[3.19] Champion Bleed Bladestorm - Bleed 'Em & Run - 10-15++ Million DPS
3 years ago89
by Path of Chigurh3 years ago89Subscribe
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19.74M
DPS
19.72K
Effective HP
4.91K
Life
0
Energy Shield
Overview
[3.19] Champion Bleed Bladestorm - Bleed 'Em & Run - 10-15++ Million DPS is a Path of Exile Gladiator build by Path of Chigurh, made for the Kalandra league (3.19). It is centered on Bladestorm and plays as a strength, attack, melee, area archetype. In Path of Building it reaches 19.74M DPS with 19.72K effective HP, 4.91K life. Suited for: Mapping, Bossing. Key uniques include Ryslatha's Coil, Blood of the Karui, Circle of Guilt, Circle of Guilt, Aul's Uprising.
Build Video
Path of Chigurh's Notes
In this video, I showcase a more boss focused version of the Gladiator Bleed Bladestorm build I made a week ago.
Some changes I made to the build is that I got rid of Swift Affliction and some faster bleed notables on the "Uber" version of the builds because Uber bosses are notoriously bad for melee builds since you have to run around and dodge all the time, thus while POB may say you are doing more damage with faster bleed nodes, if your 8 bleeds fall off at any point, it is a DPS loss. Additionally, with longer bleeds, you are able to apply more bigger bleeds to overwrite your smaller bleeds.
I switched ascendancies from Gladiator to Champion for the permanent fortify buff since fortify is extremely hard to keep up with deadly ailments in our setup. Also, Champion's Adrenaline HP proc is a nice life saver at certain points.
The downside of going Champion is that our map clear is worse because we no longer have 100% chance to bleed while in Sand Stance. We lost some attack speed from Challenger Charges, which makes mapping less smooth since you hit slower and leap slam slower. Lastly, we dropped Blood and Sand resulting in less AOE.
The reason I run a 6L Vengeance in my body armour is mainly because I think totems are terrible in that they die constantly and the bosses move away from them. Also, placing them taking up time you could just be using Bladestorm on them. A 6L Vengeance provides a moderate amount of damage on single target (assuming you don't have 8 large bleeds from bladestorm already running), but I mainly use it for a smoother mapping to kill white/blue mobs. That is why I run Pulverize in the 6L for more instant damage rather than running another deadly ailments for a more bleed focused setup.
Yes, I did kill all the Ubers without failing on this Champion Bleed Bladestorm build, but plan on dying a good amount on some fights as this build still can't face tank most abilities even with the Champion switch. (No Max Res, Mageblood, or Spell Suppression)
Conclusion: Play Gladiator if you plan on doing all normal bosses and mainly mapping. Play Champion if you plan on doing some/all Ubers and mainly bossing.
Timestamp: 0:00 - Snake 0:16 - Ice Lady 0:31 - Flag Guy 0:53 - Zeus (1 Shot) 1:08 - All At Once Hubris 1:54 - Uber Viable?
Note: In the POBs, I edited the Ryslatha's Coil to more accurate calculate the actual bleed DPS of the builds since POB calculates bleeds by averages, but we are able to hit the target 24x ish within a bleed window thus Crimson Dance takes the best 8 bleeds of those 24 hits.
Damage Focus Gladiator: (20mil DPS, 19-13k Max Hit, & Low Regen) - 100 Divines https://pastebin.com/mvVJJSHN
Damage Focus Champion: (15mil DPS, 25-21k Max Hit, & Low Regen) - 100 Divines https://pastebin.com/C8hFTnkD
Tank Focus Champion: (10mil DPS, 30-25k Max Hit, & High Regen) - 100 Divines https://pastebin.com/8vCT1Kfj
Shown in Video: Legacy Gear - Damage Focus Champion: (35mil DPS, 24-21k Max Hit, & Low Regen) - 2 Mirrors https://pastebin.com/LVWV7Pfe
Gear





















Skills
Passive Tree


Character Stats
Defence
- Effective Hit Pool
- 19.72K
- Life
- 4.91K
- Energy Shield
- 0
- Mana
- 50
- Phys Max Hit Taken
- 13.3K
- Armour
- 10.25K
- Evasion
- 0
- Block | Spell Block
- 0% | 0%
- Ward
- 0
Resistances
- Fire Resistance
- 76%
- Cold Resistance
- 75%
- Lightning Resistance
- 75%
- Chaos Resistance
- 75%
Offence
- Total DPS
- 19.74M
- Crit Chance
- 0%
- Crit Multiplier
- 0%
Attributes & Utility
- Strength
- 386
- Intelligence
- 105
- Dexterity
- 128
- Movement Speed
- 69%