PoE2 0.4·The Last of the Druids·Blood Mage
[0.4] Blood Mage Spark - Still Viable after Nerf?
by Path of Chigurh10 months ago46Subscribe
- DPS
- 11.85M
- Effective HP
- 14.92K
- Life
- 9.97K
- Spirit
- 0
- Level
- 97
- Min budget
Overview
[0.4] Blood Mage Spark - Still Viable after Nerf? is a Path of Exile 2 Blood Mage build by Path of Chigurh, made for the The Last of the Druids league (0.4). It is centered on Spark and plays as a intelligence, spell, projectile, lightning archetype. In Path of Building it reaches 11.85M DPS with 14.92K effective HP, 9.97K life, 182 energy shield. Suited for: T17, Mapping, Bossing. Key uniques include Veil of the Night, Rathpith Globe, Kaom's Heart, Atziri's Acuity, Ingenuity.
Build Video
Path of Chigurh's Notes
Updates:
- Pathfinder Spark is only ~1.5x (3x in standard) less dmg than Blood Mage. See updated POBs.
- Using a 5% life cost Rathpith, 12% cost efficiency in helm, and 25% cost efficiency in gloves makes life cost much smoother, which mitigates some downsides of the build.
POB: https://pobb.in/aMrjxF9ldpBy
Also, Stormweaver is bad. Also, on a lower budget, another damage support can be used instead of Mobility.
Pathfinder Spark Guide: https://youtu.be/I-pEg_94xv4
Profile for Build Imports: https://www.pathofexile.com/account/view-profile/Anton___Chigurh-7541/characters
Comments are disabled because this channel is meant to showcase my personal findings.
Loadouts
Gear
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Skills
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Passive Tree




Character Stats
- Level
- 97
Damage
- Full DPS
- 11.85M
- Combined DPS
- 1.98M
- Hit DPS
- 1.97M
- With Poison DPS
- 1.97M
- With Ignite DPS
- 1.98M
- With Bleed DPS
- 1.97M
- Damage over Time
- 6.33K
- Ignite DPS
- 6.33K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 361.57K
- Burst Damage
- 361.57K
Attack & Crit
- Attack/Cast Rate
- 5.46/s
- Hit Chance
- 100%
- Crit Chance
- 100%
- Crit Multiplier
- 827%
- Mana Cost
- 0
- Life Cost
- 763.5
- Spirit Reserved
- 0
Defence
- Effective Hit Pool
- 14.92K
- Life
- 9.97K
- Energy Shield
- 182
- Mana
- 792
- Spirit
- 0
- Darkness
- 0
- Armour
- 1.01K
- Evasion
- 268
- Phys Damage Reduction
- 9%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 3%
- Evade (Projectile)
- 3%
- Evade (Spell)
- 3%
- Deflect
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 0%
- Cold Resistance
- 0%
- Lightning Resistance
- 0%
- Chaos Resistance
- 75% (+5%)
Max Hit Taken
- Physical
- 13.57K
- Fire
- 13.47K
- Cold
- 13.47K
- Lightning
- 13.47K
- Chaos
- 53.53K
Recovery
- Life Regen
- 0/s
- ES Regen
- 0/s
- ES Recharge
- 182/s
- Mana Regen
- 36.4/s
- Life Leech
- 2.23K/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 374
- Intelligence
- 168
- Dexterity
- 65
- Movement Speed
- 60%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Presence Radius
- 4 m
- Item Rarity
- 63%