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PoE 3.25·Kalguur·Berserker

Glacial Hammer of Shattering Berserker | 3.25 First Week Build Update

by TuskDeluxe2 years ago32Subscribe

DPS
790.98K
Effective HP
70.68K
Life
3.77K
Level
93
Min budget

Overview

Glacial Hammer of Shattering Berserker | 3.25 First Week Build Update is a Path of Exile Berserker build by TuskDeluxe, made for the Kalguur league (3.25). It is centered on Glacial Hammer of Shattering and plays as a strength, attack, melee, strike archetype. In Path of Building it reaches 790.98K DPS with 70.68K effective HP, 3.77K life, 188 energy shield. Suited for: Delve, Essence. Key uniques include The Celestial Brace, The Winds of Fate, Atziri's Promise, Marylene's Fallacy, Lion's Roar.

Build Video

TuskDeluxe's Notes

Bandit Quest : Alira or Oak. Alira if getting good resistance gear is rough for you, Oak if gearing isn't an issue. Be aware, we are max resistance stacking as a defensive layer ALERT: PoB does not calculate glacial hammer of shattering's "True" Dps. It does not take into account the crit every 3 swings. damage will be much higher in game. trust your own feeling of the skill as you play it. > to see that I'm not lying, see the different in damage from a normal glacial hammer gem. I'm not happy about it, but the PoB people got a lot on their plate so I don't complain. To scale damage on this build, you must prioritize attack speed, crit multiplier, and high base pdps weapons. This is why we are primarily scaling rage, as it boosts our attack speed and damage universally. To Scale Defenses on this build, we are focusing on Max elemental resist, Armour, Freeze, and dodge the bosses attacks. This build will not be able to tank shit. You need to be attacking before the enemy, due to Freeze being applied every crit, which is a massive defensive layer for mapping. For bosses, you get 50% slow now compared to 30% before, so dodging will be more telegraphed. We grab a little block as well, as a minor way to help with our low phys hit and shotgunning in general Gear: Helmet: High Armour, Life, Resistances, and Accuracy. Accuracy is extremely important on the helmet slot to have as it helps alleviate passive point pressure Body Armour: High Armour base type, good Armour Rolls, Life, Flat Phys Reduction. Flat phys reduction is a good stat to have, as we need to up our max phys hit. Phys as element is also good to have gloves: Unique Slot: Southbound Soldier Gloves early is nice, around act 9 to mapping. Transition into Celestial Brace is the end goal and BIS. Rings: Life, Resistances, Accuracy, Frostbite/elemental weakness curse on hit. Curse on hit is just solid and helps damage a ton. expensive, so don't feel bad about getting it deep into maps. Belt: A VERY CONTENSCIOUS SPOT. This spot will change as the build gets figured out in game. Right now, Chains of Emancipation, Bears Girdle occupy this spot. BUT, you can use a good rare with life, resistance, or just Mageblood the build to show off Amulet: Marylenes Falacy Locked in. Does not Change. Get it as soon as you can. upgrade the crit multi and accuracy as you upgrade gear. Weapon: Well Crafted, High pdps weapon early on, change into Winds of Fate when you got the currency, and then into another crafted pdps staff with attack speed once its AT OR BETTER THAN the winds of fate pdps. Crafting a high damage piledriver: As stated, it's possible to craft a weapon that can rival the damage on a winds of fate without the downsides of no damage on non-crit. Of course you can buy a weapon that hits 950-1100pdps, but people will be selling those for high prices Thanks to a kind commenter on one of my posts, Here is how you too! can craft a piledriver. Thank you Scroapy for explaining it: "you can make 850 pds piledriver with double damage super easily - buy hybrid phys/acc fracture(3month old offer for t1 is 1div) hit with [essense of] contempt until you hit attack speed, annul so you have flat phys, fractured hybrid and attack speed. multi mod - double damage while focused and increased phys damage. You will have weapon which should technically be better almost in every aspect for 5-7~div. If you want even better one, you would have to keep spamming essences further to force perfect prefixes(which is hard and very pricy, but would put you over 950pdps)." (Scroapy, Build Outline Comment Section et al. 2024). If you can wrap your head around crafting, I reccomend doing as Scraopy explained. It's a strong way to optimize the build, as well as save a couple points on the passive tree. Acts: Level with a slam skill of your choice, until you get tribal fury and addition strike mastery Once you get those, switch over to glacial hammer if you have it, or use another strike skill until you do. HOPEFULLY glacial hammer of shattering isn't expensive. primarily focus on attack speed and replacing your weapon every time a higher pdps Ascendancy Order: Crave the Slaughter Flawless Savagry Blitz Rite of Ruin Crave is good early because it helps attack speed, which other builds will have a hard time coming by. Blitz is the king of the ascendacies, and once you have it, you will feel the build coming online way more. Only Grab Blitz though, if you already have the trans glacial hammer gem. It's only synergizes well with the main skill Playstyle: Momentum More people should add playstyle sections to their builds The build has a slight ramp up time, and then its up to you to maintain your rage. Rush into a pack and attack before they start their wind-up. Be zooming to the next pack. Do not drop the Momentum and be aware to dodge attacks Reposition your character every second or two. Attack, leap slam, attack, leap slam. Freeze and chill will help with actively dodging as well Thanks for checking out my build! I hope you'll have fun and laugh at the zerker -TuskDeluxe

