PoB ArchivesPoB Archives
PoE builds

PoE 3.29·Allflame·Slayer

Divine Blast of Radiance Slayer - Fun new skill, Ubers on 80ish div budget.

by Zambash2 months ago22

DPS
9.49M
Effective HP
107.76K
Life
6.18K
Level
97
Min budget

Overview

Divine Blast of Radiance Slayer - Fun new skill, Ubers on 80ish div budget. is a Path of Exile Slayer build by Zambash, made for the Allflame league (3.29). It is centered on Divine Blast of Radiance and plays as a strength, area, attack, physical archetype. In Path of Building it reaches 9.49M DPS with 107.76K effective HP, 6.18K life, 933 energy shield. Key uniques include Foulborn Emperor's Vigilance, Darkray Vectors, The Writhing Jar, The Wise Oak, Cinderswallow Urn.

Build Video

Zambash's Notes

Path of Building: https://pobb.in/rvXYj4JERiVg

This was my second build of the league after abandoning my starter quickly because I didn't enjoy the play style.

The new divine blast transfigured version leaves (up to 3) lingering orbs that pulse damage at a base rate of once per second, scaling with attack speed.

Mechanically, the skill is quite nice, because it is fully ranged and almost plays like a dot, as if you need to move (which this version rarely does due to Slayer tankiness), the orbs will continue dealing damage while you are dodging.

The skill has built-in 50% fire conversion, so going full conversion with elemental scaling is the obvious choice, and Emperor's Vigilance (foulborn) is the only option for crit shield skills.

One annoyance with the skill is that it has neither projectile nor melee tags, and it has the orb tag, which means you can't use trinity with it sadly, and many other strong supports don't work, and there is no good way to get rage. With such limitations, a generic damage scaling path is the obvious choice, so frenzy stacking on Slayer felt like the right way to go.

Defenses are sorted with capped spell suppression, fortify (granted by shield charge), and 9 endurance charges from masterful form, plus of course all the usual slayer stuff.

I'm getting the rest of my conversion with gloves, using lightning conversion for shock, and then using hatred for big damage plus freeze and chill.

You can of course go harder with higher investment, like the shield crush slayer also on the front page right now, using frenzy charge rings, using other sources of conversion so you can grab frenzy charge gloves, etc., but I like to keep my builds pretty reasonable, and it's already fine for doing ubers.

Overall, the skill is somewhat hindered by bad tags and relatively low base damage, but I've had a blast playing it, and I think the nice mechanics easily make up for the downsides.

Gear

Tap an item to open trade or craft it.

Dire Slicer
Bramble Peak
Fate Carapace
Doom Choker
Mind Whorl
Corruption Loop
Wrath Talons
Invasion Shackle
Darkray Vectors
Foulborn Emperor's Vigilance
Hollow Strike
Seething Fury
Empyrean Spark
Honour Prism
Watcher's Eye
Bramble Curio
Dragon Essence
Empyrean Sliver
Lethal Pride
Thread of Hope
Brood Glisten

Skills

Tap a skill to open trade.

Body Armour

  • Divine Blast of RadianceDivine Blast of Radiance20/20WMain
  • Elemental Damage with AttacksElemental Damage with Attacks21/20W
  • InspirationInspiration20/20W
  • HypothermiaHypothermia21W
  • Invert the RulesInvert the Rules3/23W
  • Concentrated EffectConcentrated Effect20/20W
  • Increased Area of EffectIncreased Area of Effect20W

Boots

  • Shield ChargeShield Charge20/19W
  • Increased Critical StrikesIncreased Critical Strikes20/20W
  • Endurance Charge on Melee StunEndurance Charge on Melee Stun21/20W
  • FortifyFortify20/20W

Gloves

  • Enduring CryEnduring Cry20/23W
  • LifetapLifetap20W
  • Urgent OrdersUrgent Orders20/20W
  • Second WindSecond Wind20/12W

Helmet

  • Purity of ElementsPurity of Elements21/20W
  • PrecisionPrecision20/9W
  • HatredHatred21W
  • EnlightenEnlighten3W

Weapon 2

  • Assassin's MarkAssassin's Mark20/20W
  • Mark On HitMark On Hit20/20W
  • LifetapLifetap20W

Weapon 1

  • Blood RageBlood Rage21/20W
  • FrostblinkFrostblink17W

Passive Tree

Passive tree 3.29
scroll to zoom
Slayer
Slayer
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Solaris, Soul of Yugul

Character Stats

Level
97

Damage

Full DPS
0
Combined DPS
9.49M
Hit DPS
9.46M
With Poison DPS
9.46M
With Ignite DPS
9.49M
With Bleed DPS
9.46M
Damage over Time
30.11K
Ignite DPS
30.11K
Culling DPS
0
Reservation DPS
0
Average Damage
1.8M
Burst Damage
1.8M

Attack & Crit

Attack/Cast Rate
5.25/s
Hit Chance
100%
Crit Chance
100%
Crit Multiplier
655%
AoE Radius
2.4 m
Mana Cost
10
Life Cost
0

Defence

Effective Hit Pool
107.76K
Life
6.18K
Energy Shield
933
Mana
62
Ward
0
Armour
4.91K
Evasion
18.82K
Phys Damage Reduction
69%

Mitigation & Avoidance

Block
56%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
72%
Evade (Projectile)
72%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+49%)
Cold Resistance
75% (+49%)
Lightning Resistance
75% (+49%)
Chaos Resistance
75% (+4%)

Max Hit Taken

Physical
20.96K
Fire
81.8K
Cold
81.8K
Lightning
81.8K
Chaos
49.51K

Recovery

Life Regen
413.2/s
Net Life Regen
249.41/s
ES Regen
0/s
ES Recharge
933/s
Mana Regen
19.4/s
Life Leech
2.42K/s
ES Leech
0/s
Mana Leech
162.43/s
Total Degen
163.79/s

Attributes & Utility

Strength
174
Intelligence
136
Dexterity
243
Movement Speed
65%
Endurance Charges
9
Frenzy Charges
9
Power Charges
4
Devotion
0