PoB ArchivesPoB Archives
PoE builds

PoE 3.27·Keepers of the Flame·Saboteur

Ice Nova Traps Crit Saboteur - Path of Exile 1 3.28 Mirage

by GrimJ6 months ago18Subscribe

DPS
1.89M
Effective HP
85.04K
Life
4.06K
Level
90
Min budget

Overview

Ice Nova Traps Crit Saboteur - Path of Exile 1 3.28 Mirage is a Path of Exile Saboteur build by GrimJ, made for the Keepers of the Flame league (3.27). It is centered on Ice Nova and plays as a intelligence, spell, area, cold archetype. In Path of Building it reaches 1.89M DPS with 85.04K effective HP, 4.06K life, 2.73K energy shield. Suited for: Harvest. Key uniques include Rumi's Concoction, Aegis Aurora, Eye of Malice.

Build Video

GrimJ's Notes

Ailments: How does Ailment Treshold work for Non-damage Ailments? Non-damaging ailments have the magnitude of their effect (or their duration, in the case of freeze) calculated based on the hit's damage divided by the enemy's ailment threshold. The exact formula depends on the ailment type. Each non-damaging ailment type also has a minimum and maximum effect: an ailment that would fall below the minimum effect is discarded and not applied, while an ailment that would exceed the maximum effect is capped at that value. In the great majority of cases, the ailment threshold is the same as the monster's maximum life. It primarily differs for endgame bosses (such as the Shaper) and other high-life monsters, where the threshold is reduced to allow ailments to be applied with hits that wouldn't ordinarily reach the required life thresholds. Ailment threshold has a maximum of approximately 800 million. The magnitude (or effect) of an ailment is dependent on the damage the enemy takes from the hit, not the base damage of the hit. Sources of increased non-damaging ailment effect will reduce the threshold to apply a certain magnitude of an ailment, but cannot exceed the capped ef 24 Ice Nova Traps Detonating at the same time with all buffs endgame setup ~13.128.000M Damage Chest Colors: Use Harvest Craft to make 3 Sockets 1 Green 2 Blue

Loadouts

Gear

Tap an item to open trade.

Midgame
Eye of Malice
Midgame
Midgame
Midgame
Midgame
Midgame
Midgame
Midgame
Aegis Aurora
New Item
Midgame

Skills

Tap a skill to open trade.

Body Armour

  • Ice NovaIce Nova20/20WMain
  • TrapTrap20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Trap and Mine DamageTrap and Mine Damage20W
  • Awakened Added Cold DamageAwakened Added Cold Damage5W
  • Swift AssemblySwift Assembly20/20W

Boots

  • Frostblink of Wintry BlastFrostblink of Wintry Blast20W
  • Faster CastingFaster Casting20W
  • Arcane SurgeArcane Surge10W
  • InspirationInspiration20W

Helmet

  • Bear TrapBear Trap18W
  • Enduring CryEnduring Cry20W
  • Advanced TrapsAdvanced Traps20W
  • Charged TrapsCharged Traps20W

Gloves

  • ZealotryZealotry20W
  • Summon SkitterbotsSummon Skitterbots20W
  • DeterminationDetermination20W
  • EnlightenEnlighten3W

Weapon 2

  • SteelskinSteelskin20/20W
  • AutomationAutomation20/20W
  • More DurationMore Duration20/20W

Weapon 1

  • Elemental WeaknessElemental Weakness20W
  • FrostbiteFrostbite20W
  • Arcanist BrandArcanist Brand20W

Passive Tree

Passive tree 3.27
scroll to zoom
Saboteur
Saboteur
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Arakaali, Soul of Ralakesh

Character Stats

Level
90

Damage

Full DPS
0
Combined DPS
1.89M
Hit DPS
1.89M
With Poison DPS
1.89M
With Ignite DPS
1.89M
With Bleed DPS
1.89M
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
367.1K
Burst Damage
367.1K

Attack & Crit

Attack/Cast Rate
5.16/s
Hit Chance
100%
Crit Chance
92%
Crit Multiplier
413%
AoE Radius
4.7 m
Mana Cost
46
Life Cost
0

Defence

Effective Hit Pool
85.04K
Life
4.06K
Energy Shield
2.73K
Mana
228
Ward
0
Armour
12.08K
Evasion
1.25K
Phys Damage Reduction
87%

Mitigation & Avoidance

Block
45%
Spell Block
37%
Spell Suppression
0%
Evade (Melee)
1%
Evade (Projectile)
1%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+16%)
Cold Resistance
80% (+10%)
Lightning Resistance
75% (+10%)
Chaos Resistance
56%

Max Hit Taken

Physical
13.81K
Fire
40.89K
Cold
51.11K
Lightning
40.89K
Chaos
14.25K

Recovery

Life Regen
544.2/s
ES Regen
0/s
ES Recharge
2.73K/s
Mana Regen
158.84/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
173
Intelligence
326
Dexterity
181
Movement Speed
22%
Endurance Charges
3
Frenzy Charges
3
Power Charges
4
Devotion
0