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POE 3.18 | Facetank Uber Content Accuracy Stack Molten Strike Jugg Build Guide | Doppelganger Abuse

4 years ago243

by JaamonSubscribe

2.27M

DPS

57.33K

Effective HP

4.23K

Life

Overview

POE 3.18 | Facetank Uber Content Accuracy Stack Molten Strike Jugg Build Guide | Doppelganger Abuse is a Path of Exile Juggernaut build by Jaamon, made for the Sentinel league (3.18). It is centered on Molten Strike and plays as a strength, attack, projectile, area archetype. In Path of Building it reaches 2.27M DPS with 57.33K effective HP, 4.23K life, 239 energy shield. Suited for: Mapping, Simulacrum, Breach, Abyss. Key uniques include Oskarm, Mageblood, Bottled Faith, Obscurantis, Doppelganger Guise.

Build Video

Jaamon's Notes

All videos have been recorded with "Mageblood+Super tank" talent tree using "Mageblood" equipment set. If you have a lower budget or not interested in being too tanky, use the other talent trees/equipment sets. >Can I play without mageblood? Yes. The reason i used mageblood is to cap my chaos resist easier. And also using sapphire flask helps a lot. Cause most pinnacle bosses deal cold damage. If you cannot afford a mageblood yet, use Brass dome body armour instead of Doppelganger. So you don't have to cap/increase your chaos res. You might need to dodge some 1-shot mechanics with cheaper gear. I prepared different talent trees and equipment sets for different budgets. Follow them and you'll be fine <3 Funny thing, cheaper gear can achieve more dps cause you don't need to cap and increase chaos resist. >What is the purpose of this build? I wanted to create a super tank build for the new Uber bosses and juiced Maven invitations. Who wants to dodge stuff, right? DPS isn't crazy so if you're used to 1-shot bosses, this build is not for you. However, you can stand still and facetank 90% of the content including new Uber bosses. You still need to dodge some obvious 1-shot mechanics like; Uber Shaper slam - sometimes i survive this but not sure why :D Uber cortex last phase ability- the closing circle thingy. Uber Maven's multi projectile fireball - it shotguns You can easily tank; Uber maven cascade of pain(no big deal) Uber shaper laser + clones' balls at the same time (so many ballz) Uber uber elder abilities Almost all of the uber cortex fight Feared atziri flameblast Feared chayula cyclone+proj attack / Chayula's breachstone ( chaos damage cannot hurt this build) And other regular maven invitations and bosses. Older content is a joke with this build( Pre 3.18) > How does molten strike work? Molten strike is a melee skill that also shoots projectiles. The skill deals 2 seperate damage against enemies. Melee and projectiles at the same time. The dps written in POB is per ball. This version has 8 balls total ( 3 default, 2 from enchant, 3 from cluster jewels) (8 x 1,909,255) + (1,233,887) = 16,507,927 = 16,5 million dps Projectile hit Melee hit Total DPS Not sure if i miss any balls(if boss is small, it might miss i guess?), so expect lower dps on different bosses. > Why does dps seems low in Uber boss fights? Those maps have additional modifiers that lowers your dps. Mods change depending on the map. This applies for all the builds in Path of Exile. So everybody loses :( Example; Uber cortex -> Monsters take %70 less damage + Monster take %76 reduced extra critical damage = ZDPS LOL Uber Shaper / Uber Sirus / Uber Uber Elder -> Monsters take %70 less damage Uber Maven -> Monsters take %50 less damage > How to get dps? This is an accuracy stack build. This is exclusive to Marauder - Juggernaut's Undeniable passive. Oskarm gloves -> 2% crit per 200 accuracy Stormrider boots -> 1-6 flat lightning damage per 200 accuracy Obscurantis -> %1 projectile attack damage per 200 accuracy Ice golem also provides accuracy. Consider using it.(Maybe in a cwdt setup cause it dies a lot) Stack accuracy = Get DPS > Why is this build so tank? -Forbidden flame/flesh jewels with Indomitable Resolve These are exclusive to marauder. This notable provides %25 less damage taken at the cost of 10% damage. I didn't put these to every talent tree. If you need more mitigation, use these. -Doppelganger's Guise + Divine Flesh abuse <3 This is something i discovered in 3.17 Archnemesis league. Check this video for another near immortal juggernaut build. 610 Trauma stacks Boneshatter Juggernaut All Content Build Guide: https://www.youtube.com/watch?v=vbsE1SFEYH8&list=PL_BryPMo2pcWIxOe6Nzuqv91TOVaYIqEB&index=6 Doppelganger has %(30-40) less damage taken from physical and chaos. It doesn't say hits, so it works with damage over time(DoT) also. Which is very important. Glorious vanity timeless jewel with Xibaqua -> 50% of elemental damage taken as chaos / +5 max chaos resistance This way, we actually mitigate half of the elemental damage we take from chaos resistance. And that part gets additional mitigate from Doppelganger. Using cluster jewels, talent tree passives and a shield to increase maximum chaos resistance. I had 87%. Doppelganger also provides huge life regeneration(10% over 1 second) whenever you get hit. Doppelganger provides the character a stance skill.You are NOT suppose to click the stance button on your skillbar. If you see that buff on top of your screen, deactivate it or you die LOL. Remove it from your skillbar and never touch it :D -Juggernaut + Immortal call Juggernaut generates endurance charges automatically whenever he gets hit. Popping those with Cast when damage taken - Immortal call setup for extra physical and elemental damage mitigation. Important thing to mention, if you capped your resistances with endurance charges, do NOT use immortal call setup. You might die during the downtime. -Life on hit Molten strike shoots 8 projectiles so character gains life a lot. Also we have regular leech on top of that. Claw implicit and watcher's eye with vitality mod provide +x life gain on hit. -Other things to mention Ailment immunity 35 from boots, 35 from shield, 20 from tree, 10 from glorious vanity / It is hard to find it in glorious vanity so you should elevate your boots for 45 avoid or use abyss jewel with %x chance to avoid ignite / shock. But this way, you won't be immune to brittle,sap,scorch so you might die in simulacrum. Stun immunity Corrupted blood immunity Vaal molten shell for big absorb ( good for Uber shaper ball phase) Enduring cry to heal yourself faster when you cannot deal damage( boss immunity phase / Uber shaper ball phase)

