PoE 3.11·Harvest·Necromancer
Deleting Endgame with Arcanist Brand (VD/Desecrate) Day 16 Final Update ft. Queen (We Will Rock You)
by lauranthalasa6 years ago237
- DPS
- 370.9K
- Life
- 5.11K
- Level
- 95
- Min budget
Overview
Deleting Endgame with Arcanist Brand (VD/Desecrate) Day 16 Final Update ft. Queen (We Will Rock You) is a Path of Exile Necromancer build by lauranthalasa, made for the Harvest league (3.11). It is centered on Volatile Dead and plays as a dexterity, spell, area, fire archetype. In Path of Building it reaches 370.9K DPS with 5.11K life, 2.72K energy shield. Suited for: Abyss, Mapping, Harvest. Key uniques include Atziri's Acuity, Shimmeron, Sinvicta's Mettle, Shimmeron.
Build Video
lauranthalasa's Notes
Hey there PoEBuilds, last update on this char! ... I do not have the voice of a certain memegod so I had to go with the OG Queen soundtrack ;)
This concludes my first spank-the-endgame build of Harvest and what I hope can be a template for future leagues! Honest assessment: Arcanist Brand was rightfully dead in the water as a main skill due to its harsh, artificially imposed penalties (the fixed, intentional activation delay on summoning a Brand, for example) and the heavy-handed nerfs to Brand Duration and Recall hit the overall feel of Brands too harshly. This does mean that any buffs in the future could bring this to A-tier.
(For newcomers: Please watch the Day 0 video of concept/explanation here - a lot of FAQ in the comments as well: https://youtu.be/aGi4OVC5kVQ)
Thankfully, weedcrafting (harvest crafting) itself has allowed easy power spikes and utility for every build - and this one benefits HUGELY.
============= Resources ===============
VD Arcanist Brand Damage Calculator/Estimator v1.01 https://docs.google.com/spreadsheets/d/1L0wdbBJbg8jaqIPlfZUpEpAEbzpp3aqdnXa-AdVGYbk
============== PoBs =================
Day 0 (video: https://youtu.be/aGi4OVC5kVQ)
^ I would recommend investing more into the Brand Clusters than I did in this version. Back then they were expensive AF before the Cluster Jewel changes.
Day 2 (video: https://youtu.be/v_JOBYA8gK8)
(same PoB but with the 7L+ helm.)
Day 5 (video: https://youtu.be/qILw4rOoco0)
PoB: https://pastebin.com/v1GPxiEj
^ Likewise, go with Brand Clusters over westerly nodes.
Day 16 Final (most of this video):
^ Do note I do not run Herald of Ash at all usually - the build naturally explodes and clears well, so slot it in yourself if you want the flashy MTX explosions. I use Aspect of the Spider instead for bosses and general safety.
Day 16 (Malachai's Artifice) (lose 600 EHP for 37% more Single Target DPS):
See next comment for more ways to push the build if you somehow want to! (About 40% more DPS can be squeezed out).
========== CHANGELOG SINCE DAY 5 VIDEO ============
-
Most importantly and FREE: Dropped the Lithomancer and summon a Primal Crushclaw instead - these have a WHOPPING 1400% HP compared to 800% and are tanky as f*, plus they look really badass. Credit: Hakusai from Discord who confirmed they are Desecratable.
-
Moved from the defensive ES-on-hit Watcher's to a double-DPS one. Double Zealotry is cheaper (7-10ex), we use a Zealotry + Precision one.
-
AWAKENED SPELL CASCADE - this jewel was a 18ex investment (14 ex now) and is WORTH EVERY PENNY - not only does it increase your raw output and mapping efficiency, it decreases ramp up time on single target by a crazy amount. (check with the DPS calc)
-
Shoved off the Cold Res on the helmet for +3% spellcrit, and dropped the 70 life for +1 AoE. These are disgustingly cheap to do right now and both are reversible processes. I will detail it if anyone asks.
-
Dropped a ton of points in the west area to start up another Cluster Jewel patch - this adds even more QoL and scales explosions even harder.
-
Harvest crafted a mixed T1/T2 hunter belt for more EHP and use of a cool abyssal for some phys gained as fire.
-
Taken up Avatar of Fire for explodey scaling, which also ensures WoC does fire exposure for fewer points - and also allows you to do Phys reflect maps again.
The DPS calculator has also been finalised and released! https://docs.google.com/spreadsheets/... (make a copy to use it)
Thank you to everyone who's followed this journey and as usual, please fire all your questions here! We will take a break and construct the next semi-meme build.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of the Brine King, Soul of Ryslatha
Character Stats
- Level
- 95
Damage
- Combined DPS
- 93.38K
- Hit DPS
- 370.9K
- With Poison DPS
- 89.37K
- With Ignite DPS
- 105.39K
- Ignite DPS
- 4K
- Average Hit
- 89.37K
- Average Damage
- 89.37K
Attack & Crit
- Attack/Cast Rate
- 4.15/s
- Hit Chance
- 100%
- Crit Chance
- 89%
- Crit Multiplier
- 487%
- Mana Cost
- 50
Defence
- Life
- 5.11K
- Energy Shield
- 2.72K
- Mana
- 226
- Armour
- 1.11K
- Evasion
- 757
- Phys Damage Reduction
- 8%
Mitigation & Avoidance
- Block
- 75%
- Spell Block
- 75%
- Evade (Melee)
- 50%
- Evade (Projectile)
- 50%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75%
- Cold Resistance
- 75%
- Lightning Resistance
- 75%
- Chaos Resistance
- -28%
Recovery
- Life Regen
- 0/s
- Net Life Regen
- -330.57/s
- ES Regen
- 5.43/s
- Mana Regen
- 48.5/s
- Total Degen
- 336/s
Attributes & Utility
- Strength
- 143
- Intelligence
- 442
- Dexterity
- 102
- Movement Speed
- 32%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 6