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PoE 3.25·Kalguur·Necromancer

[POE] Settlers Party Builds 3.25

by Snap2 years ago853Subscribe

DPS
6.2B
Effective HP
1.27M
Energy Shield
7.53K
Level
99
Min budget

Overview

[POE] Settlers Party Builds 3.25 is a Path of Exile Necromancer build by Snap, made for the Kalguur league (3.25). It is centered on Vaal Molten Shell and plays as a strength, spell, area, duration archetype. In Path of Building it reaches 6.2B DPS with 1.27M effective HP, 1 life, 7.53K energy shield. Suited for: Aurabot. Key uniques include Triad Grip, Lioneye's Glare, Speaker's Wreath, Mother's Embrace, Bottled Faith.

Build Video

Snap's Notes

-------------------------------------- Aurabot: Nearby enemies have malediction --------------------------------------- Crybot: Nearby enemies take 20% increased damage you and nearby allies have 25 fortification nearby enemies deal 20% less damage nearby enemies deal 10% less damage you and nearby allies have 45% more armour you and nearby allies have 30% increased movement speed you and nearby allies have +4.85% critical strike chance you and nearby allies regenerate 15% life per second you and nearby allies have +3% to all maximum elemental resistances you and nearby allies have +9 to maximum endurance charges you and nearby allies have +9 to minimum endurance charges Nearby Enemies Convert 25% of their Physical Damage to Fire --------------------------------------- mana guardian: you and nearby allies have +1500 to maximum energy shield you and nearby allies have +3750 to armour you and nearby allies have +25% chance to block spell damage Nearby Allies' Damage with Hits is Lucky (perquils toe) minions have 20% chance to deal double damage (portal mines) ------------------------------------------ miner: minions have 80% chance to deal double damage (portal mines) nearby enemies take 150% increased damage (stormblast mines) nearby enemies take 15% increased damage (spider) nearby enemies deal 10% reduced damage (torrents reclamation) you and nearby allies have 10% increased action speed ---------------------------------------- making sure auras don't double dip attack speed: minions have 6% reduced attack speed ----------------------------------------- AG: nearby allies deal 50% increased damage (leer cast) nearby allies gain 18% increased damage (dying breath) -------------------------------------------- Blink Arrow and Blink Arrow Clones have 200% more Damage (this is because rain of arrows usually hits with 3 arrows and dps is only calculating 1 arrow) Mirror Arrow and Mirror Arrow Clones have 50% less Damage (elemental hit only chooses one element so we have to account for that) ------------------------------------------------ SPECTRES: #1 arena master: Nearby allies have 20% increased attack speed Nearby allies have 20% increased movement speed Nearby allies have 20% increased cast speed Nearby allies have 20% increased damage 12 second cooldown 4 second uptime #2 Pale Seraphim: Nearby enemies have 15% reduced action speed Nearby enemies take 15% increased damage 50% uptime 6 second cooldown 3 second uptime #3 Baranite Cleric: Nearby allies gain 20% of physical damage as extra lightning damage small aoe circle always on

Gear

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Lioneye's Glare
Speaker's Wreath
Fleshcrafter
Stranglegasp
New Item
New Item
Triad Grip
Mother's Embrace
New Item
New Item
Grand Spectrum
New Item
New Item
Spirit Wound
New Item
Fortress Covenant
Combat Focus
New Item
Grand Spectrum
New Item
Grand Spectrum
Elegant Hubris

Skills

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Boots

  • Vaal Molten ShellVaal Molten Shell20/20WMain
  • Vaal DisciplineVaal Discipline20/20W
  • Rallying CryRallying Cry20/20W

Weapon 1

  • Mirror Arrow of Prismatic ClonesMirror Arrow of Prismatic Clones21/20W
  • Fresh MeatFresh Meat20/20W
  • Greater Multiple ProjectilesGreater Multiple Projectiles20/20W
  • Returning ProjectilesReturning Projectiles20/20W
  • VolatilityVolatility20/20W
  • Awakened Minion DamageAwakened Minion Damage5/20W

Body Armour

  • Blink Arrow of Bombarding ClonesBlink Arrow of Bombarding Clones21/20W
  • Fresh MeatFresh Meat20/20W
  • VolatilityVolatility20/20W
  • Awakened Minion DamageAwakened Minion Damage5/20W
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks5/20W
  • Increased Critical DamageIncreased Critical Damage20/20W

Helmet

  • Raise ZombieRaise Zombie21/20W
  • Raise SpectreRaise Spectre21/20W
  • Summon Carrion GolemSummon Carrion Golem20/20W
  • Feeding FrenzyFeeding Frenzy20/20W

Gloves

  • Phase RunPhase Run20/20W
  • DesecrateDesecrate20/20W
  • PrecisionPrecision1/20W
  • Assassin's MarkAssassin's Mark20/20W
  • Ensnaring ArrowEnsnaring Arrow20/20W

Ring 1

  • Purity of ElementsPurity of Elements20/20W

Ring 2

  • Spirit OfferingSpirit Offering21/20W

Passive Tree

Passive tree 3.25
scroll to zoom
Necromancer
Necromancer
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Yugul

Character Stats

Level
99

Damage

Full DPS
6.2B
Hit DPS
0
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
0
Burst Damage
0

Attack & Crit

Attack/Cast Rate
0/s
Cooldown
0.53s
Hit Chance
100%
Crit Chance
32%
Crit Multiplier
150%
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
1.27M
Life
1
Energy Shield
7.53K
Mana
124
Ward
0
Armour
52.74K
Evasion
16.04K
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
0%
Spell Block
35%
Spell Suppression
39%
Evade (Melee)
95%
Evade (Projectile)
95%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
90% (+101%)
Cold Resistance
90% (+175%)
Lightning Resistance
90% (+111%)
Chaos Resistance
-60%

Max Hit Taken

Physical
91.62K
Fire
452.78K
Cold
452.77K
Lightning
452.78K
Chaos

Recovery

Life Regen
0/s
ES Regen
4.91K/s
ES Recharge
7.53K/s
Mana Regen
485.74/s

Attributes & Utility

Strength
131
Intelligence
298
Dexterity
164
Movement Speed
282%
Endurance Charges
12
Frenzy Charges
3
Power Charges
3
Devotion
0