PoB ArchivesPoB Archives
PoE builds

PoE 3.22·Ancestor·Chieftain

Corpse Explosion Autobomber - Ignite Proliferation Chieftain forum build guide

by HolesHaveFeelingsToo2 years ago8

Effective HP
67.68K
Life
4.17K
Level
97
Min budget

Overview

Corpse Explosion Autobomber - Ignite Proliferation Chieftain forum build guide is a Path of Exile Chieftain build by HolesHaveFeelingsToo, made for the Ancestor league (3.22). Defensively it sits at 67.68K effective HP, 4.17K life. Suited for: Mapping, Simulacrum. Key uniques include The Fulcrum, The Formless Flame, Mageblood, Progenesis, Impresence.

Build Video

HolesHaveFeelingsToo's Notes

I have created a build guide on the official forums for a corpse explosion autobomber. The build leverages enemy HP scaling and corpse explosion mechanics from the new Chieftain ascendancy and Nghamu Warmonger tattoos to auto-proliferate ignites across multiple monster packs. The result is a fast mapper that excels at speed farming high-density maps with a chill, low-APM playstyle.

The build centers around the new Chieftain ascendancy node "Hinekora, Death's Fury" which grants a 5% chance for enemies to explode on kill for a massive 500% of their life as fire damage. With 100% chance to ignite from the skill tree and the fact that monster life scales extremely high in the end-game, this huge amount of base fire damage is used to create powerful ignites. Those ignites are then reflected to the character through the use of The Fulcrum unique warstaff. You then carry these massive ignites from enemy pack to enemy pack using ignite proliferation.

The build isn't zHP either; for defenses, the Chieftain ascendancy gives easy scaling of maximum elemental resistances, near 88 to 90% all elemental resistances depending on investment. Synergies between the chieftain ascendancy and the unique helmet The Formless Flame are used to generate a significant amount of armour.

To increase the mapping speed, the build relies on high uptime of several buffs: 25% movement speed from Adrenaline, 30% action speed from reverse-chill, and another 100+% from Mageblood flask. The build can also be played without Mageblood, just losing some armour and movement speed. For quality of life, the duration of ignites is scaled to leave more time between map packs and area of effect is scaled to maximize the number of monsters hit by each explosion.

The general playstyle involves starting the map by casting a skill with sufficient ignite DPS to kill a monster pack, proccing the corpse explosion, then running through the map as fast as possible to proliferate that explosion DPS to the rest of the map.

If you're interested, my forum guide has a very detailed description of the mechanics, gear selection, etc. I appreciate all of your comments.

Alch-and-go map showcase

80% delirious map showcase

Path of Building

Gear

Tap an item to open trade.

The Fulcrum
The Formless Flame
Cloak of Flame
Impresence
Winterweave
Death Rush
Rune Palm
Mageblood
Legacy of Fury
Forbidden Flame
Soul Heart
Forbidden Flesh
The Red Nightmare
Elegant Hubris
Viper Eye
Warrior's Tale
Watcher's Eye
Vivid Desire

Skills

Tap a skill to open trade.

Weapon 1

  • Leap SlamLeap Slam20W
  • Vaal BreachVaal Breach1/6W
  • VortexVortex20W
  • Unbound AilmentsUnbound Ailments20W
  • Faster AttacksFaster Attacks20W
  • LifetapLifetap3W

Body Armour

  • FirestormFirestorm21/20W
  • Awakened Burning DamageAwakened Burning Damage5/20W
  • Awakened Deadly AilmentsAwakened Deadly Ailments5/20W
  • Awakened Swift AfflictionAwakened Swift Affliction5/20W
  • LifetapLifetap20W
  • Awakened Unbound AilmentsAwakened Unbound Ailments5/20W

Helmet

  • MalevolenceMalevolence20W
  • Purity of FirePurity of Fire20W
  • DeterminationDetermination20W
  • EnlightenEnlighten3/21W

Boots

  • FrostboltFrostbolt12W
  • LifetapLifetap1W
  • Cast when Damage TakenCast when Damage Taken2W
  • Greater Multiple ProjectilesGreater Multiple Projectiles2W

Gloves

  • FlammabilityFlammability20W
  • Elemental WeaknessElemental Weakness20W
  • Awakened BlasphemyAwakened Blasphemy5/20W
  • Increased Area of EffectIncreased Area of Effect20/20W

Passive Tree

Passive tree 3.22
scroll to zoom
Chieftain
Chieftain
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
97

Damage

Full DPS
0
Hit DPS
0
Damage over Time
1.15M
Ignite DPS
1.15M
Culling DPS
0
Reservation DPS
0
Average Hit
634.44K
Average Damage
31.72K
Burst Damage
31.72K

Attack & Crit

Attack/Cast Rate
0/s
Hit Chance
5%
Crit Chance
0%
Crit Multiplier
150%
AoE Radius
3 m
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
67.68K
Life
4.17K
Energy Shield
56
Mana
19
Ward
0
Armour
58.38K
Evasion
443
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
46%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
89% (+282%)
Cold Resistance
89% (+132%)
Lightning Resistance
89% (+86%)
Chaos Resistance
41%

Max Hit Taken

Physical
35.97K
Fire
91.67K
Cold
56.67K
Lightning
56.67K
Chaos
10.46K

Recovery

Life Regen
723/s
ES Regen
0/s
ES Recharge
56/s
Mana Regen
11.3/s

Attributes & Utility

Strength
133
Intelligence
48
Dexterity
84
Movement Speed
297%
Endurance Charges
7
Frenzy Charges
3
Power Charges
3
Devotion
0