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PoE 3.11·Harvest·Necromancer

Deleting Endgame with Arcanist Brand (VD/Desecrate) Day 16 Final Update ft. Queen (We Will Rock You)

by lauranthalasa6 years ago237

DPS
370.9K
Life
5.11K
Level
95
Min budget

Overview

Deleting Endgame with Arcanist Brand (VD/Desecrate) Day 16 Final Update ft. Queen (We Will Rock You) is a Path of Exile Necromancer build by lauranthalasa, made for the Harvest league (3.11). It is centered on Volatile Dead and plays as a dexterity, spell, area, fire archetype. In Path of Building it reaches 370.9K DPS with 5.11K life, 2.72K energy shield. Suited for: Abyss, Mapping, Harvest. Key uniques include Atziri's Acuity, Shimmeron, Sinvicta's Mettle, Shimmeron.

Build Video

lauranthalasa's Notes

Hey there PoEBuilds, last update on this char! ... I do not have the voice of a certain memegod so I had to go with the OG Queen soundtrack ;)

This concludes my first spank-the-endgame build of Harvest and what I hope can be a template for future leagues! Honest assessment: Arcanist Brand was rightfully dead in the water as a main skill due to its harsh, artificially imposed penalties (the fixed, intentional activation delay on summoning a Brand, for example) and the heavy-handed nerfs to Brand Duration and Recall hit the overall feel of Brands too harshly. This does mean that any buffs in the future could bring this to A-tier.

(For newcomers: Please watch the Day 0 video of concept/explanation here - a lot of FAQ in the comments as well: https://youtu.be/aGi4OVC5kVQ)

Thankfully, weedcrafting (harvest crafting) itself has allowed easy power spikes and utility for every build - and this one benefits HUGELY.

============= Resources ===============

VD Arcanist Brand Damage Calculator/Estimator v1.01 https://docs.google.com/spreadsheets/d/1L0wdbBJbg8jaqIPlfZUpEpAEbzpp3aqdnXa-AdVGYbk

============== PoBs =================

Day 0 (video: https://youtu.be/aGi4OVC5kVQ)

https://pastebin.com/f6igZH4r

^ I would recommend investing more into the Brand Clusters than I did in this version. Back then they were expensive AF before the Cluster Jewel changes.

Day 2 (video: https://youtu.be/v_JOBYA8gK8)

(same PoB but with the 7L+ helm.)

Day 5 (video: https://youtu.be/qILw4rOoco0)

PoB: https://pastebin.com/v1GPxiEj

^ Likewise, go with Brand Clusters over westerly nodes.

Day 16 Final (most of this video):

https://pastebin.com/b6CV7WQj

^ Do note I do not run Herald of Ash at all usually - the build naturally explodes and clears well, so slot it in yourself if you want the flashy MTX explosions. I use Aspect of the Spider instead for bosses and general safety.

Day 16 (Malachai's Artifice) (lose 600 EHP for 37% more Single Target DPS):

https://pastebin.com/qU6RU9JB


See next comment for more ways to push the build if you somehow want to! (About 40% more DPS can be squeezed out).

========== CHANGELOG SINCE DAY 5 VIDEO ============

  1. Most importantly and FREE: Dropped the Lithomancer and summon a Primal Crushclaw instead - these have a WHOPPING 1400% HP compared to 800% and are tanky as f*, plus they look really badass. Credit: Hakusai from Discord who confirmed they are Desecratable.

  2. Moved from the defensive ES-on-hit Watcher's to a double-DPS one. Double Zealotry is cheaper (7-10ex), we use a Zealotry + Precision one.

  3. AWAKENED SPELL CASCADE - this jewel was a 18ex investment (14 ex now) and is WORTH EVERY PENNY - not only does it increase your raw output and mapping efficiency, it decreases ramp up time on single target by a crazy amount. (check with the DPS calc)

  4. Shoved off the Cold Res on the helmet for +3% spellcrit, and dropped the 70 life for +1 AoE. These are disgustingly cheap to do right now and both are reversible processes. I will detail it if anyone asks.

  5. Dropped a ton of points in the west area to start up another Cluster Jewel patch - this adds even more QoL and scales explosions even harder.

  6. Harvest crafted a mixed T1/T2 hunter belt for more EHP and use of a cool abyssal for some phys gained as fire.

  7. Taken up Avatar of Fire for explodey scaling, which also ensures WoC does fire exposure for fewer points - and also allows you to do Phys reflect maps again.

The DPS calculator has also been finalised and released! https://docs.google.com/spreadsheets/... (make a copy to use it)

Thank you to everyone who's followed this journey and as usual, please fire all your questions here! We will take a break and construct the next semi-meme build.

Gear

Tap an item to open trade.

Shimmeron
Dread Corona
Rage Pelt
Storm Beads
Horror Spiral
Dusk Grip
Atziri's Acuity
Horror Bond
Dread Goad
Shimmeron
Glorious Vanity
Luminous Ruin
Thread of Hope
Thread of Hope
Unnatural Instinct

Skills

Tap a skill to open trade.

Helmet

  • Volatile DeadVolatile Dead20/10WMain
  • Arcanist BrandArcanist Brand20/16W
  • Power Charge On CriticalPower Charge On Critical20W
  • Spell CascadeSpell Cascade20W
  • CombustionCombustion20W

Body Armour

  • IncinerateIncinerate21W
  • Bone OfferingBone Offering20W
  • Elemental WeaknessElemental Weakness20W
  • Wave of ConvictionWave of Conviction20W
  • Cast while ChannellingCast while Channelling20W
  • Infused ChannellingInfused Channelling20W

Gloves

  • Immortal CallImmortal Call12W
  • Enduring CryEnduring Cry15W
  • Cast when Damage TakenCast when Damage Taken10W

Weapon 2

  • DesecrateDesecrate20W
  • Arcanist BrandArcanist Brand20W
  • Spell CascadeSpell Cascade20W

Weapon 1

  • Flame DashFlame Dash20W
  • Second WindSecond Wind20W
  • Arcane SurgeArcane Surge7W

Boots

  • Brand RecallBrand Recall6W
  • Second WindSecond Wind20W

Boots

  • ZealotryZealotry20W
  • Vaal Righteous FireVaal Righteous Fire20W

Gloves

  • DisciplineDiscipline20W

Passive Tree

Passive tree 3.18
scroll to zoom
Necromancer
Necromancer
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Ryslatha

Character Stats

Level
95

Damage

Combined DPS
93.38K
Hit DPS
370.9K
With Poison DPS
89.37K
With Ignite DPS
105.39K
Ignite DPS
4K
Average Hit
89.37K
Average Damage
89.37K

Attack & Crit

Attack/Cast Rate
4.15/s
Hit Chance
100%
Crit Chance
89%
Crit Multiplier
487%
Mana Cost
50

Defence

Life
5.11K
Energy Shield
2.72K
Mana
226
Armour
1.11K
Evasion
757
Phys Damage Reduction
8%

Mitigation & Avoidance

Block
75%
Spell Block
75%
Evade (Melee)
50%
Evade (Projectile)
50%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75%
Cold Resistance
75%
Lightning Resistance
75%
Chaos Resistance
-28%

Recovery

Life Regen
0/s
Net Life Regen
-330.57/s
ES Regen
5.43/s
Mana Regen
48.5/s
Total Degen
336/s

Attributes & Utility

Strength
143
Intelligence
442
Dexterity
102
Movement Speed
32%
Endurance Charges
3
Frenzy Charges
3
Power Charges
6