- DPS
- 30.86M
- Effective HP
- 53.66K
- Life
- 4.72K
- Level
- 95
- Min budget
Overview
Spark Raider "Starter" is a Path of Exile Raider build by metalonorfeed, made for the Sanctum league (3.20). It is centered on Spark and plays as a intelligence, spell, projectile, duration archetype. In Path of Building it reaches 30.86M DPS with 53.66K effective HP, 4.72K life, 117 energy shield. Suited for: Mapping. Key uniques include Singularity, Elixir of the Unbroken Circle, Anathema.
metalonorfeed's Notes
Hey guys I have recently thought about spark raider with a similar approach as the prevalent spark trickster, but life based over ES based. Results are promising, with all the Buffs up (highly unrealistic TBH but many spark PoBs include vaal smite these days so its the benchmark) the build has 6.6mil per Proj with double duration cluster, meaning 4.19s duration or 6 possible hits under ideal scenarios (only 4 pierce though so 5). Since I didnt opt for algor mortis the build gains some leech at the tradeoff of losing a major defensive layer, I make up for this by having elixir of unbroken circle+immortal call for mapping defense. The theorycraft uses basically sub 1 div gear in every slot, not a single +1 gem mod required, although I've added some 21 gems and alt qual gems (nothing crazy).
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 95
Damage
- Full DPS
- 30.86M
- Combined DPS
- 6.19M
- Hit DPS
- 5.57M
- With Poison DPS
- 5.57M
- With Ignite DPS
- 5.57M
- With Bleed DPS
- 5.57M
- Damage over Time
- 0
- Culling DPS
- 618.6K
- Average Hit
- 807.14K
- Burst Damage
- 807.14K
Attack & Crit
- Attack/Cast Rate
- 6.9/s
- Hit Chance
- 100%
- Crit Chance
- 2%
- Crit Multiplier
- 100%
- Mana Cost
- 13
- Life Cost
- 0
Defence
- Effective Hit Pool
- 53.66K
- Life
- 4.72K
- Energy Shield
- 117
- Mana
- 235
- Ward
- 200
- Armour
- 0
- Evasion
- 38.8K
- Phys Damage Reduction
- 12%
Mitigation & Avoidance
- Block
- 25%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 90%
- Evade (Projectile)
- 90%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+19%)
- Cold Resistance
- 75% (+19%)
- Lightning Resistance
- 75% (+14%)
- Chaos Resistance
- -39%
Max Hit Taken
- Physical
- 24.09K
- Fire
- 38.55K
- Cold
- 38.55K
- Lightning
- 38.55K
- Chaos
- 5.36K
Recovery
- Life Regen
- 99/s
- ES Regen
- 0/s
- ES Recharge
- 117/s
- Mana Regen
- 187.6/s
- Life Leech
- 849.6/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 172
- Intelligence
- 233
- Dexterity
- 204
- Movement Speed
- 136%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 4
- Devotion
- 0