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PoE 3.28·Mirage·Necromancer

PoE 3.28 - Poison ranged Animate Weapon Necromancer full Campaign

by Saphery2 months ago105Subscribe

DPS
31.13M
Effective HP
210.55K
Life
5.36K
Level
95
Min budget

Overview

PoE 3.28 - Poison ranged Animate Weapon Necromancer full Campaign is a Path of Exile Necromancer build by Saphery, made for the Mirage league (3.28). It is centered on Raise Spectre and plays as a intelligence, spell, minion, duration archetype. In Path of Building it reaches 31.13M DPS with 210.55K effective HP, 5.36K life, 998 energy shield. Suited for: Breach, Ritual. Key uniques include Foulborn United in Dream, The Jinxed Juju, Foulborn The Surrender, The Covenant, Darkness Enthroned.

Build Video

Saphery's Notes

You can start using Animate Weapon once you acquire Unleash at the end of act 4. You can use Bladefall to generate Lingering Blades which are animated by the main skill. Due to the frequency of instance changes in the campaign it is not recommended to use AW before acquiring Unleash. Animate Weapon of Ranged Arms is a transfigured gem that can be acquired via lab or trade and should be used instead of the base gem as soon as possible. Commander of Darkness can be replaced with Bone Barrier once you and your minions have capped Elemental Resistances (without CoD). In case FB UiD is expensive next league you can always use one of the other breach swords instead with the ranking being (from more to less powerful): FB UiD with quality > regular UiD > FB SiS with crit chance and last but not least regular Severed in Sleep. For the spectres you can use the Stygian Silverback from The Riverways in Act 2 and the Host Chieftain from The Southern Forest in Act 6 for leveling. You can later add a Perfect Warlord and replace the Host Chieftain with a Perfect Hulking Miscreation (can be found in Rituals or bought from trade). Imbued Gem Supports: For rAW you can use any of the gems listed in the setup in addition to Efficacy, Faster Attacks, Vicious Projectiles and Chance to poison support (reduces dependancy on GEJ with chance to poison). For the Spectres or AG Feeding Frenzy would be great because it allows you to replace the socketed support with Congegration support (new exceptional gem) for +1 spectre at the cost of losing the aggressive AI on of the utility minions (AG staying aggressive is preferable).

Loadouts

Gear

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Foulborn United in Dream
Helmet
The Covenant
The Jinxed Juju
Ring I
Ring III
Gauntlets
Darkness Enthroned
Boots
Foulborn The Surrender
GEJ I
GEJ I
GEJ II
SCJ
CJ II
GEJ II
GEJ III

Skills

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Boots

  • Animate GuardianAnimate Guardian20/20W
  • Raise SpectreRaise Spectre20/20WMain
  • Raise SpectreRaise Spectre20/20WMain
  • Raise SpectreRaise Spectre20/20WMain
  • Feeding FrenzyFeeding Frenzy20/20W
  • Minion LifeMinion Life20/20W

Body Armour

  • Animate Weapon of Ranged ArmsAnimate Weapon of Ranged Arms20/20W
  • Minion DamageMinion Damage20/20W
  • PredatorPredator20/20W
  • Void ManipulationVoid Manipulation20/20W
  • Vile ToxinsVile Toxins20/20W
  • Unbound AilmentsUnbound Ailments20/20W

Helmet

  • Bladefall of TrarthusBladefall of Trarthus1/20W
  • Molten ShellMolten Shell20/20W
  • AutomationAutomation20/20W
  • LifetapLifetap1W

Gloves

  • Summon Carrion GolemSummon Carrion Golem20/20W
  • Shield ChargeShield Charge20/20W
  • ConvocationConvocation1/20W
  • Faster AttacksFaster Attacks20/20W

Weapon 1

  • DesecrateDesecrate1W
  • DespairDespair20/20W
  • GenerosityGenerosity20/20W

Weapon 2

  • DeterminationDetermination20/20W
  • FrostblinkFrostblink20/20W
  • Tempest ShieldTempest Shield20W

Ring 2

  • Bone OfferingBone Offering20/20W

Weapon 1

  • EnvyEnvy25W

Gloves

  • Temporal ChainsTemporal Chains1W

Passive Tree

Passive tree 3.28
scroll to zoom
Necromancer
Necromancer
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Ryslatha

Character Stats

Level
95

Damage

Full DPS
31.13M
Combined DPS
0
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
0
Burst Damage
0

Attack & Crit

Attack/Cast Rate
1.53/s
Hit Chance
100%
Crit Multiplier
150%
Minion Limit
3
Mana Cost
28
Life Cost
35

Defence

Effective Hit Pool
210.55K
Life
5.36K
Energy Shield
998
Mana
127
Ward
0
Armour
32.12K
Evasion
19
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
75%
Spell Block
75%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
76% (+38%)
Cold Resistance
76% (+36%)
Lightning Resistance
76% (+35%)
Chaos Resistance
75% (+1%)

Max Hit Taken

Physical
21.02K
Fire
46.88K
Cold
46.88K
Lightning
46.88K
Chaos
38.1K

Recovery

Life Regen
418.1/s
ES Regen
0/s
ES Recharge
998/s
Mana Regen
66.6/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
160
Intelligence
314
Dexterity
123
Movement Speed
90%
Endurance Charges
4
Frenzy Charges
3
Power Charges
3
Devotion
0