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PoE 3.17·Archnemesis·Chieftain

Gauntlet WoC Chieftain

by sprush2154 years ago30

DPS
1.86M
Effective HP
120.6K
Life
6.29K
Level
90
Min budget

Overview

Gauntlet WoC Chieftain is a Path of Exile Chieftain build by sprush215, made for the Archnemesis league (3.17). It is centered on Wave of Conviction and plays as a intelligence, spell, area, duration archetype. In Path of Building it reaches 1.86M DPS with 120.6K effective HP, 6.29K life, 164 energy shield. Suited for: Harvest. Key uniques include Cinderswallow Urn, Lightning Coil.

Build Video

sprush215's Notes

Warning: do not take Avatar of Fire too early; this will be a negative node until you have fire damage nodes on the tree/gear rolls and your first ascendency If you want to take more block nodes before some damage ones for gauntlet, that would make perfect sense to me. My next nodes on this tree would be the available block ones RF adds more damage than say, the Heart of Flame nodes. If you want to add it early, instead take Hearty life regen nodes and this will make the transition easier and earlier Act 1: Mule split arrow, burning arrow, and a bow from a ranger. Sell anything you aren't using and use the proceeds to buy an iron ring from Nessa. Put ground slam/ruthless/added fire as you get it on any unused sockets to level Work your way into the game by blind firing split arrows into open space. If you hit something, keep shooting; if not take a couple steps and repeat. Get Dash and Decoy Totem after the mudflats. Bully Archnemesis monsters with decoy totem and burning arrow Craft a serrated bow with the vendor recipe (see my video for act 1 if you aren't sure on this or any other point) Put on War Banner Act 2: Switch to ground slam, vendor recipe to make a serrated two hander add Herald of Ash, Herald of Purity Add Melee Physical Damage support to ground slam Help Oak Act 3: Beeline to Siosa and pick up Wave of Conviction and all available supports, Righteous Fire; set them in unused sockets to level. Switch to Flame Dash. Pickup all Purity of Cold/Lightning/Fire auras and level them as you have slots. Don't stress if you don't have the sockets/attributes immediately; you'll have time to add them in when you do before they are relevant. Pickup Infernal Cry for Boss DPS Pickup Tempest Shield Act 4: Switch to WoC If you don't have one already, vendor recipe for a +1 wand/rune dagger/sceptre for any of fire/lightning/phys. Alterately go back to your mule character, buy a low ilvl wand and alt spam it until you hit +1. If you don't have one already, buy a low ilvl energy shield shield (hybrids don't work) with your mule and alt spam until you hit +1 fire/light/phys a +2 staff will also work instead of the above Drop War Banner. Optionally drop Herald of Purity, add Determination Socket a bunch of WoC in your alt weapon set so you have a them to corrupt and hit lvl 21s later Act 6: Pick up Ignite Proliferation. This makes the clear very smooth. You can switch to concentrated effect for single target, though honestly I've never bothered. Beyond: Once you have Valako's Embrace take the Call to arms node. Put Immortal Call and Infernal Cry somewhere you can (physically) hit them together (I have them next to each otehr on my mouse) and get in the rhythm of hitting them every 8 seconds or so. Add in RF when you can; it won't be urgent. Your damage will be grand because you will be overlevelling for gauntlet and spell gems do well overleveled. See my note at the top for a tip to add it in earlier Natural Upgrades: Hunter gear will have some DoT rolls that can boost damge on boots, gloves. Warlord helm can have -9 to nearby enemy resistance. Stygian vise with a good jewel will be better than a leather belt. +2 Amulets/ weapons are obviously great but they're not so easy to get. You'll likely need to get the +1 to all mod, beast split the item, harvest fracture it, then fossil craft until you hit +1 to Fire/Lightning/Phys (I told you it wasn't easy) Empower is better than Added Fire Damage starting at level 3 A +2 to AoE corruption on body armour is also a nice and hard to get. You would most likely achieve it by using the temple double corrupt. Unique properties of WoC 1. You can only have one active wave at a time; this means you are mildly disinsentivized to scale cast speed 2. Because WoC is normally a support, switching it to your main skill means your suppport/hextouch skill can be Flame Surge, which will add a healthy burning ground 3. It has an absurd number of gem tags: Fire, Lightning, Physical, AoE, Duration. This means it is very easy to improve damage by getting + to any of those gem levels. Fire is still the best, as it also improves RF, but don't pass up a good + staff to any of the others.

Loadouts

Gear

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New Item
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Lightning Coil
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Conqueror's Efficiency

Skills

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Body Armour

  • Wave of ConvictionWave of Conviction21/20WMain
  • CrueltyCruelty20/20W
  • Added Fire DamageAdded Fire Damage20/20W
  • CombustionCombustion20/20W
  • Ignite ProliferationIgnite Proliferation20/20W
  • LifetapLifetap20/20W
  • EmpowerEmpower3/20W

Gloves

  • Summon SkitterbotsSummon Skitterbots20/20W
  • DeterminationDetermination20/20W
  • GraceGrace20/20W
  • Herald of AshHerald of Ash20/20W
  • Purity of FirePurity of Fire20/20W
  • Purity of LightningPurity of Lightning20/20W
  • Tempest ShieldTempest Shield20/20W
  • Unbound AilmentsUnbound Ailments20/20W

Helmet

  • FlammabilityFlammability20/20W
  • Flame SurgeFlame Surge20/20W
  • HextouchHextouch20/20W
  • Culling StrikeCulling Strike1/20W

Boots

  • Infernal CryInfernal Cry20/20W
  • Immortal CallImmortal Call20/20W
  • LifetapLifetap1/20W
  • Increased DurationIncreased Duration20/20W

Weapon 1

  • Righteous FireRighteous Fire20/20W
  • Elemental FocusElemental Focus20/20W
  • Burning DamageBurning Damage20/20W

Weapon 1

  • Flame DashFlame Dash20/20W
  • Arcane SurgeArcane Surge5/20W

Ring 1

  • Purity of IcePurity of Ice20/20W

Passive Tree

Passive tree 3.18
scroll to zoom
Chieftain
Chieftain
Bandits
Help Oak
Pantheon
Soul of the Brine King

Character Stats

Level
90

Damage

Full DPS
1.86M
Combined DPS
1.36M
Hit DPS
805.08K
With Poison DPS
805.08K
With Ignite DPS
1.36M
With Bleed DPS
805.08K
Damage over Time
552.31K
Ignite DPS
552.31K
Culling DPS
0
Average Hit
454.48K

Attack & Crit

Attack/Cast Rate
1.77/s
Crit Chance
14%
Crit Multiplier
100%
Mana Cost
0
Life Cost
181

Defence

Effective Hit Pool
120.6K
Life
6.29K
Energy Shield
164
Mana
32
Ward
0
Armour
5.18K
Evasion
1.26K
Phys Damage Reduction
48%

Mitigation & Avoidance

Block
22%
Spell Block
26%
Spell Suppression
0%
Evade (Melee)
1%
Evade (Projectile)
1%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
89% (+56%)
Cold Resistance
89% (+27%)
Lightning Resistance
89% (+22%)
Chaos Resistance
77% (+3%)

Recovery

Life Regen
705.94/s
Net Life Regen
286.29/s
ES Regen
0/s
Mana Regen
15.6/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s
Total Degen
419.65/s

Attributes & Utility

Strength
318
Intelligence
166
Dexterity
111
Movement Speed
24%
Endurance Charges
5
Frenzy Charges
3
Power Charges
3
Devotion
0