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PoE2 0.5·Runes of Aldur·Oracle

These PoE2 Jewels Double Your Damage — Here's How to Craft Them

by Hax11 hours ago10Subscribe

DPS
24.64K
Effective HP
8.56K
Life
1.41K
Spirit
461
Level
91
Min budget

Overview

These PoE2 Jewels Double Your Damage — Here's How to Craft Them is a Path of Exile 2 Oracle build by Hax, made for the Runes of Aldur league (0.5). It is centered on Grim Pillars and plays as a spell, area, cold, duration archetype. In Path of Building it reaches 24.64K DPS with 8.56K effective HP, 1.41K life. Suited for: Breach, Abyss. Key uniques include Dream Fragments, Grip of Kulemak, Beira's Anguish, Ingenuity, Uhtred's Chalice.

Build Video

Hax's Notes

The best jewels for a mana-stacking Grim Pillars Oracle right now — crit chance, crit spell damage bonus, and "notables grant 1% increased maximum mana". Slotting three of them nearly doubled my Grim Pillar explosion (9,000 - 16,000) and took mana from 3,200 to ~4,000, so it's more damage AND more health.

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The craft:

  • Buy a base jewel with increased critical (spell) damage bonus and notables with increased critical (spell) hit chance — around 10-12 div. Not corrupted, not crafted, not desecrated, ideally not fractured. Trade link below.
  • Melancholy Orb (~10c) to add the "very large radius" prefix
  • Prefix desecration (cheap Omen of Sinistral Necromancy), then a Preserved Cranium (~25c) to try to land the prefix desecration. Cranium Melancholy back and forth is a 50/50 and cheaper than a sinistral annul (~79c); annul is the safer play if you want to guarantee it
  • At the Well of Souls, reveal with an Omen of Abyssal Echoes ) and look for notables passive increased maximum mana
  • Miss? Omen of Light, strip the desecration, Cranium re-adds a prefix, try again
  • Average is ~8 attempts (~6 div each + ~12 base ≈ 60 div per jewel). Worst run for me was 14; on camera it hit in 8.

Timestamps:

0:00 What these jewels do (nearly double DPS, +health) 0:29 Jewels in — Grim Pillar 9k - 16k, mana 3.2k - 4k 0:43 Why they're best-in-slot for Oracle 1:02 Price check — ~50 div each, ~23 on market, 5-mod ~450 div 1:35 Buying the base jewel (crit damage bonus, 10-12 div) 1:59 What to avoid — corrupted / crafted / desecrated / fractured 2:18 Melancholy Orb — remove the radius prefix 2:36 Prefix desecration + Preserved Cranium 3:05 Why not sinistral annulment (cost comparison) 3:41 Well of Souls — reveal with Omen of Abyssal Echoes 3:57 The reroll loop: Omen of Light, strip, Cranium, repeat 4:33 Restocking mats and grinding attempts 5:11 Hit it in 8 attempts (the average) 5:17 Three jewels done — passive tree + damage/mana numbers 5:33 Cost math — ~60 div per jewel 5:53 Quick-allocate Intelligence tip 6:10 Before/after recap with jewels slotted 7:12 Build direction — stack mana via gear + energy shield 8:04 The 5-mod version — fracturing orb math 8:45 Chaos spam / exalt / annul + liquid contempt 9:06 Final max-mana desecration step 9:36 What's next — Twitch, Breach farming

Gear

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Sol Cry
Grim Veil
Onslaught Salvation
Damnation Medallion
Dream Fragments
Grip of Kulemak
Behemoth Claw
Ingenuity
Hate Road
Rathpith Globe
Seething Transcendent Life Flask of the Doctor
Uhtred's Chalice
Beira's Anguish
Golden Charm
Superior Stone Charm
Glyph Eye
Eagle Star
Soul Splinter

Skills

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  • Spell TotemSpell Totem14/20W
  • Grim PillarsGrim Pillars20/20WMain
  • SparkSpark19/20W
  • Biting Frost IIBiting Frost II1W
  • Urgent Totems IIIUrgent Totems III1W
  • Pierce IIIPierce III1W
  • Elemental WeaknessElemental Weakness18W
  • Efficiency IIEfficiency II1W
  • Cursed GroundCursed Ground1W
  • Magnified Area IIMagnified Area II1W
  • Ritualistic CurseRitualistic Curse1W
  • Frost BombFrost Bomb18/20W
  • Potent ExposurePotent Exposure1W
  • Overabundance IOverabundance I1W
  • Spell EchoSpell Echo1W
  • PouncePounce3W
  • Cooldown Recovery ICooldown Recovery I1W
  • Rapid Attacks IIIRapid Attacks III1W
  • Mana TempestMana Tempest19/20W
  • Advancing StormAdvancing Storm1W
  • Efficiency IIEfficiency II1W
  • Mana RemnantsMana Remnants18/15W
  • Harmonic Remnants IIHarmonic Remnants II1W
  • Remnant Potency IIIRemnant Potency III1W
  • DisciplineDiscipline18W
  • ArchmageArchmage18/20W

Weapon 1

  • DisciplineDiscipline18W

Passive Tree

Passive tree 0.5
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Oracle
Oracle

Character Stats

Level
91

Damage

Full DPS
0
Hit DPS
24.64K
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
11.81K
Burst Damage
11.81K

Attack & Crit

Attack/Cast Rate
2.09/s
Hit Chance
100%
Crit Chance
58%
Crit Multiplier
578%
AoE Radius
2 m
Totem Limit
2
Mana Cost
606.96
Life Cost
100
Spirit Reserved
0

Defence

Effective Hit Pool
8.56K
Life
1.41K
Energy Shield
0
Mana
4.1K
Spirit
283
Darkness
0
Armour
15
Evasion
13
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Evade (Spell)
0%
Deflect
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
52%
Cold Resistance
31%
Lightning Resistance
75%
Chaos Resistance
14%

Max Hit Taken

Physical
5.55K
Fire
10.89K
Cold
7.71K
Lightning
19.83K
Chaos
6.46K

Recovery

Life Regen
0/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
181.3/s

Attributes & Utility

Strength
71
Intelligence
198
Dexterity
22
Movement Speed
-3%
Endurance Charges
3
Frenzy Charges
3
Power Charges
4
Devotion
0
Presence Radius
4 m
Item Rarity
7%