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PoE 3.29·Allflame·Necromancer

Zombie Mother vs Aul Junior | PoE 3.29 | Necromancer Build

by Sir Moustache the Glorious1 month ago110Subscribe

DPS
82.54M
Effective HP
31.44K
Energy Shield
8.05K
Level
97
Min budget

Overview

Zombie Mother vs Aul Junior | PoE 3.29 | Necromancer Build is a Path of Exile Necromancer build by Sir Moustache the Glorious, made for the Allflame league (3.29). It is centered on Raise Zombie of Slamming and plays as a intelligence, spell, minion archetype. In Path of Building it reaches 82.54M DPS with 31.44K effective HP, 4 life, 8.05K energy shield. Suited for: Delve, Mapping. Key uniques include Coruscating Elixir, Replica Maata's Teaching, Ashes of the Stars, Maata's Teaching, Ancient Skull.

Build Video

Sir Moustache the Glorious's Notes

Build update for Zombie Father PoE 3.29 Build, with an Aul Footage.

Join our discord family for questions or casual chat/flex: https://discord.gg/jgXsdy6YHU

PoB, Read the Notes! https://pobb.in/-_5L3pGFnlfx

Important: Start with the medium budget version, get comfortable with the build. Choose the loadout on top right. Once you are comfortable with your children, and you see they never die, which they shouldn't, only then start upgrading to ancient skull build. Ancient skull is dangerous and you should know what you are doing by then. This is not a complete beginner build.

You probably will not able to find a vestigial "Minions are aggressive" implicit on it. That's fine, it still boosts damage. If you don't have an aggressive ancient skull, use feeding frenzy on the main zombie links. drop congregation. You should have around 50M dps without the helmet mod.

Upgrade paths from medium to ancient skull build

  • Get ashes of the stars, minimum %30 quality - 6d
  • Empower 4 - 12d
  • Impossible Escape with necromantic aegis - 60c --- pick decay ward
  • You must have at least 5 renewals allocated.
  • You must have fortress covenant, make sure to use it in a cluster jewel, on the tree it would have a debuff.
  • Upgrade your rings and gear.
  • Get 3 grand spectrums jewels. (10d each). They grant +%90 crit multi if you use 3.

Compare medium build to the Father's special (ancient skull) build in the compare tab on top left to see what you are missing.

If you are struggling to keep them alive with ancient skull, drop minion damage and use increased critical damage.


Make sure to get minion leech and taunt jewel.

DO NOT mix and match uniques of the build. They are here for a reason. Ghostwrithe + Corruscating elixir + Brutal Restraint with Balbala Influence (allocate traitor keystone) is a must. Do not use ghostwrithe until you have all of these, and GHOST REAVER allocated, as well as mastery.

If you don't know how this mechanic works, watch the old explanation video. Search for "Zombie Father sends his regards" in youtube.

MAKE SURE to get at least +2 minion level implicit ghostwrithe. +3 is better. They are really cheap this league. If you are using empower, +1 can be used instead of +2. Get +3!

All minion gems (except stone golem) must be level 21. Raise zombie must be 21/20. Minion levels are the most important thing in a minion build.

You can also stick with the dragonfang, which should make them a lot tankier. Ashes have lots of quality of life and aoe, so purchase whenever you can. Minimum 30 quality gives you 2 extra children. (blue socket as well)

More minion levels == tankier they are. Aim for at least 30+ zombie levels if you want to use ancient skull. At least 5 renewals, 2 medium cluster jewels, empower level 4, +2 ghostwrithe is a must for ancient skull, even then it might be hard. Make sure to get low -reduced life mod ancient skull, or divine it.

You can craft all the rares yourself, but try to find them in the market. Don't pay more then 10d on any rare gear, craft yourself.

You can craft six link ghostwrithe even when it's corrupted. Don't search for 6 link, link it yourself. If you don't know how, search for "tained jewellers orb and tainted orb of fusing 6 link crafting"

GAMEPLAY:

When starting a map, use flasks once. If you don't, any chaos damage will kill you. Once is enough per map. Quicksilver flask may ran out of charges, You can use that if it does. The others are permanent. Make sure to get "reused at the end of the effect" enchant on flasks.

Use convocation often, make it a habit. When you approach a pack, bring everyone around you with convocation, move on to the other pack. Use spirit offering on every few packs.

BLOODLINE:

Catarina. See bottom of the tree.