Gear

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The Winds of Fate
Vortex Glance
Honour Shell
Marylene's Fallacy
Dire Grip
Apocalypse Grasp
The Celestial Brace
Miracle Girdle
Apocalypse Dash
Medicinal Prismatic Tincture of Ease
Foul Iridescence
Gale Bloom

Skills

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Body Armour

  • Glacial Hammer of ShatteringGlacial Hammer of Shattering20/20WMain
  • Increased Critical DamageIncreased Critical Damage20/4W
  • Cold PenetrationCold Penetration20W
  • Faster AttacksFaster Attacks19W
  • InspirationInspiration19W
  • MultistrikeMultistrike20W

Gloves

  • VitalityVitality18W
  • Leap SlamLeap Slam20W
  • Blood RageBlood Rage4W
  • ArroganceArrogance20W

Boots

  • PrecisionPrecision19W
  • Vengeful CryVengeful Cry20W
  • EfficacyEfficacy20W
  • More DurationMore Duration20W

Helmet

  • Molten ShellMolten Shell9W
  • Arctic ArmourArctic Armour20W
  • Enduring CryEnduring Cry20W
  • Cast when Damage TakenCast when Damage Taken4W

Weapon 1

  • HatredHatred20W
  • FrostbiteFrostbite19W

Weapon 1

  • War BannerWar Banner19W
  • BerserkBerserk20W

Passive Tree

Passive tree 3.25
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Berserker
Berserker
Bandits
Help Alira
Pantheons
Soul of the Brine King, Soul of Tukohama

Character Stats

Level
93

Damage

Full DPS
0
Combined DPS
790.98K
Hit DPS
732.31K
With Poison DPS
732.31K
With Ignite DPS
732.31K
With Bleed DPS
732.31K
Damage over Time
0
Culling DPS
58.67K
Reservation DPS
0
Average Damage
79.34K
Burst Damage
79.34K

Attack & Crit

Attack/Cast Rate
9.23/s
Hit Chance
96%
Accuracy
3.17K
Crit Chance
14%
Crit Multiplier
721%
Mana Cost
25
Life Cost
8

Defence

Effective Hit Pool
70.68K
Life
3.77K
Energy Shield
188
Mana
400
Ward
0
Armour
19.54K
Evasion
175
Phys Damage Reduction
85%

Mitigation & Avoidance

Block
39%
Spell Block
17%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
82% (+42%)
Cold Resistance
82% (+66%)
Lightning Resistance
82% (+19%)
Chaos Resistance
75% (+13%)

Max Hit Taken

Physical
15.61K
Fire
52.53K
Cold
52.53K
Lightning
52.53K
Chaos
34.17K

Recovery

Life Regen
593.3/s
Net Life Regen
454.2/s
ES Regen
0/s
ES Recharge
188/s
Mana Regen
12.1/s
Life Leech
522.18/s
ES Leech
0/s
Mana Leech
86.88/s
Total Degen
139.1/s

Attributes & Utility

Strength
304
Intelligence
122
Dexterity
126
Movement Speed
43%
Endurance Charges
5
Frenzy Charges
3
Power Charges
3
Rage
52
Devotion
0