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PoE 3.25·Kalguur·Chieftain

3.26 - league start - zero to hero - volcanic fissure of snaking

by Alkuroth1 year ago25

DPS
20.65M
Effective HP
51.29K
Life
5.77K
Level
98
Min budget

Overview

3.26 - league start - zero to hero - volcanic fissure of snaking is a Path of Exile Chieftain build by Alkuroth, made for the Kalguur league (3.25). It is centered on Volcanic Fissure of Snaking and plays as a melee, strength, attack, area archetype. In Path of Building it reaches 20.65M DPS with 51.29K effective HP, 5.77K life, 959 energy shield. Suited for: Bossing, T17, Essence, Abyss. Key uniques include Marohi Erqi, Echoes of Creation, Yoke of Suffering.

Build Video

Alkuroth's Notes

Alkuroth's Zero to Hero Melee Experience -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- The goal of this build is to have a character that feels tanky and dishes out some big hits. It should be smooth from a fresh league start all the way up to the pinnacle bosses. If you have any feedback please leave a comment on my youtube channel, discord, or this sheet. I am especially looking for feedback from newer players. Topics or questions that you want answered in order to smooth the journey from zero to hero. I do recommend opening the spreadsheet alongside the pob. Link here: https://docs.google.com/spreadsheets/d/1EdeQoTKp4yMIMuMvR21cLuo0ssi2KuWz036M4c3jW1A/edit?usp=sharing IMPORTANT (shoot for this by the time you are in maps) ---------------------------------------------------------------------------------------- 75% All Elemental Resistances 0% Chaos Resistance 3000 Life Hover over the items and at the bottom a lot of them will include tips on how to acquire or stat priorities There are a lot of nodes to pick from. Before choosing a node to allocate ask yourself do I need damage, more defense, more regeneration? I put prices on a lot of items. Totally ballpark also geared towards softcore league. Tried to overestimate rather than under. There are multiple sets inside this pob to guide you from level 1 all the way to t17 maps and uber bosses. Zero (rushing to blood magic / resolute technique) Campaign Lvl 40 Campaign Lvl 50 Campaign Lvl 60 Campaign Lvl 68 Transition Lvl 74 You will have to respec some nodes at this point to transition to one of the early mapping passive trees. Early Mapping Blood Magic Early Mapping - Do not make this swap until you have mana leech from attack damage of some sort (cluster jewel, amulet annoint, etc) (I prefer the non bloodmagic setup, it has autocast warcries, less buttons to spam) Mapping Blood Magic Trade Links Mapping - Do not make this swap until you have mana leech from attack damage of some sort (cluster jewel, amulet annoint, etc) (should be able to clear all normal bosses with this setup) Endgame - should be able to clear all ubers with this setup Endgame with Timeless Jewel - This is worth speccing into if you find a good timeless jewel. I have a trade link for some pretty decent ones in the trade link sheet. Giga - for those that want to push it even further You can compare skill trees in the bottom left of pob. Left side should be your current tree. It will show nodes you should spec into as green and spec out of as red Get Bestel's Chest for an early quicksilver. Leveling tips: -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Skip stragglers, Group mobs into packs (have them chase you for a bit), Use your aoe efficiently to hit more mobs. Unless you are 3-5 shotting rares, skip them. If they are fast enough pull them into packs and damage them as you are damaging the groups. (insert video example) Get Bestel's Chest for an early quicksilver. Find the secret room on prison level for more quicksilvers. I like to run 3 quicksilvers. (insert video example) Leap Slam Frostblink tech - you can use frostblink to cancel out of the later portion of leap slam's animation, making it much faster. (video example) Ascendency Order: Tasalio -> Sione -> Tukohama -> Valako Can also go Sione -> Tukohama first for more damage. Gearing will be tougher but people that are very comfortable with the campaign will not have a problem. Twink leveling tips: ---------------------------------------------------------------------------------------- 3 quicksilver + mageblood enchant rotate btwn them for perma uptime General: ---------------------------------------------------------------------------------------- The main focus is ease of gearing and having a smooth as possible zero to hero experience. Highly recommend farming normal lab for Volcanic Fissure of Snaking. If you are on trade league you can just farm it until you have enough currency to buy. Try and aim for the alt gems that are worth the most, sell them buy the gem etc. Here is a link to help determine what alternate gems are worth. Keep an eye on the league. You might have to adjust it. (settlers) https://poe.ninja/economy/settlers/skill-gems?level=1&quality=0-19&corrupted=No&gemType=Transfigured Vendor Recipes ~Extremely~ useful for ssf, useful for leveling as well https://www.poewiki.net/wiki/Vendor_recipe_system Having stat problems? Find the nearest +30 Intelligence or Dexterity Node Attribute Mastery has some good nodes to solve Craft Intelligence + Dexterity onto gear. Overleech? Replace some damage auras with petrified blood. Make sure you are not reserving more than 49% of your life, or 44% if you have corresponding life mastery. Warcry Cooldown Trick: You will want to have varying qualities on the warcries attached to autoexertion. 