0.5.5 - Djinn to Chronomancer Grim Pillar league starter guide (HCSSF)
3 hours ago2
by pm_ur_vaccumcleaner3 hours ago2Subscribe
0.45
DPS
285.02
Effective HP
310
Energy Shield
200
Spirit
Overview
0.5.5 - Djinn to Chronomancer Grim Pillar league starter guide (HCSSF) is a Path of Exile 2 Sorceress build by pm_ur_vaccumcleaner, made for the Runes of Aldur league (0.5). In Path of Building it reaches 0.45 DPS with 285.02 effective HP, 227 life, 310 energy shield. Suited for: Essence, Mapping.
Build Video
pm_ur_vaccumcleaner's Notes
Hello wonderful people. Tovadough here.
Here's my guide, and most likely the most safe build for HCSSF. I've been rank 1 day 1 and rank 3 day 1 from previous leagues.
This is a Djinn leveling till we can switch to grim pillar later in maps.
The problem
Djinn leveling is THE safest build to level as in HCSSF. It can easily do sub 5 hours all acts. The only problem with Djinn is it falls off later in maps weith no real way to scale your damage or clear speed further.
The solution?
Grim pillars chronomancer.
This skill is just busted and takes no gear to get started. You can keep scaling this skill to infinity aswell.
Why Chronomancer?
I picked Chronomancer over Oracle because it has an insane amount of defences compared to Oracle.
We get 20% Slow on nearby enemies. Combine this with Blashpemy + temporal chains. This make you "immune" to white/magic mobs. They cannot get a single attack off before they die.
We also get 30% less damage taken which is just nutty on its own.
How to get started with Chonomancer
-
You need a +3 wand
You can target farm this wand by the following way:-
"Crystalline Patterns: Sorcery" - Atlas skill tree
- Map mod - All rare mobs are essence monsters
Run this and you should have it after 1 map.
- Map mod - All rare mobs are essence monsters
-
Grim pillars level 17 minimum
This is not hard to get. They spawn often in expidition
Minimum 185+ spirit sceptre
Just pick up sceptres that drop from ground
PoBs
Djinn leveling - https://pobb.in/8HP1yUwtHRiI
Chronomancer Grim Pillars budget - https://pobb.in/dpgXEh1SSvLp
Chronomancer Grim Pillars late game - https://pobb.in/uBQrFOxQeNJL
Video guide - https://www.youtube.com/watch?v=FjHCVjpcZkw
If you have any questions or tips let me know!
GL in 0.5.5 o7
Gear











Skills
Weapon 1
Discipline11W
Passive Tree












Character Stats
- Level
- 13
Damage
- Full DPS
- 0
- Combined DPS
- 0.45
- Hit DPS
- 0.45
- With Poison DPS
- 0.45
- With Ignite DPS
- 0.45
- With Bleed DPS
- 0.45
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 0.28
- Burst Damage
- 0.28
Attack & Crit
- Attack/Cast Rate
- 1.65/s
- Hit Chance
- 31%
- Accuracy
- 114
- Crit Chance
- 2%
- Crit Multiplier
- 200%
- Mana Cost
- 0
- Life Cost
- 0
- Spirit Reserved
- 0
Defence
- Effective Hit Pool
- 285.02
- Life
- 227
- Energy Shield
- 310
- Mana
- 149
- Spirit
- 200
- Darkness
- 0
- Armour
- 0
- Evasion
- 7
- Phys Damage Reduction
- 0%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Evade (Spell)
- 0%
- Deflect
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- -47%
- Cold Resistance
- -47%
- Lightning Resistance
- -47%
- Chaos Resistance
- 0%
Max Hit Taken
- Physical
- 537
- Fire
- 365
- Cold
- 365
- Lightning
- 365
- Chaos
- 382
Recovery
- Life Regen
- 0/s
- ES Regen
- 0/s
- ES Recharge
- 310/s
- Mana Regen
- 6/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 12
- Intelligence
- 30
- Dexterity
- 7
- Movement Speed
- 7%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Presence Radius
- 4 m