PoE 3.24·Necropolis·Saboteur
44 Falling Zombies per second - how to abuse Raise Zombies of Falling with Arcanist Brand
by Surgeon General2 years ago531Subscribe
- Effective HP
- 48.91K
- Life
- 4.99K
- Level
- 95
- Min budget
Overview
44 Falling Zombies per second - how to abuse Raise Zombies of Falling with Arcanist Brand is a Path of Exile Saboteur build by Surgeon General, made for the Necropolis league (3.24). It is centered on Raise Zombie of Falling and plays as a intelligence, spell, minion archetype. Defensively it sits at 48.91K effective HP, 4.99K life, 110 energy shield. Key uniques include Ashes of the Stars, Corpsewalker, Mon'tregul's Grasp.
Build Video
Surgeon General's Notes
This video is an explanation and demonstration of how chain-triggering with Arcanist Brand, Brand Recall, and Triggerbots can be used to generate a large number of Zombies of Falling without any downside. The interaction works because the downsides of Arcanist Brand and Triggerbots specify that it applies to "spells" - Raise Zombies of Falling is a spell skill (and so the triggering works) but it does not deal damage directly and instead generates an entity that deals damage with an attack. Since the damage dealing ability is classified as an attack, the less damage multipliers do not apply.
Full build guide coming soon.
Path of building: https://pobb.in/lP4nM_U7nT1_
00:00 - Introduction and Raise Zombies of Falling 00:50 - Chain-triggering 02:30 - Negating the downsides 04:40 - Tests performed 05:30 - Other remarks
Information in video current as of patch 3.24 - Necropolis
Backgrounds and music courtesy of Grinding Gear Games
Gear
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Skills
Tap a skill to open trade.
Boots
- Corpse Walk20W
Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 95
Damage
- Full DPS
- 0
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 3.88/s
- Hit Chance
- 100%
- Crit Chance
- 2%
- Crit Multiplier
- 200%
- Minion Limit
- 100
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Effective Hit Pool
- 48.91K
- Life
- 4.99K
- Energy Shield
- 110
- Mana
- 78
- Ward
- 0
- Armour
- 1.5K
- Evasion
- 19.37K
- Phys Damage Reduction
- 14%
Mitigation & Avoidance
- Block
- 15%
- Spell Block
- 0%
- Spell Suppression
- 61%
- Evade (Melee)
- 75%
- Evade (Projectile)
- 75%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 77% (+20%)
- Cold Resistance
- 79% (+10%)
- Lightning Resistance
- 77% (+17%)
- Chaos Resistance
- 75% (+18%)
Max Hit Taken
- Physical
- 10.6K
- Fire
- 33.95K
- Cold
- 36.78K
- Lightning
- 33.95K
- Chaos
- 34.8K
Recovery
- Life Regen
- 962.5/s
- ES Regen
- 0/s
- ES Recharge
- 110/s
- Mana Regen
- 31.9/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 94
- Intelligence
- 213
- Dexterity
- 133
- Movement Speed
- 53%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0