10, 15, 20. This will stagger their casts and allow for better rage uptime. Marohi for big bonk, weapon swap with faster 2h maul for mapping. Seriously don't map with marohi it will be painful. Just use it for bosses or soul eater rares lol. Level up clarity to the minimum level where mana regen still feels okay. Autocasting warcries is going to soak up some mana. If mana is feeling tight drop Blood and Sand. Punishment should be max level, it is set to 1 in pob for correct dps calculations. Self trigger savage hit tech: (to enable vengeful cry) Doedre's Elixir Battlemage's Cry Forbidden Rite (Mind your chaos res) Echoes of Creation (Might be tough to pull off) Sockets are pretty damn tight but in the skills tab I listed a lot of gem's that can be useful if you want to try swapping some out for others. Corrupted Soul + Divine Shield + Echoes of Creation is a nice combo. For map mobility consider dropping basalt for another enkindled quicksilver. Also getting a faster 2h weapon and using leap slam / faster attacks is another option. If you are using leap slam you will probably have to spec into Warcry Mastery -> Warcries cannot Exert Travel Skills If you are using mageblood have a enkindled quicksilver on standby for mapping. Unwavering Stance might be mandatory with Marohi. Feel it out. If you don't need Unwavering Stance you can use a Glorious Vanity for Corrupted Soul. If you feel like you are getting wooped by ailments, or chilled ground is too annoying, can run stormshroud. Craft avoid shock with essence on boots, roll eldiritch currency to avoid shock / ailments. If your body plate has no life modifiers, spec into the life mastery that gives 15% life. Swapping off of Blood Magic? You need attack damage mana leech(not physical). Here are some options: Cluster Jewel, pathing to duelist section, amulet annoint. Item Info: I also included trade links for early mapping gear in another sheet. Trade Links ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- This is campaign / early maps. I don't recommend picking up generic rares (yellow) anymore after this point. Use a loot filter to filter them out. (insert loot filter) _____________________________________________ Weapon: 2h Maces are ideal. 2h Axes work too. Looking for high base physical damage. (IMPORTANT) Attacks per second is nice for quality of life. (secondary) Kaom's Primacy should be a cheap unique to buy and use into red maps. Early game you don't get a lot of choice on which weapon you are using unless you want to use the crafting recipes. Try to unspec out of the weapon specific nodes if you are not using the correct weapon. _____________________________________________ _____________________________________________________ Armor / Jewelery: Ideally base item is an armor base but you can use others, keep in mind stat requirements. Rings ideally are fire, all ele res, life, chaos base. Amulet ideally is int, dex, int/dex, all attributes base. Belt Ideally abyss, life, or str base. Stat Priorities: Elemental Resistances (75 to all) Fire Resistance > Others (Because Chieftain) Chaos Resistance (Chaos is the rarest resistance but it's not as important before maps) Maximum Life (This is #1 priority after 75% Elemental Resistance and 0% Chaos Resistance) Dexterity / Intelligence (for stat requirements) Strength (melee dmg + life) Armour _____________________________________________ _____________________________________________ Medium Cluster desired stats: Adds 4-5 Passive Skills Lead By Example (onslaught) Warning Call (100% armor) Haunting Shout (intimidate) (keep in mind can get intimidate pretty easily from other sources) Mob Mentality (charge generation) (least important, don't REALLY need this one, useful in some situations) _____________________________________________ _____________________________________________ Large Cluster desired stats: Adds 8 Passive Skills Fuel the Fight (mana leech) Overlord (fortify, maces only) _____________________________________________ Which small passives for clusters? (order of priority, sort of) Chaos Res, All attributes, Dexterity, Intelligence, All Elemental Res, Fire Res, Attack Speed, Passive Effect ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- How do I know what Glorious Vanity / Timeless Jewel to pick? You can use the timeless jewel calculator (insert video here) You can just get any Glorious Vanity Doryani Echoes of Creation Rolls: Get high as roll as possible on the damage explicit. If you are running vengeful cry tech, get high as roll possible on self damage explicit.

