I theorycrafted a max defence mechanic build
by le_reddit_me5 years ago5
- DPS
- 27.5
- Energy Shield
- 5.2K
- Level
- 100
- Min budget
Overview
I theorycrafted a max defence mechanic build is a Path of Exile Ascendant build by le_reddit_me, made for the Ultimatum league (3.14). It is centered on Molten Shell and plays as a strength, spell, area, duration archetype. In Path of Building it reaches 27.5 DPS with 1 life, 5.2K energy shield. Key uniques include Ephemeral Edge, Rumi's Concoction, Apep's Slumber, Skin of the Lords, Hinekora's Sight.
le_reddit_me's Notes
Warning: this build should be made if you want to clear content because it deals no damage.
It has max dodge, block and resistances (CI) without glancing blows or acrobatics. As well as decent evasion and armour.
Max resistances are achieved with veteran's awareness, apep's slumber (can be replaced with a double influenced shield with all +3 max res) and tree nodes (CI for chaos res). To maximize veteran's awareness, molten shell is used and it's duration is increased as much as possible and cooldown reduced as much as possible.
Dodge: ascendant raider node, phase acrobatics from skin of the loyal, grace with watcher's eye dodge mod, hinekora's sight, green nightmare, withering step for elusive and tree nodes.
Block: ascendant raider node, shield, blue nightmare, reckless defence, rumi's concoction (I used my legacy one) and tree nodes.
I used the extra points on es and movement speed which allows for changes (such as using a normal rumi's and getting more block on the tree).
There should be improvements to be made. I don't think this is a viable playing build but could be very fun for pvp trolling and it is a beautiful meme build. I hope someone makes it!
Estimated EHP pool 700k for physical (900k if hit recently), 1.7M for ele (1.9M if hit recently).
Edit: Made a mistake with pob
PoB: https://pastebin.com/UkWBrgJs
Hope you find it as interesting as I had fun making it.
Loadouts
Gear
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Skills
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Passive Tree






- Bandits
- Eramir (1 Passive Skill Point)
- Pantheon
- Soul of Lunaris
Character Stats
- Level
- 100
Damage
- Full DPS
- 0
- Combined DPS
- 27.5
- Hit DPS
- 0
- With Poison DPS
- 27.5
- With Ignite DPS
- 27.5
- With Bleed DPS
- 27.5
- Damage over Time
- 0
- Average Hit
- 27.5
- Average Damage
- 27.5
Attack & Crit
- Attack/Cast Rate
- 0/s
- Cooldown
- 2.18s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 100%
- Mana Cost
- 32
Defence
- Life
- 1
- Energy Shield
- 5.2K
- Mana
- 96
- Armour
- 11.17K
- Evasion
- 11.14K
- Phys Damage Reduction
- 76%
Mitigation & Avoidance
- Block
- 78%
- Spell Block
- 75%
- Evade (Melee)
- 44%
- Evade (Projectile)
- 44%
- Attack Dodge
- 75%
- Spell Dodge
- 75%
Resistances
- Fire Resistance
- 90% (+57%)
- Cold Resistance
- 90% (+91%)
- Lightning Resistance
- 90% (+57%)
- Chaos Resistance
- 100%
Recovery
- Life Regen
- 0/s
- ES Regen
- 478.67/s
- Mana Regen
- 29.6/s
Attributes & Utility
- Strength
- 218
- Intelligence
- 293
- Dexterity
- 223
- Movement Speed
- 84%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0