(PoE - 3.29 Allflame) Summon Reaper Bleed Luminary - Full Showcase, No Commentary
3 days ago11
by CricketJam3 days ago11Subscribe
138.69K
Effective HP
5.11K
Life
1.02K
Energy Shield
Overview
(PoE - 3.29 Allflame) Summon Reaper Bleed Luminary - Full Showcase, No Commentary is a Path of Exile Luminary build by CricketJam, made for the Allflame league (3.29). It is centered on Summon Reaper and plays as a intelligence, physical, minion, spell archetype. Defensively it sits at 138.69K effective HP, 5.11K life, 1.02K energy shield. Suited for: Simulacrum, T17, Mapping. Key uniques include The Tempest Rising, Replica Dragonfang's Flight, The Fourth Vow, Darkness Enthroned.
Build Video
CricketJam's Notes
https://poe.ninja/poe1/pob/96399 Mercenary Gear is included in a loadout Sanguimancer with Exsanguinate, Pride, Vaal Vitality
Finally succeeded with a regular Summon Reaper build. It's been a white whale to me for quite a while because of how abysmal the mapping is due to singular minion coverage, cooldown, and only real source of explosion being Asenath's. Never tried Foulborn Witchbane, but Luminary's Mercenary handled it amazingly with Obliteration Wands.
Not a cheap build, was about 50div week 1 to get it to do most content, skyrocketed to 150div when buying the last minion level on wand, shield, the ever inflating Ascendant's Necromancer FF jewels to cap block, and some choice corruption mods on Mercenary. Gambled Allflame craft once with a Shaper Exalt to hope for life% on block, but got Mana Reservation instead so slotted in Vitality and called it a day.
In general, Reaper's minion bleed is super hard to scale with the only real avenues being Minion level, Bleed's inherent Aggravate/Rupture, and any increased damage taken you can get. Auras are hard to come by which is where Luminary's Mercenary comes in clutch. I didn't want to just spam minion damage passives on a cluster, but that's an option if you really want more damage. The bleed roll is 2 hits every 4sec of 15mil-35mil.
Luminary seems to be largely passive tree agnostic so I just pathed to Life and Block to have a semblance of a defense to not fall over too often. Only real things that killed Reaper and the Mercenary was Uber Sirus corrupted blood, Uber Fear's scorch/degen areas, and T17 Abomination boss with multiple damage and projectile mods to shotgun.
00:00 T16 Mapping 04:35 Voyage (Allflame) 12:01 T17 Sanctuary 14:05 Simulacrum 15 15:18 The Feared 16:37 Ubers
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Character Stats
Defence
- Effective Hit Pool
- 138.69K
- Life
- 5.11K
- Energy Shield
- 1.02K
- Mana
- 205
- Phys Max Hit Taken
- 10.23K
- Armour
- 12.67K
- Evasion
- 18
- Ward
- 0
Resistances
- Fire Resistance
- 76%
- Cold Resistance
- 75%
- Lightning Resistance
- 75%
- Chaos Resistance
- 75%
Offence
- Crit Multiplier
- 150%
Attributes & Utility
- Strength
- 288
- Intelligence
- 250
- Dexterity
- 90
- Movement Speed
- 39%
- Item Rarity
- 15%