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PoE 3.28·Mirage·Hierophant

3.28 mirage | kinetic fusilade totems | evasion setup | league start | 4 watchstones cleared

by Alkuroth6 months ago2Subscribe

DPS
6.2M
Effective HP
27.46K
Life
3.26K
Level
92
Min budget

Overview

3.28 mirage | kinetic fusilade totems | evasion setup | league start | 4 watchstones cleared is a Path of Exile Hierophant build by Alkuroth, made for the Mirage league (3.28). It is centered on Kinetic Fusillade and plays as a intelligence, attack, projectile, duration archetype. In Path of Building it reaches 6.2M DPS with 27.46K effective HP, 3.26K life, 449 energy shield. Suited for: Mapping. Key uniques include Prismweave, Warped Timepiece, Wilma's Requital, Replica Hyrri's Ire, Doedre's Tenure.

Build Video

Alkuroth's Notes

3.28 Mirage Kinetic Fusillade Totems League Start ------------------------------------------------------------------------------------------------ #thoughts - leveling with holy flame totem until kinetic fusilade felt good. after swapping to kf totems felt like a twink character with mediocre gear - early / mid maps, damage is great don't need much at all. Once hitting corrupted reds, as usual stuff starts getting really sketchy and feelsbadman. - damage falls off at a certain point without getting specific items. Gear is expensive right now because it's a meta build. But it's still relatively cheap and easy to gear up for the 4 stones at least. Pushing ubers is going to be expensive! - most annoying thing is in the end it is a totem build. If the totems are not one shotting everything then in turn they are getting one shot, so damage uptime is not great in content with lots of aoe or dot (hard to find places to put totems) - most satisfying thing is when you have all 7 totems up and they are machine gunning down a bosses hp. It looks and feels good. - I gimped myself up through 1 voidstone by having two volley supports in my 6 link. PoB showed they work together (lesser and greater) nope... I fixed the loadout. - i wanted to get soul eater to function with this setup but nope. kf really doesn't work nicely with a lot of attack speed. which is good and bad #loadouts - Act 1 - 10 contains my gear, skills, points, etc at the end of each act. Should be super easy to follow along. I didn't buy anything until early maps. - Early / Mid Maps it's all junk cheap af gear. The build is carried by the skill gems and passive tree - 1 voidstone gear is still absurdly cheap. and only going to get cheaper as the league goes longer. You can clear 4 watchstones with this setup if you are mechanically gifted. we are squishy af and you are going to feel it. knowing how to place the totems and weave in and out like a cockroach is the play.... - 4 stones body armour is the brunt of the cost which should go down but depends on people. 6 linking is very expensive right now (day 2) this setup actually feels fine for mapping, mobs either miss or get blocked most of the time. and there is ~92% spell suppress so can tank a couple hits from spells usually. partial roach gameplay. - next? if I was going to push ubers I would be all going for max spell block and damage. everything else meh. I would figure out a way to get replica covenant to work (probably eb angle) find a lot more crit multi and projectiles (splinter jewel) then swap my gems around. and look into some exceptional gems (inverse res) #gameplay - i have two vods of gameplay, vod 1 contains the campaign and some early mapping vod two contains everything else up to four watchstones cleared. - vod 1 https://youtu.be/706MMPDg5Ss - vod 2 https://youtu.be/QY6PGlDcaMg https://youtu.be/trgFopHxOww

Loadouts

Gear

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Behemoth Thirst
Wilma's Requital
Replica Hyrri's Ire
Warped Timepiece
Rage Gyre
Timeclasp
Doedre's Tenure
Prismweave
Wrath Goad
Plague Sanctuary
Phoenix Essence
Chimeric Desire
Armageddon Drop
Eagle Creed
Cataclysm Wisdom

Skills

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Body Armour

  • Kinetic FusilladeKinetic Fusillade20/20WMain
  • Ballista TotemBallista Totem20W
  • Less DurationLess Duration17/20W
  • Increased Critical DamageIncreased Critical Damage20W
  • Greater VolleyGreater Volley20W
  • Lesser Multiple Projectiles20/20W

Weapon 1

  • Kinetic FusilladeKinetic Fusillade19WMain
  • Kinetic FusilladeKinetic Fusillade19WMain
  • FrostblinkFrostblink20W

Boots

  • SteelskinSteelskin17W
  • PrecisionPrecision20W
  • GraceGrace18W
  • Cast when Damage TakenCast when Damage Taken16W

Helmet

  • FrenzyFrenzy20W
  • TornadoTornado20W
  • Elemental WeaknessElemental Weakness20W
  • Cast On Critical StrikeCast On Critical Strike19W

Weapon 2

  • Shield ChargeShield Charge20W
  • Faster AttacksFaster Attacks15/20W

Gloves

  • WrathWrath20W
  • AngerAnger20W

Weapon 2

  • Flame WallFlame Wall20W
  • Summon Spectral Tiger20W

Passive Tree

Passive tree 3.28
scroll to zoom
Hierophant
Hierophant
Farrul Bloodline
Farrul Bloodline
Bandits
Help Alira
Pantheons
Soul of the Brine King, Soul of Ralakesh

Character Stats

Level
92

Damage

Full DPS
6.2M
Combined DPS
886.08K
Hit DPS
883.69K
With Poison DPS
883.69K
With Ignite DPS
886.08K
With Bleed DPS
883.69K
Damage over Time
2.38K
Ignite DPS
2.38K
Culling DPS
0
Reservation DPS
0
Average Damage
23.09K
Burst Damage
23.09K

Attack & Crit

Attack/Cast Rate
5.47/s
Hit Chance
100%
Accuracy
4K
Crit Chance
86%
Crit Multiplier
388%
AoE Radius
1.2 m
Totem Limit
7
Mana Cost
23
Life Cost
0

Defence

Effective Hit Pool
27.46K
Life
3.26K
Energy Shield
449
Mana
78
Ward
0
Armour
290
Evasion
19.86K
Phys Damage Reduction
18%

Mitigation & Avoidance

Block
55%
Spell Block
0%
Spell Suppression
93%
Evade (Melee)
70%
Evade (Projectile)
70%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+15%)
Cold Resistance
70%
Lightning Resistance
75% (+19%)
Chaos Resistance
-46%

Max Hit Taken

Physical
6.27K
Fire
22.16K
Cold
18.81K
Lightning
22.16K
Chaos
3.26K

Recovery

Life Regen
371.5/s
ES Regen
0/s
ES Recharge
449/s
Mana Regen
85.7/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
163
Intelligence
212
Dexterity
287
Movement Speed
41%
Endurance Charges
4
Frenzy Charges
6
Power Charges
4
Devotion
0