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[PoE 2 0.3] The bosses can't fight back... // Bleed Bow Tactician Build Guide

PoE2 0.3 · Third EdictTacticianSnipeAbyss

11 months ago350

by JayTXSubscribe

Fetching prices...

544.53K

DPS

22.13K

Effective HP

2.38K

Life

0

Energy Shield

Overview

[PoE 2 0.3] The bosses can't fight back... // Bleed Bow Tactician Build Guide is a Path of Exile 2 Tactician build by JayTX, made for the Third Edict league (0.3). It is centered on Snipe and plays as a dexterity, attack, area, projectile archetype. In Path of Building it reaches 544.53K DPS with 22.13K effective HP, 2.38K life. Suited for: Abyss. Key uniques include For Utopia, Ryslatha's Coil, Constricting Command.

Build Video

JayTX's Notes

------------------------------------------ACT 1 to end of ACT 2---------------------------------------------------- Gem Priorities are in Order // ALTERNATIVE:YOU CAN ALSO LEVEL W/GRENADES AND MORTAR CANNON (FOLLOW PALSTERON'S BUILD, YOU CAN SWAP WHEN YOU CAN REACH RESONANCE) Crossbow Shot (Default Attack) - Chain (Take out for Bosses) - Brutality Contagion (Can drop after Redvale) Explosive Grenade -----Bow Weapon Swap at Level 11 (Warden Bow)----- (BUY A SPLINTERHEART ASAP AT LVL 16) Bow Shot (Default Attack) - Chain - Bleed I or (Stay with Crossbow Shot) Snipe - Concentrated Area - Window of Opportunity - Deep Cuts I (You can Weapon Swap to Bow for Snipe) Freezing Salvo - Hourglass - Freeze Barrage - Second Wind Escape Shot Herald of Blood - Reach (Only if enough Int) ------------------------------------------ACT 3 until 2nd Ascendancy (Right Where We Want Them)---------------------------------------------------- UPGRADE TO DUALSTRING BOW AT Level 28 ASAP (BUY A SLIVERTONGUE ASAP AT LVL 39) Bow Shot (Default Attack) - Bleed I - Chain - Brutality I (Use it & Rain of Arrows for more damage) Rain of Arrows - Bleed I - Brutality - Concentrated Area (For Clearing - Don't spam, you can only have 1 Rain of Arrows Up at a time) Snipe - Concentrated Area - Window of Opportunity - Deep Cuts II (For Single Target) Freezing Salvo - Hourglass - Freeze - Concentrated Area Barrage - Second Wind Escape Shot Herald of Blood - Reach Wind Dancer - Blind -----------------------------------------------ACT 4 (With 2nd Asecendancy) to Interludes---------------------------------------------------- Bow Shot (Default Attack) - Brutality II - Armour Break III - Armour Explosion (Use until Spiral Volley) Spiral Volley - Brutality - Armour Break III - Armour Explosion (For Clearing) Snipe - Concentrated Area - Brutality - Window of Opportunity - Heft (For Single Target) Rain of Arrows - Lockdown - Brutality - Concentrated Area (For ramping Pin on Bosses) Bloodhunt (Weapon Swap) - Culling Strike I Barrage - Second Wind Freezing Salvo - Hourglass - Freeze - Concentrated Area Herald of Blood - Reach Combat Frenzy - Profusion ------------------------------------------Interludes to Early Maps---------------------------------------------------- Bow Shot (Default Attack) - Brutality III - Armour Break III - Armour Explosion - Heft Spiral Volley - Brutality - Armour Break III - Armour Explosion (For Clearing) Snipe - Concentrated Area - Brutality III - Window of Opportunity - Heft (For Single Target) Rain of Arrows - Brutality III - Concentrated Area - Projectile Acceleration III (For ramping Pin on Bosses) Bloodhunt (Weapon Swap) - Culling Strike I Barrage - Second Wind - Cooldown Recovery II Freezing Salvo - Hourglass - Freeze - Concentrated Area Herald of Blood - Overeach Combat Frenzy - Profusion - Vitality ------------------------------------------Early Maps to Endgame Maps---------------------------------------------------- Bow Shot (Default Attack) - Brutality III - Armour Break III - Rapid Attacks II - Pin II - Stun II Spiral Volley - Brutality III - Armour Break III - Armour Explosion - Heft/Atalui's Bloodletting (Use when mapping) - Uruk's Smelting (Unique Support Gem, use if you have <450pDPS bow)/Perpetual Charge Snipe - Concentrated Area - Brutality III - Window of Opportunity - Heft/Atalui's Bloodletting (Swap from Spiral Volley for Pinnacle Bosses) - Deep Cuts III/Perfected Endurance(For Pinnacle Bosses) Rain of Arrows - Brutality III - Concentrated Area - Projectile Acceleration III - Inhibitor (Stops RoA using Frenzies) Bloodhunt (Weapon Swap) - Brutality III - Tear - Rapid Attacks II - Culling Strike II Barrage - Second Wind -Cooldown Recovery II Herald of Blood - Overeach ---------If Armour Stacking--------- Scavenged Plating - Prolonged Duration II Wind Dancer - Blind II - Pin II Time of Need - Prolonged Duration II - Clarity II - Vitality II - Cannibalism II ----------If ES/Evasion-------------- Wind Dancer - Blind II - Pin II Blink - Cooldown Recovery II - Rapid Casting II Ghost Dance - Compressed Duration II ------------Annoint Options--------------- Early Annoints: Careful Aim Giantslayer Sharpened Claw Serrated Edge Pin and Run (My current annoint) If Armour Stacking w/Polish That Gear: Spring Hare Tempered Defences Blood Tearing If ES/Evasion: MUST ANNOINT RUSTED PINS (IT WILL 3x YOUR DAMAGE)
Loadouts

