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PoE 3.15·Expedition·Berserker

General's Cry and misleading PoB numbers

by piszczel5 years ago52

DPS
15.84M
Life
5.21K
Level
91
Min budget

Overview

General's Cry and misleading PoB numbers is a Path of Exile Berserker build by piszczel, made for the Expedition league (3.15). It is centered on Shield Crush and plays as a strength, attack, melee, area archetype. In Path of Building it reaches 15.84M DPS with 5.21K life, 930 energy shield. Suited for: Mapping, Bossing. Key uniques include The Dark Seer, Cyclopean Coil, Abyssus, Redblade Banner, Corpsewalker.

piszczel's Notes

I've been playing General's Cry berserker this league, starting with Blade Flurry and transitioning into Shield Crush for extra defenses. I've noticed something funny about the PoB numbers - they all seem insane. Here's my current PoB, it says that I have about 15.8m Sirus dps when 2 waves from the Shield Crush overlap (which is likely), with a reasonable setup and no flasks. This build is in no way super-optimised or ready for The Feared, but it's in a solid state.

https://pastebin.com/QJmUH5ik

Now, I have played builds with a shit ton of dps before and the General's Cry build doesn't feel like a 16m dps skill if I'm honest... it's good but not that good. It's a comfortable mapper and bosser but doesn't delete any content if I'm honest.

So I realised the pob numbers are misleading, and here's why. They factor in attack speed but do not factor in the cooldown. The issue with that is that the mirage warriors attack once and once only, so attack speed is largely irrelevant. However the consistency of your damage is directly related to your cooldown, which is not factored into the dps numbers in any way right now.

So my current stats are:

  • 15.8m sirus DPS
  • 1.52s cooldown
  • 2.66 attack speed

The real numbers are more like:
Normalise the DPS to a single attack 15.8/2.66 = 5.93m

Factor in the cooldown. This is a point I haven't seen discussed often, the current top builds on PoE Ninja try to lower their cooldown but don't seem to make a point of it. In fact for a while I have experimented with a hunter influenced axe with a warcry cooldown mod which brought my cd to about 1.39 at the cost of malediction. I found that cooldown to give me very consistent damage, if less defensive.

1s/1.52s = 0.65

5.93 * 0.65 = 3.9m

So the real DPS is far closer to 3.9m than 15.8m. Thats a HUGE difference in how the skill feels and PoB needs to factor this in. A lot of build guides mis-advertise the damage.

Similar story with Blade Flurry - the top GC Blade Flurry build on PoE Ninja right now has about 28m Sirus dps. However this is channeled at 6 stages, with no cooldown factored in. With the mirages channeling for 0.6 seconds only, this is very attack speed dependant. A lot of builds will simply not reach the 6 stages and therefore their dps will be lower. Optimistically if they channel to 5 stages (0.91 multiplier) and you factor the cooldown in (1.52s), that 28m turns into 16m just from correcting the numbers alone.

I think I've done the math right and welcome any discussion. Just wanted to put this out there so people don't get lost in the pob numbers too much.

Gear

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The Dark Seer
Abyssus
Cataclysm Shelter
Miracle Scarab
Horror Spiral
Victory Twirl
Kraken Mitts
Cyclopean Coil
Corpsewalker
Corpse Bastion
Gale Sliver
Seething Fury
Gale Glimmer
Brutal Restraint
Cataclysm Essence
Maelstrom Ichor
Fulgent Stone

Skills

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Body Armour

  • General's CryGeneral's Cry20/20W
  • Shield CrushShield Crush19/20WMain
  • Melee Physical DamageMelee Physical Damage19W
  • PulverisePulverise19W
  • ImpaleImpale19W
  • Awakened BrutalityAwakened Brutality1W

Helmet

  • CycloneCyclone20W
  • FortifyFortify20W
  • Life Gain on HitLife Gain on Hit17W
  • LifetapLifetap3W

Gloves

  • Dread BannerDread Banner19W
  • BerserkBerserk20W
  • Vaal Molten ShellVaal Molten Shell19W
  • PridePride19W

Boots

  • Ancestral WarchiefAncestral Warchief20W
  • Vaal GraceVaal Grace16W
  • MaimMaim19W

Weapon 2

  • PortalPortal1/15W
  • Shattering SteelShattering Steel6W
  • PrecisionPrecision19W

Weapon 1

  • Flame DashFlame Dash2W
  • LifetapLifetap4W

Weapon 1

  • Blood and SandBlood and Sand5W

Boots

  • MaimMaim19W

Passive Tree

Passive tree 3.18
scroll to zoom
Berserker
Berserker
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
91

Damage

Full DPS
0
Combined DPS
15.84M
Hit DPS
1.43M
With Poison DPS
1.43M
With Ignite DPS
1.43M
With Bleed DPS
1.45M
With Impale DPS
2.55M
Damage over Time
19.52K
Bleed DPS
0
Impale DPS
1.12M
Mirage DPS
13.29M
Average Hit
1.43M
Average Damage
269.24K

Attack & Crit

Attack/Cast Rate
2.66/s
Hit Chance
100%
Crit Chance
60%
Crit Multiplier
485%
Totem Limit
1
Mana Cost
24
Life Cost
0

Defence

Life
5.21K
Energy Shield
930
Mana
82
Ward
0
Armour
6.8K
Evasion
3.88K
Phys Damage Reduction
36%

Mitigation & Avoidance

Block
29%
Spell Block
12%
Evade (Melee)
64%
Evade (Projectile)
64%
Attack Dodge
33%
Spell Dodge
37%

Resistances

Fire Resistance
76% (+11%)
Cold Resistance
75% (+11%)
Lightning Resistance
73%
Chaos Resistance
-60%

Recovery

Life Regen
73.01/s
ES Regen
0/s
Mana Regen
12.5/s
Life Leech
1.04K/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
457
Intelligence
122
Dexterity
250
Movement Speed
116%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0
Item Rarity
9%