  • Elemental WeaknessElemental Weakness20/23W

Helmet

  • Ball LightningBall Lightning2W
  • FrostblinkFrostblink20/20W
  • Culling StrikeCulling Strike19W
  • Cast when Damage TakenCast when Damage Taken1/20W

Boots

  • Temporal RiftTemporal Rift20/20W
  • Leap SlamLeap Slam20W
  • Blood RageBlood Rage20/20W
  • VitalityVitality20/20W

Gloves

  • DeterminationDetermination21W
  • Herald of AshHerald of Ash21/20W
  • HasteHaste21/20W
  • EnlightenEnlighten4/10W

Ring 2

  • PrecisionPrecision20/20W

Passive Tree

Passive tree 3.20
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Necromancer
Necromancer

Character Stats

Defence

Effective Hit Pool
173.62K
Life
4K
Energy Shield
992
Mana
2
Phys Max Hit Taken
46.49K
Armour
31.2K
Evasion
625
Block | Spell Block
73% | 45%
Ward
0

Resistances

Fire Resistance
75%
Cold Resistance
75%
Lightning Resistance
75%
Chaos Resistance
90%

Offence

Total DPS
41.16M
Crit Chance
99%
Crit Multiplier
436%

Attributes & Utility

Strength
198
Intelligence
198
Dexterity
164
Movement Speed
74%