- DPS
- 1.24M
- Energy Shield
- 5.61K
- Level
- 90
- Min budget
Overview
3.16 SSF Cold DoT: Better than 3.15 is a Path of Exile Occultist build by ShakCentral, made for the Expedition league (3.15). It is centered on Vortex and plays as a intelligence, spell, area, cold archetype. In Path of Building it reaches 1.24M DPS with 1 life, 5.61K energy shield. Suited for: Simulacrum. Key uniques include Rime Gaze.
ShakCentral's Notes
Scourge Announcement Edit: WTF LOL GG
Had a lot of fun on stream Thursday and Sunday working on a potential 3.16 Cold DoT update.
Disclaimer: We're still missing a ton of 3.16 info, especially the updated skill tree.
Here's where we're at currently with 3.16 SSF (and HC viable) Cold DoT: https://pastebin.com/KH4KFk6G
We're likely get even better when we get a passive tree update. Also, the new Divine Shield keystone is pre-broken. We might be borderline immortal.
Quick summary
Losses from 3:15:
-
7% DPS
-
ES total is lower (addressed below in EHP)
Gains from 3.15:
-
Elemental Ailment Immunity
-
Elemental Reflect Immunity
-
Higher block chance (looking to cap without GB after 3.16 tree reveal)
-
2.5-3x the EHP against Physical Damage
-
~20% more EHP against Elemental Damage
-
0 reliance on SSF clusters or uniques other than the super common Rime Gaze
I'm really happy with the current proposed version, and as always, my SSF PoBs include extremely achievable items. We ended the stream last night by crafting Armour/ES items to be sure they weren't difficult, and both Saintly Chainmails took exactly 1 Dense fossil to closely replicate my PoB version.
Looking forward to 3.16! Thanks for reading <3
EDIT 1: To clarify on some PoB details: I added some custom mods to simulate new item modifiers and Tempest Shield and raised/lowered gem levels and support gem quality to simulate the updated gems as best I could. I'm assuming (and hoping) that Tempest Shield will get 15% spell block.
EDIT 2: As /u/hesh582 pointed out, I was finally able to find a source for Juggernaut's node not including block damage; I'd seen conflicting reports but had issues verifying. It looks like block won't count for the new Divine Shield keystone, but it will very likely still be worth taking as long as our Armour is above our ES total
Gear
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Skills
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Weapon 2
Herald of Ash20W
Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Lunaris, Soul of Yugul
Character Stats
- Level
- 90
Damage
- Full DPS
- 1.24M
- Combined DPS
- 527.5K
- Hit DPS
- 70.02K
- With Poison DPS
- 70.02K
- With Ignite DPS
- 70.02K
- With Bleed DPS
- 70.02K
- Damage over Time
- 457.48K
- Average Hit
- 62.39K
- Average Damage
- 62.39K
Attack & Crit
- Attack/Cast Rate
- 0/s
- Hit Rate
- 1.12/s
- Cooldown
- 0.89s
- Hit Chance
- 100%
- Crit Chance
- 1%
- Crit Multiplier
- 150%
- Mana Cost
- 69
- Life Cost
- 0
Defence
- Life
- 1
- Energy Shield
- 5.61K
- Mana
- -76
- Ward
- 0
- Armour
- 9.09K
- Evasion
- 29
- Phys Damage Reduction
- 48%
Mitigation & Avoidance
- Block
- 35%
- Spell Block
- 43%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+37%)
- Cold Resistance
- 75% (+4%)
- Lightning Resistance
- 76% (+27%)
- Chaos Resistance
- 100%
Recovery
- Life Regen
- 0/s
- ES Regen
- 20/s
- Mana Regen
- 134.2/s
- Life Leech
- 0/s
- ES Leech
- 139.57/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 158
- Intelligence
- 392
- Dexterity
- 118
- Movement Speed
- 17%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0