PoE 3.24·Necropolis·Saboteur
Brand Recall Deep Dive: when to use it and how to double-trigger it for 50% more damage
by Surgeon General2 years ago330Subscribe
- Effective HP
- 61.11K
- Life
- 4.76K
- Level
- 98
- Min budget
Overview
Brand Recall Deep Dive: when to use it and how to double-trigger it for 50% more damage is a Path of Exile Saboteur build by Surgeon General, made for the Necropolis league (3.24). It is centered on Raise Zombie of Falling and plays as a intelligence, spell, minion archetype. Defensively it sits at 61.11K effective HP, 4.76K life, 106 energy shield. Key uniques include Mageblood, Ashes of the Stars, Corpsewalker, Mon'tregul's Grasp.
Build Video
Surgeon General's Notes
This video is a deep dive into the mechanics of Brand Recall: why to use it, what brands to use it with, and the best methods to implement it in builds. I also showcase Brand Recall tech that was made possible with the introduction of Automation Support in patch 3.24, Necropolis league. This technique provides a 50% more damage multiplier to characters specializing in recalling brands with relatively low opportunity cost compared to previous leagues. Note that this tech was possible in prior leagues, but required dual-wielding niche unveiled trigger weapons.
Path of Building: https://pobb.in/aN_vWg3z750K
00:00 - Introduction 00:24 - Brand Recall mechanics and showcase 02:05 - What brands to NOT use it with 03:07 - Attached brand activation rates 04:18 - Brand recall effective activation rates 05:26 - Comparison between the methods 06:27 - How to actually implement brand recall in-game 07:55 - Double-triggering Brand Recall 09:24 - Other considerations for builds
Information in video current as of patch 3.24 - Necropolis League
Backgrounds and music courtesy of GGG.
Gear
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Skills
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Boots
- Corpse Walk20W
Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 98
Damage
- Full DPS
- 0
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 4.84/s
- Hit Chance
- 100%
- Crit Chance
- 2%
- Crit Multiplier
- 200%
- Minion Limit
- 100
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Effective Hit Pool
- 61.11K
- Life
- 4.76K
- Energy Shield
- 106
- Mana
- 76
- Ward
- 0
- Armour
- 1.6K
- Evasion
- 37.09K
- Phys Damage Reduction
- 15%
Mitigation & Avoidance
- Block
- 15%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 85%
- Evade (Projectile)
- 85%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 79% (+27%)
- Cold Resistance
- 79% (+22%)
- Lightning Resistance
- 79% (+21%)
- Chaos Resistance
- 77% (+1%)
Max Hit Taken
- Physical
- 13.81K
- Fire
- 47.54K
- Cold
- 47.54K
- Lightning
- 47.54K
- Chaos
- 48.89K
Recovery
- Life Regen
- 1.23K/s
- ES Regen
- 0/s
- ES Recharge
- 106/s
- Mana Regen
- 31.7/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 77
- Intelligence
- 53
- Dexterity
- 100
- Movement Speed
- 150%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 21%