Holy Relic Ascendant can Dominate as League Starter
by CaptainLance93 years ago1.5KSubscribe
- Effective HP
- ∞
- Life
- 5.92K
- Level
- 98
- Min budget
Overview
Holy Relic Ascendant can Dominate as League Starter is a Path of Exile Ascendant build by CaptainLance9, made for the Sanctum league (3.20). It is centered on Summon Holy Relic and plays as a intelligence, minion, spell archetype. Defensively it sits at ∞ effective HP, 5.92K life, 231 energy shield. Suited for: Sanctum. Key uniques include Leash of Oblation, Geofri's Crest, Rumi's Concoction, The Anvil.
Build Video
CaptainLance9's Notes
I know its a bit early for league start preparation but I want to redeem myself this league after the failure that was vaal vg. So I am putting in more effort to prepare ahead of time and I think I have put together a build that succeeds in all the necessary categories to be a dominate league starter coming next league. Holy relic is fairly unpopular and thus is quite unlikely to be nerfed/changed for next league so unless some change comes from left field this should be all systems go. I will wait for patch notes and release and updated more thorough guide on this character if all systems are go after reading through patch notes.
Character Profile for manual checking character https://www.pathofexile.com/account/view-profile/CaptainLance9/characters
MANDATORY for POB: https://pathofbuilding.community/ 95 Ascendant PoB: https://pobb.in/Ig7429w8kTeO 88 Guardian PoB: https://pobb.in/JHWCCFnUkpk_
https://www.twitch.tv/captainlance9 Streaming Sometimes, good place to ask me questions about builds or PoE concepts or leave a comment and I'll try and respond. https://discord.com/invite/GAYk7zw Discord server community of exiles who enjoy making fun and unique builds
#Forbidden #Sanctum #PoE
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 98
Damage
- Full DPS
- 0
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 0.5/s
- Cooldown
- 2.01s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 0%
- Minion Limit
- 2
- Mana Cost
- 82
- Life Cost
- 0
Defence
- Effective Hit Pool
- ∞
- Life
- 5.92K
- Energy Shield
- 231
- Mana
- 81
- Ward
- 0
- Armour
- 23.07K
- Evasion
- 1.12K
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 52%
- Spell Block
- 64%
- Spell Suppression
- 14%
- Evade (Melee)
- 88%
- Evade (Projectile)
- 88%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 63%
- Cold Resistance
- 43%
- Lightning Resistance
- 31%
- Chaos Resistance
- 73%
Max Hit Taken
- Physical
- 15.27K
- Fire
- 27.72K
- Cold
- 17.99K
- Lightning
- 14.86K
- Chaos
- 36.56K
Recovery
- Life Regen
- 339.5/s
- ES Regen
- 7/s
- ES Recharge
- 231/s
- Mana Regen
- 22.2/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 219
- Intelligence
- 211
- Dexterity
- 201
- Movement Speed
- 53%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0