Gear

Loath Roar
Doom Tower
Obscurantis
Doppelganger Guise
Stranglegasp
Wrath Knot
Sorrow Spiral
Oskarm
Mageblood
Ambush Spur
Grim Fist
Intuitive Leap
Megalomaniac
Glorious Vanity
Dragon Glisten
The Interrogation
Kraken Shard
Watcher's Eye
Spirit Eye
Forbidden Flame
Forbidden Flesh

Skills

Body Armour

  • Molten StrikeMolten Strike21/20WMain
  • TrinityTrinity20/23W
  • Concentrated EffectConcentrated Effect20/20W
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks5/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Awakened MultistrikeAwakened Multistrike5/20W
  • MultistrikeMultistrike20/20W

Body Armour

  • Unhinge20W
  • TrinityTrinity20/23W
  • Concentrated EffectConcentrated Effect20/20W
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks5/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Awakened MultistrikeAwakened Multistrike5/20W
  • MultistrikeMultistrike20/20W

Helmet

  • AngerAnger21W
  • PrecisionPrecision21W
  • War BannerWar Banner20/20W
  • Blood and SandBlood and Sand6/20W

Boots

  • Immortal CallImmortal Call3/20W
  • Cast when Damage TakenCast when Damage Taken1/20W
  • Increased DurationIncreased Duration20/20W
  • LifetapLifetap1W

Gloves

  • Blood RageBlood Rage20/23W
  • VitalityVitality1W
  • HydrosphereHydrosphere1W
  • Assassin's MarkAssassin's Mark20/20W

Weapon 1

  • Ancestral ProtectorAncestral Protector20/20W
  • Whirling BladesWhirling Blades20/23W
  • Awakened Ancestral CallAwakened Ancestral Call5/20W

Weapon 2

  • Enduring CryEnduring Cry20/20W
  • Vaal Molten ShellVaal Molten Shell20W
  • Increased DurationIncreased Duration20/20W

Gloves

  • Elemental WeaknessElemental Weakness1W

Gloves

  • Assassin's MarkAssassin's Mark10W

Passive Tree

Passive tree 3.18
scroll to zoom
Juggernaut
Juggernaut
Bandits
Eramir (1 Passive Skill Point)
Pantheon
Soul of Tukohama

Character Stats

Level
98

Damage

Full DPS
0
Combined DPS
2.27M
Hit DPS
2.04M
With Poison DPS
2.04M
With Ignite DPS
2.04M
With Bleed DPS
2.04M
Damage over Time
0
Culling DPS
227.03K
Average Damage
172.27K

Attack & Crit

Attack/Cast Rate
11.86/s
Hit Chance
100%
Crit Chance
100%
Crit Multiplier
521%
Totem Limit
1
Mana Cost
15
Life Cost
0

Defence

Effective Hit Pool
57.33K
Life
4.23K
Energy Shield
239
Mana
67
Ward
0
Armour
12.3K
Evasion
3.86K
Phys Damage Reduction
82%

Mitigation & Avoidance

Block
26%
Spell Block
0%
Spell Suppression
21%
Evade (Melee)
28%
Evade (Projectile)
28%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
79% (+49%)
Cold Resistance
80% (+121%)
Lightning Resistance
79% (+35%)
Chaos Resistance
87%

Max Hit Taken

Physical
43.98K
Fire
33.58K
Cold
57.02K
Lightning
33.58K
Chaos
61.41K

Recovery

Life Regen
768.83/s
Net Life Regen
717.4/s
ES Regen
0/s
ES Recharge
239/s
Mana Regen
18.1/s
Life Leech
1.64K/s
ES Leech
0/s
Mana Leech
146.2/s
Total Degen
51.43/s

Attributes & Utility

Strength
193
Intelligence
113
Dexterity
238
Movement Speed
72%
Endurance Charges
5
Frenzy Charges
4
Power Charges
3
Devotion
0