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PoE2 0.4·The Last of the Druids·Blood Mage

[0.4] Blood Mage Spark - Still Viable after Nerf?

by Path of Chigurh10 months ago46Subscribe

DPS
11.85M
Effective HP
14.92K
Life
9.97K
Spirit
0
Level
97
Min budget

Overview

[0.4] Blood Mage Spark - Still Viable after Nerf? is a Path of Exile 2 Blood Mage build by Path of Chigurh, made for the The Last of the Druids league (0.4). It is centered on Spark and plays as a intelligence, spell, projectile, lightning archetype. In Path of Building it reaches 11.85M DPS with 14.92K effective HP, 9.97K life, 182 energy shield. Suited for: T17, Mapping, Bossing. Key uniques include Veil of the Night, Rathpith Globe, Kaom's Heart, Atziri's Acuity, Ingenuity.

Build Video

Path of Chigurh's Notes

Updates:

  1. Pathfinder Spark is only ~1.5x (3x in standard) less dmg than Blood Mage. See updated POBs.
  2. Using a 5% life cost Rathpith, 12% cost efficiency in helm, and 25% cost efficiency in gloves makes life cost much smoother, which mitigates some downsides of the build.

POB: https://pobb.in/aMrjxF9ldpBy

Also, Stormweaver is bad. Also, on a lower budget, another damage support can be used instead of Mobility.

Pathfinder Spark Guide: https://youtu.be/I-pEg_94xv4

Profile for Build Imports: https://www.pathofexile.com/account/view-profile/Anton___Chigurh-7541/characters

Comments are disabled because this channel is meant to showcase my personal findings.

Loadouts

Gear

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Victory Bite
Veil of the Night
Kaom's Heart
Grim Locket
Rift Coil
Kalandra's Touch
Atziri's Acuity
Ingenuity
Ghoul Track
Rathpith Globe
Heart of the Well
Grand Spectrum
Megalomaniac
Grand Spectrum
Prism of Belief
Grand Spectrum

Skills

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  • SparkSpark21/20WMain
  • Vilenta's PropulsionVilenta's Propulsion1W
  • MobilityMobility1W
  • Rakiata's FlowRakiata's Flow1W
  • Pierce IIIPierce III1W
  • Atalui's BloodlettingAtalui's Bloodletting1W
  • Orb of StormsOrb of Storms20W
  • ShockShock1W
  • Considered CastingConsidered Casting1W
  • Prolonged Duration IIProlonged Duration II1W
  • Efficiency IIEfficiency II1W
  • LifetapLifetap1W
  • Life RemnantsLife Remnants1W

Weapon 1

  • Mana DrainMana Drain17W

Passive Tree

Passive tree 0.4
scroll to zoom
Blood Mage
Blood Mage

Character Stats

Level
97

Damage

Full DPS
11.85M
Combined DPS
1.98M
Hit DPS
1.97M
With Poison DPS
1.97M
With Ignite DPS
1.98M
With Bleed DPS
1.97M
Damage over Time
6.33K
Ignite DPS
6.33K
Culling DPS
0
Reservation DPS
0
Average Hit
361.57K
Burst Damage
361.57K

Attack & Crit

Attack/Cast Rate
5.46/s
Hit Chance
100%
Crit Chance
100%
Crit Multiplier
827%
Mana Cost
0
Life Cost
763.5
Spirit Reserved
0

Defence

Effective Hit Pool
14.92K
Life
9.97K
Energy Shield
182
Mana
792
Spirit
0
Darkness
0
Armour
1.01K
Evasion
268
Phys Damage Reduction
9%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
3%
Evade (Projectile)
3%
Evade (Spell)
3%
Deflect
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
0%
Cold Resistance
0%
Lightning Resistance
0%
Chaos Resistance
75% (+5%)

Max Hit Taken

Physical
13.57K
Fire
13.47K
Cold
13.47K
Lightning
13.47K
Chaos
53.53K

Recovery

Life Regen
0/s
ES Regen
0/s
ES Recharge
182/s
Mana Regen
36.4/s
Life Leech
2.23K/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
374
Intelligence
168
Dexterity
65
Movement Speed
60%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0
Presence Radius
4 m
Item Rarity
63%