SPECTRES:

Host chieftain, Forest Warrior, Perfect Blood Demon, Perfect Guardian Turtle, -- 5th one is up to you: Carnage Chieftain/Demon Harpy/Perfect Hydra (use another aura instead of hatred such as purity of elements etc), or go perfect tiger. You can unlock the fifth one with congregation on links. 1 level is enough.

REGEX:

Use this safe regex for your maps. There are lots of mods that are dangerous to zombies, if you are doing everything right, a wild map mod is the reason they are dying. Most dangerous mods: Reflect, AOE, Flask charges, no leech (only with ancient skull, they need leech.)

Paste this regex into the search bar in stash to filter out bad mods, it's very strict:

"!to mo|' s|er ph|te of|m resistances$|k damage$|ced f|ve phy|from$|\d+ e|ills$|ech$|t reg|s def|mum p|e \d+% increased ar" "y: r"

LEVELING:

Use Absolution + Lifetap + Summon phantasm. It should be good until you hit yellow tier maps Use purity of elements + vitality, later get stone golem. Rest is up to you, absolution streamroll acts.

You can use "bitterdream" while leveling for even more effortless leveling and other twink gear. There is a leveling tree on the pob for your reference.

Loadouts

Gear

Tap an item to open trade or craft it.

Maata's Teaching
Ancient Skull
Ghostwrithe
Ashes of the Stars
Grim Hold
Plague Knot
Ghoul Palm
Dragon Bond
Brood Hoof
Replica Maata's Teaching
Grand Spectrum
Fortress Covenant
Enthralling Prism
Sol Scar
Blight Spark
Honour Glisten
Grand Spectrum
Plague Bliss
Brutal Restraint
Ghoul Heart
Grand Spectrum
Watcher's Eye
Impossible Escape

Skills

Tap a skill to open trade.

Body Armour

  • Raise Zombie of SlammingRaise Zombie of Slamming21/20WMain
  • CongregationCongregation3/23W
  • Melee Physical DamageMelee Physical Damage20/20W
  • Minion DamageMinion Damage21/20W
  • EmpowerEmpower4W
  • Greater MultistrikeGreater Multistrike3/23W

Helmet

  • Flame DashFlame Dash1/23W
  • Spirit OfferingSpirit Offering21/20W
  • ConvocationConvocation1/20W
  • DesecrateDesecrate1/20W

Gloves

  • HatredHatred21/23W
  • PrecisionPrecision6/23W
  • ArroganceArrogance20/20W
  • GenerosityGenerosity20/20W

Boots

  • Animate GuardianAnimate Guardian21W
  • Raise SpectreRaise Spectre21W
  • EmpowerEmpower3W
  • CongregationCongregation1/20W

Weapon 2

  • Vaal HasteVaal Haste20/20W
  • Summon SkitterbotsSummon Skitterbots21/20W
  • Flesh and StoneFlesh and Stone20W

Weapon 1

  • Summon Stone GolemSummon Stone Golem20/23W
  • Feeding FrenzyFeeding Frenzy20/21W

Weapon 1

  • DisciplineDiscipline21W

Passive Tree

Passive tree 3.29
scroll to zoom
Necromancer
Necromancer
Catarina Bloodline
Catarina Bloodline
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Garukhan
Runegraft
Runegraft of the Fortress

Character Stats

Level
97

Damage

Full DPS
82.54M
Combined DPS
0
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
0
Burst Damage
0

Attack & Crit

Attack/Cast Rate
1.92/s
Hit Chance
100%
Crit Multiplier
150%
Minion Limit
17
Mana Cost
208
Life Cost
0

Defence

Effective Hit Pool
31.44K
Life
4
Energy Shield
8.05K
Mana
43
Ward
0
Armour
2.3K
Evasion
38
Phys Damage Reduction
27%

Mitigation & Avoidance

Block
20%
Spell Block
0%
Spell Suppression
5%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
80% (+33%)
Cold Resistance
75% (+29%)
Lightning Resistance
81% (+5%)
Chaos Resistance
74%

Max Hit Taken

Physical
11.69K
Fire
43.8K
Cold
35.98K
Lightning
45.79K
Chaos
38.74K

Recovery

Life Regen
221.2/s
ES Regen
0/s
ES Recharge
8.05K/s
Mana Regen
16.5/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
122
Intelligence
355
Dexterity
170
Movement Speed
120%
Endurance Charges
3
Frenzy Charges
3
Power Charges
4
Devotion
0