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PoE 3.20·Sanctum·Occultist

Subtractem's Very Tanky Version of Cold Reap Occultist

by Subtractem3 years ago2.8K

DPS
32.56M
Effective HP
77.36K
Life
5.77K
Level
100
Min budget

Overview

Subtractem's Very Tanky Version of Cold Reap Occultist is a Path of Exile Occultist build by Subtractem, made for the Sanctum league (3.20). It is centered on Reap and plays as a strength, spell, physical, area archetype. In Path of Building it reaches 32.56M DPS with 77.36K effective HP, 5.77K life, 245 energy shield. Suited for: Expedition, Mapping. Key uniques include Void Battery, Taste of Hate, Heatshiver, Ichimonji, Circle of Guilt.

Build Video

Subtractem's Notes

Hi all!

There's been some concerns (and contention) about me labeling the budget PoB as "tanky" and I wanted to address those concerns as well as provide an example of what the build can look like on the high end without Original Sin and Expedition's End.

I believe that eHP and Phys Max hit are drastically over-emphasized in importance for [Softcore] build evaluation in Path of Exile. As someone who primarily plays ES/Evasion based characters it always looks quite bad because PoB doesn't take into account having evasion (for phys hit) or Ghost Shrouds (at all) in these calculations. In addition, soft defensive layers like permanently chilling and freezing multiple screens of enemies also cannot be accounted for.

These numbers are helpful to folks that fully understand a build for evaluating build changes but actively harmful to folks that just download PoBs without watching the build guide and understanding how the build works.

Anyway, to provide an example for the concerns yesterday I spent this morning making a Hardcore-ish version of the build. It has nearly 6k life, max suppression, 34k armour, solid recovery, reduced extra crit damage, 54% evasion, reduced effect of shock and curses. Toss in Progenesis if you want to become nearly immortal. All of this still maintaining over 30 million DPS.

For my personal bias this is EXTREME overkill in Softcore and I'd rather run Haste and die about once every 20-30 maps but go fast. All of this was addressed in the original build guide with options provided but...you can only lead an Exile to a guide, you can't make them watch it.

Anyway, I hope this helps out folks that want GIGA THICC TANKY and still good damage and something aspirational to shoot for. Thank you to everyone who is trying out and enjoying this build. <3

Original Build Guide: https://www.youtube.com/watch?v=vbKcpzZo-I8

Tanky PoB: https://pobb.in/EZRPBGnEatP5

Edit: this has been updated, there were some errors in the original post.

Gear

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Void Battery
Heatshiver
Apocalypse Jack
Foe Medallion
Fate Hold
Circle of Guilt
Oblivion Vise
Golem Trap
Carrion Hoof
Crafted Item
Morbid Oculus
Watcher's Eye
Damnation Eye
Phoenix Shine
The Balance of Terror
Gale Stone
Loath Stone
Kraken Heart
Militant Faith
Kraken Bliss

Skills

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Body Armour

  • ReapReap21/20WMain
  • Awakened Fire PenetrationAwakened Fire Penetration5/20W
  • Awakened Spell CascadeAwakened Spell Cascade3/20W
  • EmpowerEmpower4W
  • HypothermiaHypothermia20/20W
  • Power Charge On CriticalPower Charge On Critical20/20W

Gloves

  • DeterminationDetermination21W
  • Herald of AshHerald of Ash21/20W
  • VitalityVitality21W
  • EnlightenEnlighten4/20W

Helmet

  • Defiance BannerDefiance Banner20W
  • Herald of PurityHerald of Purity21W
  • HatredHatred21W
  • EnlightenEnlighten4W

Boots

  • Enduring CryEnduring Cry20/20W
  • Vaal Molten ShellVaal Molten Shell9W
  • LifetapLifetap1W
  • Cast when Damage TakenCast when Damage Taken2W

Weapon 1

  • Flame DashFlame Dash20/20W
  • Elemental WeaknessElemental Weakness1W

Weapon 2

  • Shield ChargeShield Charge17/20W
  • Faster AttacksFaster Attacks20/20W

Weapon 1

  • EnfeebleEnfeeble21W

Weapon 2

  • Assassin's MarkAssassin's Mark20/20W

Gloves

  • Commandment of Spite1W

Passive Tree

Passive tree 3.20
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Occultist
Occultist
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Gruthkul

Character Stats

Level
100

Damage

Full DPS
32.56M
Combined DPS
8.32M
Hit DPS
8.07M
With Poison DPS
8.07M
With Ignite DPS
8.26M
With Bleed DPS
8.07M
Damage over Time
254.83K
Ignite DPS
193.7K
Culling DPS
0
Average Hit
3.73M
Burst Damage
3.73M

Attack & Crit

Attack/Cast Rate
2.17/s
Hit Chance
100%
Crit Chance
100%
Crit Multiplier
470%
Mana Cost
0
Life Cost
352

Defence

Effective Hit Pool
77.36K
Life
5.77K
Energy Shield
245
Mana
29
Ward
0
Armour
33.83K
Evasion
7.59K
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
23%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
54%
Evade (Projectile)
54%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+41%)
Cold Resistance
75% (+85%)
Lightning Resistance
75%
Chaos Resistance
76% (+13%)

Max Hit Taken

Physical
24.46K
Fire
38.2K
Cold
47.75K
Lightning
38.2K
Chaos
44.88K

Recovery

Life Regen
251.6/s
ES Regen
0/s
ES Recharge
245/s
Mana Regen
64.9/s
Life Leech
54.14/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
135
Intelligence
279
Dexterity
215
Movement Speed
52%
Endurance Charges
3
Frenzy Charges
3
Power Charges
10
Devotion
105