- DPS
- 2.34M
- Life
- 4.03K
- Level
- 93
- Min budget
Overview
3.15 Ice Shot Slayer w/ Brutal Charges is a Path of Exile Slayer build by Severunzel, made for the Expedition league (3.15). It is centered on Barrage and plays as a dexterity, attack, projectile, bow archetype. In Path of Building it reaches 2.34M DPS with 4.03K life, 110 energy shield. Suited for: Ritual. Key uniques include Hopeshredder, Bottled Faith, Arn's Anguish, Dying Sun, Voidfletcher.
Severunzel's Notes
Everything is unchecked, so expect big numbers when you go into burst mode ;)
Hyrris Ire would be much more defensive, although you wont gain frenzy charges against big bosses. While mapping, this would be fine too
The obvious choice would be replica farruls but ye, no need to make the build super expensive. if you can afford it though, its huge QoL.
You only really need the redeemer body armour for frenzy on hit.
If you are tight on resistances, just annoint a specific node you like
You need the hybrid armour/evasion helmet to roll the strength which is heavily needed.
To set up a boss fight (atziri, elder etc.), go like this:
1) Place the hydrosphere, weapon swap and attack the sphere with chain hook to generate rage
2) weapon swap back and go full ham with berserk and vaal haste :)
The damage is still great without berserk and haste (2.4mil) and you most likely dont want to do the chain hook stuff during phases because we are lazy. In fights like sirus or aul, you can definitely do that.
The build works fine on a 5ex budget without bottled faith, dying sun, helm enchant (around 1.2mil on barrage, 400k on ice shot). The uniques will be quite expensive at league start but after a couple days they are all fine.
The rares are pretty trash, easiest upgrades would be:
- +1 max frenzy charge on gloves
- annoint whispers of doom (expensive again but would be great with ele weaknes and snipers mark)
- redeemer/shaper rare ring with frostbite on hit (just need the shaper influence, no specific mod)
- replace the quiver with a fancy shaper quiver, additional projectile, blind on hit but these get expensive really fast
As with every build, dmg numbers get even bigger with awakened gems but its the same with farruls, expensiiiiiive.
Maximum dmg potential without going absolute yolo on resistances and stuff would be approx. 12mil but thats with mirrors in your pocket.
Finally, I know this is a glass cannon (dodge build, who knew) but i did it in ritual and had a ton of fun :)
check notes for further information
Loadouts
Gear
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Skills
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Passive Tree

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- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Lunaris, Soul of Yugul
Character Stats
- Level
- 93
Damage
- Full DPS
- 2.34M
- Combined DPS
- 1.99M
- Hit DPS
- 1.99M
- With Poison DPS
- 1.99M
- With Ignite DPS
- 1.99M
- With Bleed DPS
- 1.99M
- Damage over Time
- 0
- Average Hit
- 1.99M
- Average Damage
- 84.88K
Attack & Crit
- Attack/Cast Rate
- 3.9/s
- Hit Chance
- 100%
- Crit Chance
- 82%
- Crit Multiplier
- 414%
- Mana Cost
- 17
- Life Cost
- 0
Defence
- Life
- 4.03K
- Energy Shield
- 110
- Mana
- 183
- Ward
- 0
- Armour
- 908
- Evasion
- 6.01K
- Phys Damage Reduction
- 8%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Evade (Melee)
- 33%
- Evade (Projectile)
- 33%
- Attack Dodge
- 56%
- Spell Dodge
- 30%
Resistances
- Fire Resistance
- 75% (+6%)
- Cold Resistance
- 76% (+12%)
- Lightning Resistance
- 75% (+8%)
- Chaos Resistance
- -13%
Recovery
- Life Regen
- 104.68/s
- Net Life Regen
- -13.25/s
- ES Regen
- 0/s
- Mana Regen
- 14.3/s
- Life Leech
- 805.2/s
- ES Leech
- 0/s
- Mana Leech
- 136.2/s
- Total Degen
- 117.93/s
Attributes & Utility
- Strength
- 159
- Intelligence
- 114
- Dexterity
- 406
- Movement Speed
- 139%
- Endurance Charges
- 8
- Frenzy Charges
- 8
- Power Charges
- 3
- Devotion
- 0