Gear

Honour Thirst
Havoc Skewer
Constricting Command
Empyrean Ward
Torment Locket
Empyrean Spiral
Kraken Knuckle
Miracle Knuckle
Ryslatha's Coil
Invasion Dash
Catalysed Ultimate Life Flask of the Ample
Condensed Ultimate Mana Flask of the Sylvan
For Utopia
Investigator's Dousing Charm of the Medic
Examiner's Thawing Charm of the Constant
Soul Wound
Heart of the Well
From Nothing
Dusk Essence
Behemoth Curio
Megalomaniac

Skills

  • SnipeSnipe20/20WMain
  • Brutality IIIBrutality III1W
  • Window of Opportunity IIWindow of Opportunity II1W
  • Concentrated AreaConcentrated Area1W
  • HeftHeft1W
  • Defy IIDefy II1W
  • Bow ShotBow Shot20W
  • Brutality IIIBrutality III1W
  • Defy IIDefy II1W
  • ImpaleImpale1W
  • Pin IIPin II1W
  • Stun IIStun II1W
  • Tornado ShotTornado Shot19/20W
  • Overabundance IIOverabundance II1W
  • Prolonged Duration IIProlonged Duration II1W
  • Pin IIIPin III1W
  • Concentrated AreaConcentrated Area1W
  • LifetapLifetap1W
  • BarrageBarrage19/20W
  • Second Wind IIISecond Wind III1W
  • Cooldown Recovery IICooldown Recovery II1W
  • Perpetual ChargePerpetual Charge3W
  • Heightened ChargesHeightened Charges1W
  • LifetapLifetap1W
  • Rain of ArrowsRain of Arrows19/20W
  • Brutality IIIBrutality III1W
  • HeftHeft1W
  • Projectile Acceleration IIIProjectile Acceleration III1W
  • Concentrated AreaConcentrated Area1W
  • LifetapLifetap1W
  • Spiral VolleySpiral Volley20/20W
  • Armour ExplosionArmour Explosion1W
  • Armour Break IIIArmour Break III1W
  • HeftHeft1W
  • Perpetual ChargePerpetual Charge3W
  • Atalui's BloodlettingAtalui's Bloodletting1W
  • Time of NeedTime of Need18/20W
  • Compressed Duration IICompressed Duration II1W
  • Vitality IIVitality II1W
  • Clarity IIClarity II1W
  • Cannibalism IICannibalism II1W
  • Blood HuntBlood Hunt19W
  • Culling Strike IICulling Strike II1W
  • TearTear1W
  • Rapid Attacks IIRapid Attacks II1W
  • Rage IIIRage III1W
  • Herald of BloodHerald of Blood18/20W
  • OverreachOverreach1W
  • Blind IIBlind II1W
  • Spear ThrowSpear Throw20W
  • Brutality IIIBrutality III1W
  • Scavenged PlatingScavenged Plating18/20W
  • Prolonged Duration IIProlonged Duration II1W
  • Raise ShieldRaise Shield1W

Passive Tree

Passive tree 0.4
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Tactician
Tactician

Character Stats

Defence

Effective Hit Pool
22.13K
Life
2.38K
Energy Shield
0
Mana
515
Phys Max Hit Taken
3.84K
Armour
23.5K
Evasion
0

Resistances

Fire Resistance
75%
Cold Resistance
73%
Lightning Resistance
75%
Chaos Resistance
62%

Offence

Total DPS
544.53K
Crit Chance
5%
Crit Multiplier
200%
Rage
0

Attributes & Utility

Strength
149
Intelligence
42
Dexterity
166
Movement Speed
56%