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PoE 3.10·Delirium·Elementalist

Ichimonji Smite Elementalist Concept

by Lennorz6 years ago189

DPS
1.03M
Life
5.11K
Level
90
Min budget

Overview

Ichimonji Smite Elementalist Concept is a Path of Exile Elementalist build by Lennorz, made for the Delirium league (3.10). It is centered on Smite and plays as a lightning, strength, melee, attack archetype. In Path of Building it reaches 1.03M DPS with 5.11K life, 580 energy shield. Suited for: Mapping. Key uniques include Ichimonji, The Devouring Diadem, The Saviour, Belly of the Beast, Ichimonji.

Build Video

Lennorz's Notes

Based on the Ichimonji Smite starter Tarke got sent, I've been trying to build my own character based on the idea of using Ichimonji, Aura Effect and Elementalist Golems to buff up Smite.

So far the results seem promising:

2 million unflasked boss DPS (It's doubled because with tribal fury, smite hits the same target twice). The only real concern I have is Golems dying too quickly in maps, cause I have not played an Elementalist with that many Golems before and I have therefor no idea how long they survive.

Link to the original video: https://www.youtube.com/watch?v=Xa_tpnyr5is

The idea is using the Keystone Supreme Ego from an Eternal Empure Timeless Jewel which causes 50% more Aura Effect from your Skills, and 50% more mana Reserved, + the fact you can only have one Aura Reserved. Now the nice part is, Smite is an Aura you can still use because it reserves no mana and comes from an attack. Also Herald of Thunder and Blood&Sand both still work, as they are not Auras, so you can reserve them too.

Dual wielding Ichimonji gives you 10% increased effect of all BUFFS you get, that includes golem buffs, blood rage and (afaik) ancestral warchief.

It looks solid on paper, kinda low-ish HP for current day PoE but not unusable.

I'd appreciate any suggestions, and especially anyone who can tell me if Elementalist Golems are not too annoying to use. If they are, you could try different ascendancies, and likely lose quite a bit of effectiveness.

PoB: https://pastebin.com/ZmXVZEkc

Loadouts

Gear

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Ichimonji
The Devouring Diadem
Belly of the Beast
Amulet
Ring
Ring
Energy Shield Gloves
Belt
Energy Shield Boots
Ichimonji

Skills

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Body Armour

  • SmiteSmite21WMain
  • Lightning PenetrationLightning Penetration20W
  • Elemental Damage with AttacksElemental Damage with Attacks20W
  • FortifyFortify20W
  • Elemental FocusElemental Focus20W
  • MultistrikeMultistrike20W

Helmet

  • WrathWrath20W
  • Herald of ThunderHerald of Thunder20W
  • Blood and SandBlood and Sand6W
  • EmpowerEmpower3W

Boots

  • Summon Flame GolemSummon Flame Golem20W
  • Summon Ice GolemSummon Ice Golem20W
  • Minion LifeMinion Life20W
  • Elemental ArmyElemental Army20W

Gloves

  • Summon Chaos GolemSummon Chaos Golem20W
  • Summon Stone GolemSummon Stone Golem20W
  • Blood RageBlood Rage20W
  • Elemental ArmyElemental Army20W
  • Ancestral WarchiefAncestral Warchief20W
  • ConductivityConductivity20W
  • Curse On Hit20W
  • Summon Lightning GolemSummon Lightning Golem21W
  • Minion LifeMinion Life20W
  • Elemental ArmyElemental Army20W

Passive Tree

Passive tree 3.18
scroll to zoom
Elementalist
Elementalist
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
90

Damage

Combined DPS
1.03M
Hit DPS
1.03M
With Poison DPS
1.03M
Average Damage
192.89K

Attack & Crit

Attack/Cast Rate
5.35/s
Hit Chance
100%
Crit Chance
14%
Crit Multiplier
100%
Totem Limit
1
Mana Cost
31

Defence

Life
5.11K
Energy Shield
580
Mana
151
Armour
899
Evasion
873
Phys Damage Reduction
24%

Mitigation & Avoidance

Block
15%
Spell Block
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75%
Cold Resistance
75%
Lightning Resistance
75%
Chaos Resistance
-40%

Recovery

Life Regen
553.98/s
Net Life Regen
327.29/s
ES Regen
0/s
Mana Regen
23.2/s
Life Leech
1.02K/s
ES Leech
58/s
Mana Leech
0/s
Total Degen
226.69/s

Attributes & Utility

Strength
162
Intelligence
292
Dexterity
196
Movement Speed
36%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3