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PoE 3.18·Sentinel·Gladiator

[3.18] Snipe Puncture Gladiator Vs All UBER Content - Easiest to Hardest

by Path of Chigurh4 years ago21Subscribe

DPS
49.21K
Effective HP
70.43K
Life
5.65K
Level
100
Min budget

Overview

[3.18] Snipe Puncture Gladiator Vs All UBER Content - Easiest to Hardest is a Path of Exile Gladiator build by Path of Chigurh, made for the Sentinel league (3.18). It is centered on Puncture and plays as a dexterity, attack, projectile, duration archetype. In Path of Building it reaches 49.21K DPS with 70.43K effective HP, 5.65K life. Suited for: Mapping, Bossing. Key uniques include Mageblood, Blood of the Karui, Assailum.

Build Video

Path of Chigurh's Notes

I finally got around to killing the new uber bosses in 3.18 as I felt I needed to make a new character to smoothly kill them as the builds I typically play are more for mapping or were melee (I don't suggest bossing on melee builds). Below are my thoughts on the fights:

From Easiest to Hardest on my first 5-10 Attempts/Kills of each boss:

Uber Shaper: (Average 0 Deaths) This boss is the easiest by far in my mind. You mainly just have to dodge more abilities, but since they are mainly linear projectiles, running around in a circle continues to be a good strategy. As long as you have good DPS (8+ Million DPS) the puddles won't be an issue.

Uber Sirius: (Average 1 Death) When the world first race was happening for SSF HC and the weeks following, many people put Uber Sirius as the hardest. I don't believe this is the case. If you have 50k armour, molten shell, 75% chaos resist, and Corrupted blood immune, you can just tank his beams. I don't even have high regen or high life leech on this character and it was fine. Very high DPS is very beneficial for this fight since the degen puddles will stack up in the last phase and these puddles are the deadliest degens out of all the uber bosses. Also, having a fast 70%+ character for the maze is helpful/required (but can also be soaked by molten shell.)

Uber Uber Elder: (Average 1 Death) This fight can be fairly complicated with all the abilities. Obviously, the fight is like doing Uber Shaper with having an Elder in the arena. This means double the slams and a smaller area to dodge abilities. It is still beneficial to run around in circles for most of the fight. You don't have to stand in the elder circle if the fight gets too crazy. Molten shell will allow you to stand anywhere you want.

Uber Cortex: (Average 0-3 Deaths) This fight isn't very hard, it will just depend on the mods you get on the map. Almost all the abilities can be tanked with high regen, high leech, or molten shell except for the AOE blast the non-humanoid robot does. Running around in a circle is still a good strategy. Nothing really much to say here. Just be in general tanky and it will be fine.

Uber Eater: (Average 2 Deaths) This fight is the fastest fight of all the ubers, but is extremely deadly. Eater's die beam is way faster and deadlier than Sirius's die beam. Eater's AOE blast is faster than Uber Searing's AOE blast. You will need an inherently tanky character for this fight because it's pretty much impossible to dodge all of the tentacle slams that come out. Also, having high regen helps for the orb popping phase, which I don't have on my character.

Uber Maven: (Average 3 Deaths) I believe this fight is the most mechanically challenging fight. It will take some practice to do multiple mechanics at the same time. That is, you will need to drop the degen balls in a stack while dodging other deadly mechanics. Additionally, you will need to do the memory game while killing the adds that spawn. Molten shell is again the savior of this fight since it is better for you to stand still in many situations rather than running around into degen puddles or degen beams.

Uber Searing: (Average 3 Deaths) This fight was the hardest for my character by far, but only because of the ball transitions. The ball phase is just impossible with the setup I ran. You need a lot of movement speed to dodge his channeled flame ability, but it seems I had too much movement speed and couldn't precisely move my character between the balls. Also, I don't have high investment into fire resistance or block, which should help with tanking some balls. In general, the boss himself isn't very deadly and if you have high DPS, the adds he spawns shouldn't be an issue.

Non-Standard POB: (8.7 Million DPS) https://pastebin.com/uZvBPD0p

Standard POB: (16.4 Million DPS - Used in this Video) https://pastebin.com/1CagjqJa

Gear

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New Item
Assailum
Dragon Shroud
Apocalypse Pendant
Glyph Grip
Doom Twirl
Torment Vise
Mageblood
Oblivion Spur
Skull Quill
Bramble Ruin
Fulgent Joy
Impossible Escape
Thread of Hope
Kraken Prism
Fulgent Ornament
Watcher's Eye
Honour Essence
Fulgent Ornament
Forbidden Flesh
Fulgent Ornament
Forbidden Flame

Skills

Tap a skill to open trade.

Helmet

  • PuncturePuncture21/20WMain
  • Awakened Vicious ProjectilesAwakened Vicious Projectiles5/20W
  • Awakened BrutalityAwakened Brutality5/20W
  • Awakened Deadly AilmentsAwakened Deadly Ailments5/20W

Weapon 1

  • Split ArrowSplit Arrow21/20W
  • Awakened Swift AfflictionAwakened Swift Affliction5/20W
  • Awakened Vicious ProjectilesAwakened Vicious Projectiles5/20W
  • PiercePierce20/20W
  • Awakened BrutalityAwakened Brutality5/20W
  • MaimMaim21/20W

Body Armour

  • Purity of ElementsPurity of Elements21W
  • DeterminationDetermination21W
  • VitalityVitality21W
  • GraceGrace21W
  • Defiance BannerDefiance Banner21/20W
  • EnlightenEnlighten4W

Boots

  • Molten ShellMolten Shell21/20W
  • MalevolenceMalevolence21W
  • LifetapLifetap1W
  • Divine BlessingDivine Blessing20/20W

Gloves

  • DashDash20/20W
  • Ensnaring ArrowEnsnaring Arrow21/20W
  • Ballista TotemBallista Totem20/20W
  • Multiple TotemsMultiple Totems20/20W

Helmet

  • SnipeSnipe20W
  • Awakened Vicious ProjectilesAwakened Vicious Projectiles5/20W
  • Awakened BrutalityAwakened Brutality5/20W
  • Awakened Deadly AilmentsAwakened Deadly Ailments5/20W

Passive Tree

Passive tree 3.18
scroll to zoom
Gladiator
Gladiator
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
100

Damage

Full DPS
0
Hit DPS
49.21K
Damage over Time
8.67M
Bleed DPS
8.67M
Culling DPS
0
Average Hit
148.64M
Average Damage
24.21K

Attack & Crit

Attack/Cast Rate
2.03/s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
0%
Totem Limit
1
Mana Cost
8
Life Cost
0

Defence

Effective Hit Pool
70.43K
Life
5.65K
Energy Shield
0
Mana
36.36
Ward
0
Armour
49.19K
Evasion
66.76K
Phys Damage Reduction
89%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
95%
Evade (Projectile)
95%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
76% (+15%)
Cold Resistance
75% (+8%)
Lightning Resistance
75% (+5%)
Chaos Resistance
75%

Recovery

Life Regen
498.82/s
ES Regen
0/s
Mana Regen
15.8/s

Attributes & Utility

Strength
357
Intelligence
113
Dexterity
200
Movement Speed
124%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0