PoE2 0.4·The Last of the Druids·Oracle
Oracle Entangle & Spell Totem Blackflame Incinerate
by Ponzini8 months ago11
- Effective HP
- 29.88K
- Energy Shield
- 6K
- Spirit
- 219
- Level
- 95
- Min budget
Overview
Oracle Entangle & Spell Totem Blackflame Incinerate is a Path of Exile 2 Oracle build by Ponzini, made for the The Last of the Druids league (0.4). It is centered on Spellslinger and plays as a intelligence, buff, persistent, trigger archetype. Defensively it sits at 29.88K effective HP, 1 life, 6K energy shield. Key uniques include Lavianga's Spirits, Nightscale, Darkness Enthroned.
Build Video
Ponzini's Notes
Build links:
https://poe.ninja/poe2/pob/157a4
Disclaimer: I realize this build is probably just worse than going regular phys damage plant druid. Also I have never gone an ailment build before.
When I started this build I was going poison and blackflame in the hopes that I could scale both with all the chaos damage, poison, and ignite nodes available to the oracle druid with Entwined Realities. Turns out the poison didn't scale as well as I had hoped. One thing led to another in an attempt to make my character more tanky and switching to hybrid armour/es (probably a mistake) and I ended up with this abomination lol.
The most noteworthy thing is that I can sustain power/endurance charges (only power on bosses unfortunately) without any expensive gear or shenanigans. For that I use "Infusion of Power" on the passive tree and cast on crit living bomb/firestorm & siphon elements and armour break III support gem on Entangle. I went incinerate on my spell totem because I felt I mostly lacked boss damage but I feel like there should probably be a better option. It seems like incinerate is a bit buggy with spell totem because sometimes it spurts out a flame then stops and repeats (Also it doesn't make the fire purple wtf). Not sure if its getting stunned or running out of mana (do spell totems have their own mana? idk). Also sometimes it just shoots at nothing or maybe a dead corpse.
I can do pretty much all content though on mediocre gear except for uber pinnacle (haven't tried it though). Decently tanky with average of like 20k armour buffed and good amount of faster start ES charge/rate. Lots of armour applies to elemental damage as well.
The support gem situation is a bit messy. I know there has to be some inefficiency somewhere. I tried my best I have never done ailments before. Any help or tips would be appreciated.
Gear
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Skills
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Passive Tree


Character Stats
- Level
- 95
Damage
- Full DPS
- 0
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 0/s
- Cooldown
- 0.23s
- Hit Chance
- 100%
- Crit Multiplier
- 295%
- Totem Limit
- 0
- Mana Cost
- 0
- Life Cost
- 0
- Spirit Reserved
- 0
Defence
- Effective Hit Pool
- 29.88K
- Life
- 1
- Energy Shield
- 6K
- Mana
- 1.24K
- Spirit
- 8
- Darkness
- 0
- Armour
- 8.66K
- Evasion
- 299
- Phys Damage Reduction
- 47%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 3%
- Evade (Projectile)
- 3%
- Evade (Spell)
- 3%
- Deflect
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 76% (+9%)
- Cold Resistance
- 76% (+6%)
- Lightning Resistance
- 76% (+9%)
- Chaos Resistance
- -7%
Max Hit Taken
- Physical
- 6.77K
- Fire
- 23.29K
- Cold
- 23.29K
- Lightning
- 23.29K
- Chaos
- ∞
Recovery
- Life Regen
- 0/s
- ES Regen
- 0/s
- ES Recharge
- 6K/s
- Mana Regen
- 0/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 112
- Intelligence
- 176
- Dexterity
- 60
- Movement Speed
- 35%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Presence Radius
- 4.5 m
- Item Rarity
- 27%