Loadouts

Gear

Tap an item to open trade.

Marohi Erqi
Echoes of Creation
~1 Divine
Yoke of Suffering
~1 Divine
~1 Divine
~1 Divine
~1 Divine
~1 Divine
Enriched Prismatic Tincture of Overpowering
Chaos Res + Life
The Light of Meaning
Fortify + mana leech + any passive skill suffix
Glorious Vanity
Max Fire Res, Max Life, Dex or Int
Max Fire Res, Max Life, Dex or Int
Max Fire Res, Max Life, Dex or Int
Max Fire Res, Max Life, Dex or Int
100% Armor and Onslaught

Skills

Tap a skill to open trade.

Body Armour

  • Volcanic Fissure of SnakingVolcanic Fissure of Snaking18WMain
  • OverexertionOverexertion20W
  • Melee Physical DamageMelee Physical Damage20/20W
  • PulverisePulverise20/20W
  • Elemental Damage with AttacksElemental Damage with Attacks20/20W
  • AutoexertionAutoexertion19W
  • Intimidating CryIntimidating Cry19W
  • Seismic CrySeismic Cry19W
  • Rallying CryRallying Cry19W
  • Enduring CryEnduring Cry18W
  • Infernal CryInfernal Cry20W
  • FlammabilityFlammability20W
  • Battlemage's CryBattlemage's Cry20W
  • Leap SlamLeap Slam1W
  • Faster AttacksFaster Attacks20W
  • VitalityVitality4W
  • ArroganceArrogance20W
  • FrostblinkFrostblink7W
  • Purity of ElementsPurity of Elements20W
  • War BannerWar Banner18W

Passive Tree

Passive tree 3.25
scroll to zoom
Chieftain
Chieftain
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Solaris, Soul of Garukhan

Character Stats

Level
98

Damage

Full DPS
20.65M
Combined DPS
183.02K
Hit DPS
159.07K
With Poison DPS
159.07K
With Ignite DPS
183.02K
With Bleed DPS
159.07K
Damage over Time
23.94K
Ignite DPS
23.94K
Culling DPS
0
Reservation DPS
0
Average Damage
144.28K
Burst Damage
144.28K

Attack & Crit

Attack/Cast Rate
1.1/s
Hit Chance
100%
Accuracy
0
Crit Chance
0%
Crit Multiplier
0%
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
51.29K
Life
5.77K
Energy Shield
959
Mana
174
Ward
0
Armour
13.28K
Evasion
18
Phys Damage Reduction
76%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
88% (+174%)
Cold Resistance
88% (+45%)
Lightning Resistance
88% (+56%)
Chaos Resistance
70%

Max Hit Taken

Physical
14.5K
Fire
70.05K
Cold
70.05K
Lightning
70.05K
Chaos
24.02K

Recovery

Life Regen
933.7/s
ES Regen
0/s
ES Recharge
959/s
Mana Regen
11.8/s
Life Leech
649.59/s
ES Leech
0/s
Mana Leech
74.53/s

Attributes & Utility

Strength
298
Intelligence
108
Dexterity
118
Movement Speed
45%
Endurance Charges
5
Frenzy Charges
3
Power Charges
3
Rage
40
Devotion
0