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My take on Armour break Weapon Swap Witchhunter (Last Lament)

11 months ago18

by KOKILL8

151.41K

DPS

13.95K

Effective HP

2.2K

Life

136

Spirit

Overview

My take on Armour break Weapon Swap Witchhunter (Last Lament) is a Path of Exile 2 Witchhunter build by KOKILL8, made for the Third Edict league (0.3). It is centered on High Velocity Rounds and plays as a strength, dexterity, attack, ammunition archetype. In Path of Building it reaches 151.41K DPS with 13.95K effective HP, 2.2K life. Suited for: Mapping, Bossing. Key uniques include The Last Lament, Sanguis Heroum, For Utopia, Constricting Command.

Build Video

KOKILL8's Notes

This is the build I’ve been playing on Witchhunter. I came up with it when I saw the change to high velocity rounds from the reveal and then the patch notes hit with the change to weapon master too.

  • First we want to break Armour so we use siege cascade with a last lament. Our first weapon swap tree has Armour nodes mostly and attack speed. We also use movement speed nodes and reduced movement speed penalty to make mapping more comfortable. For mapping this is all we need with an occasional high velocity round for a rare

  • second for bossing we use high velocity rounds after we get an Armour break. This skill uses our second weapon swap that forgoes all Armour nodes and movement speed for high crit damage and crit chance. We use garukhans resolve for bifurcated crits to double our damage.

  • A debuff is placed on an enemy when using high velocity rounds (HVR) on an Armour broken enemy. This debuff stores 5% of the damage and applied to every hit after for the duration of the debuff.

  • Then we use a second skill from our first weapon swap, permafrost bolts. This has 12 shots fired that all do the 5% of the HVR shot. This means for every attack we do it is 60% of the HVR shot. We want to maximize the amount of attacks we can do with permafrost bolts which would mean bypassing reloads.

  • We bypass reloads with siege cascade and permafrost bolts by using last lament which sacrifices 300 health for every bolt fired while at 1 bolt left. This sounds bad but it’s easily mitigated when using life leech and for it to continue when unreserved life is filled. We use life leech III on both permafrost and siege cascade to bypass this downside.

  • This makes the build decently tanky with high amounts of life leech while having 23000 Armour while mapping and a sorcery ward value of 10500. We also have Armour applies to elemental damage which helps mitigate it greatly.

  • Theres a good amount in the video I posted that explains a bit more on the passive tree and exact skill gems, but here’s the POB too

  • The build is very comfortable as it plays as a one button build while mapping and weapon swap is instant now, which makes it super smooth. Bossing has a rotation of siege cascade to Armour break, emergency reload, snipers mark, high velocity rounds, permafrost bolts till debuff is expired. Usually this is enough to kill every boss but it can take two rotations occasionally.

  • Hope y’all enjoy the build and comment on any questions if you have them :) POB: https://pobb.in/D_ivUbSzDQIC

Gear

The Last Lament
Constricting Command
Victory Skin
Pain Clasp
Corpse Whorl
Corruption Eye
Agony Paw
Kraken Girdle
Brood Goad
Bubbling Ultimate Life Flask of the Distiller
Hearty Gargantuan Mana Flask of the Verdant
Botanic Thawing Charm of the Perpetual
For Utopia
Sanguis Heroum
Dragon Cut
Dragon Cut
Megalomaniac
Undying Hate

Skills

  • High Velocity RoundsHigh Velocity Rounds20/20WMain
  • BlindsideBlindside1W
  • Garukhan's ResolveGarukhan's Resolve1W
  • Pinpoint CriticalPinpoint Critical3W
  • Inevitable Critical1W
  • Brutality IIIBrutality III1W
  • Crossbow ShotCrossbow Shot20W
  • Armour Break IIIArmour Break III1W
  • MobilityMobility1W
  • Nova Projectiles1W
  • Pin IIIPin III1W
  • Chain IIIChain III1W
  • Siege CascadeSiege Cascade19/20W
  • Armour Break IIIArmour Break III1W
  • Defy IIDefy II1W
  • Life Leech IIILife Leech III1W
  • MobilityMobility1W
  • Pin IIPin II1W
  • RequiemRequiem18W
  • Concentrated AreaConcentrated Area1W
  • Elemental Armament IIElemental Armament II1W
  • Rapid Attacks IIRapid Attacks II1W
  • Cold AttunementCold Attunement1W
  • Companion: Frozen Mandibles12/20W
  • Shock ConductionShock Conduction1W
  • Meat Shield IIMeat Shield II1W
  • LoyaltyLoyalty1W
  • Tecrod's RevengeTecrod's Revenge1W
  • Permafrost BoltsPermafrost Bolts14/20W
  • Streamlined RoundsStreamlined Rounds1W
  • Rapid Attacks IIIRapid Attacks III1W
  • Rigwald's FerocityRigwald's Ferocity1W
  • Life Leech IIILife Leech III1W
  • Crossbow ShotCrossbow Shot20W
  • Bleed IIIBleed III1W
  • Poison IIIPoison III1W
  • Defy IIDefy II1W
  • Sorcery WardSorcery Ward20W
  • Uhtred's ExodusUhtred's Exodus1W
  • Combat FrenzyCombat Frenzy12/20W
  • Charge Profusion IICharge Profusion II1W
  • Emergency ReloadEmergency Reload19/20W
  • Cooldown Recovery IICooldown Recovery II1W
  • Sniper's MarkSniper's Mark14/20W
  • Cooldown Recovery IICooldown Recovery II1W
  • Scavenged PlatingScavenged Plating12/20W
  • Prolonged Duration IIProlonged Duration II1W
  • Charge RegulationCharge Regulation14/20W
  • Sorcery WardSorcery Ward1W

Weapon 1

  • RequiemRequiem18W

Passive Tree

Passive tree 0.4
scroll to zoom
Witchhunter
Witchhunter

Character Stats

Level
91

Damage

Full DPS
0
Combined DPS
151.41K
Hit DPS
151.41K
With Poison DPS
151.41K
With Ignite DPS
151.41K
With Bleed DPS
151.41K
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Damage
180.05K
Burst Damage
180.05K

Attack & Crit

Attack/Cast Rate
0.84/s
Hit Chance
100%
Accuracy
941
Crit Chance
100%
Crit Multiplier
558%
Mana Cost
155
Life Cost
0
Spirit Reserved
0

Defence

Effective Hit Pool
13.95K
Life
2.2K
Energy Shield
0
Mana
538
Spirit
0
Darkness
0
Armour
13.27K
Evasion
0
Phys Damage Reduction
61%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Evade (Spell)
0%
Deflect
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
64%
Cold Resistance
70%
Lightning Resistance
75% (+11%)
Chaos Resistance
75%

Max Hit Taken

Physical
4.08K
Fire
8.4K
Cold
9.71K
Lightning
11.22K
Chaos
10.98K

Recovery

Life Regen
33.7/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
21.5/s
Life Leech
147.8/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
143
Intelligence
59
Dexterity
131
Movement Speed
38%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Rage
0
Devotion
0
Presence Radius
4.7 m
Item Rarity
85%