- DPS
- 2.09M
- Effective HP
- 58.7K
- Life
- 3.21K
- Level
- 92
- Min budget
Overview
Necro is a Path of Exile Necromancer build by Bainax, made for the Kalguur league (3.25). It is centered on Raise Spectre and plays as a intelligence, spell, minion, duration archetype. In Path of Building it reaches 2.09M DPS with 58.7K effective HP, 3.21K life, 160 energy shield. Key uniques include Maw of Mischief, Darkness Enthroned.
Bainax's Notes
A.G. Gear:
Dying Breath Staff
Leer Cast Mask
Windscream boots
Corrupted Rare Gloves with Vulnerability on hit Implicit
Ambu's Charge and later upgrade it Gruthkul's Pelt
Specters:
2x Frost Auto-Scouts (you need a Tunnels or Reposity Contract) and 1x Harpy (Beyond Spectre)
Helmet Links: Raise Spectre, Greater Multiple Projectiles, Pierce, and Summon Phantasm.
Once you have enough currency, you could get a lvl 21 Raise Spectre gem, a +1 Wand, and an Empower 4 and you can go up to 4 Specters, but you're gonna have to remove the Phantasms. Not sure if it's worth it.
!!! If you plan on farming Harbingers, keep the Phantasms (the Ball Lightning attack from King Harbingers is really dangerous for minions) !!!
I am gonna be playing with Behead instead of Fortify for the main damage setup, but I know that most of you don't like too much conditional damage in your builds. Try out both and see which one you like.
For leveling take a look here: https://www.poe-vault.com/guides/minion-army-necro-build-guide . Scroll down to the bottom of the page and there is a leveling section there with everything explained in detail.
Good luck!
Necro early
Loadouts
Gear
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Skills
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Passive Tree

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- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 92
Damage
- Full DPS
- 2.09M
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 1.58/s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 150%
- Minion Limit
- 10
- Mana Cost
- 35
- Life Cost
- 0
Defence
- Effective Hit Pool
- 58.7K
- Life
- 3.21K
- Energy Shield
- 160
- Mana
- 87
- Ward
- 0
- Armour
- 29.58K
- Evasion
- 197
- Phys Damage Reduction
- 88%
Mitigation & Avoidance
- Block
- 53%
- Spell Block
- 40%
- Spell Suppression
- 10%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 76% (+15%)
- Cold Resistance
- 76% (+20%)
- Lightning Resistance
- 76% (+16%)
- Chaos Resistance
- 75% (+27%)
Max Hit Taken
- Physical
- 12.29K
- Fire
- 27.92K
- Cold
- 27.92K
- Lightning
- 27.92K
- Chaos
- 24.69K
Recovery
- Life Regen
- 144.6/s
- ES Regen
- 0/s
- ES Recharge
- 160/s
- Mana Regen
- 18.6/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 217
- Intelligence
- 242
- Dexterity
- 118
- Movement Speed
- 88%
- Endurance Charges
- 4
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0