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3.24 PoBB: https://pobb.in/lGcqVoCA8HCd

level 68 wielding Jorrhast: https://pobb.in/QWkOtjE5W7wk

level 49 duel wielding Clayshapers: https://pobb.in/DrjzsPtCtVtV

Hi all, I have made another build, this time focusing on scaling minion damage to increase the dominating blow of inspiring's damage. Depending on how much you play during league start, it could be a decent league starter for 3.25 but with some tweaks of course. The amulet/jewels I mention in the video may be hard to come by and will be expensive but Dialla's Malefaction Armor could mitigate some of that damage loss. Other tweaks can be made as mentioned in the video (offensively and defensively).

One could also not focus on armor necessarily and instead of taking Unbreakable notable, Unrelenting could be better/more efficient. Something I forgot to mention in the video were the cluster jewels - The Blight Prism I bought for 2 divines (IIRC) and I crafted the Fulgent Spark jewel - though the base alone was 1 divine. Those will be expensive at league start for sure, but with low level cluster jewels, going for 25% increased effect/2% increased attack speed instead, should prove to be fairly reliable. As I mention in the video, assuming tattoos will still be around in 3.25, those will be useful in many different aspects. One example would be; Precise Technique - if you are struggling to have your accuracy be greater than your life pool, 5% increased accuracy will go a decent way. As far as clear goes, it felt good for me, even in maps where the mobs had a ton of eHP, but if one wants to get some explosions going, then potentially substituting one of the flasks for Oriath's End and/or trying out Haemophilia / Asenath's Gentle Touch gloves (which I did not try). LMK what you think!

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Life

4251

Mana

108

Energy Shield

107

DPS

5M

Effective Hit Pool

112.31K

Chaos Res

55

Fire Res

82

Cold Res

85

Lightning Res

80

Armour

108K

Evasion

22

Block

20 | 0

Crit Chance

0%

Crit Multi

0%

Rage

0

Strength

198

Intelligence

161

Dexterity

148

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

75%

Untiring
Untiring
Unflinching
Unflinching
Undeniable
Undeniable
Unbreakable
Unbreakable
Precise Technique
Precise Technique
Barbarism
Barbarism
Bloodless
Bloodless
Champion of the Cause
Champion of the Cause
Cloth and Chain
Cloth and Chain
Golem's Blood
Golem's Blood
Heart of the Warrior
Heart of the Warrior
Juggernaut
Juggernaut
Merciless Skewering
Merciless Skewering
Prismatic Skin
Prismatic Skin
Revelry
Revelry
Soul of Steel
Soul of Steel
Stamina
Stamina
Thick Skin
Thick Skin
Tribal Fury
Tribal Fury
Versatility
Versatility
Vigour
Vigour
Warrior's Blood
Warrior's Blood
Wrecking Ball
Wrecking Ball
View full passive skill tree

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ThePapaZero

Divinia collected this build from this reddit post.

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