PoE2 0.3·Third Edict·Blood Mage
The Problem with Self-Casting Spells in PoE2. #pathofexile2
- DPS
- 342.34K
- Effective HP
- 9.48K
- Life
- 5.67K
- Spirit
- 0
- Level
- 93
- Min budget
Overview
The Problem with Self-Casting Spells in PoE2. #pathofexile2 is a Path of Exile 2 Blood Mage build by Upto64Bit, made for the Third Edict league (0.3). It is centered on Ember Fusillade and plays as a intelligence, spell, area, projectile archetype. In Path of Building it reaches 342.34K DPS with 9.48K effective HP, 5.67K life. Key uniques include Rathpith Globe, Original Sin, Darkness Enthroned, Veil of the Night, Snakepit.
Build Video
Upto64Bit's Notes
This is why self-casting skills like Comet, compared to trigger setups, doesn't work quite well in the current state of the game.
Ember Fusillade Build (current gear and BIS variants): ► Path of Building: https://pobb.in/zaJ5yrbOjMd7 ► https://maxroll.gg/poe2/pob/3n4eg0cn ► poe.ninja: https://poe.ninja/poe2/profile/JonahNL-0621/character/Caelestis_Sanguis
Questions or inquiries? ► https://upto64bit.com/
Join the Upto64Bit Discord for daily updates! ► https://discord.gg/xkEmCGE4Kn
Attribution Graphics: ► https://www.vecteezy.com/members/glyphinder ► https://thenounproject.com/creator/coquet_adrien/ ► https://pixabay.com/ Music: ► https://pixabay.com/ ► @WhiteBatAudio
Gear
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Skills
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Passive Tree




Character Stats
- Level
- 93
Damage
- Full DPS
- 0
- Combined DPS
- 342.34K
- Hit DPS
- 329.89K
- With Poison DPS
- 329.89K
- With Ignite DPS
- 342.34K
- With Bleed DPS
- 329.89K
- Damage over Time
- 12.45K
- Ignite DPS
- 12.45K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 66.64K
- Burst Damage
- 66.64K
Attack & Crit
- Attack/Cast Rate
- 4.95/s
- Hit Chance
- 100%
- Crit Chance
- 100%
- Crit Multiplier
- 546%
- Mana Cost
- 0
- Life Cost
- 171
- Spirit Reserved
- 0
Defence
- Effective Hit Pool
- 9.48K
- Life
- 5.67K
- Energy Shield
- 0
- Mana
- 1.27K
- Spirit
- 0
- Darkness
- 0
- Armour
- 511
- Evasion
- 480
- Phys Damage Reduction
- 5%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Evade (Spell)
- 0%
- Deflect
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 0%
- Cold Resistance
- 0%
- Lightning Resistance
- 0%
- Chaos Resistance
- 75% (+4%)
Max Hit Taken
- Physical
- 8.88K
- Fire
- 8.83K
- Cold
- 8.83K
- Lightning
- 8.83K
- Chaos
- 35.31K
Recovery
- Life Regen
- 246.7/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 39.1/s
- Life Leech
- 1.42K/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 176
- Intelligence
- 165
- Dexterity
- 56
- Movement Speed
- 24%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Presence Radius
- 4.4 m