I have created a build guide on the official forums for a corpse explosion autobomber. The build leverages enemy HP scaling and corpse explosion mechanics from the new Chieftain ascendancy and Nghamu Warmonger tattoos to auto-proliferate ignites across multiple monster packs. The result is a fast mapper that excels at speed farming high-density maps with a chill, low-APM playstyle.
The build centers around the new Chieftain ascendancy node "Hinekora, Death's Fury" which grants a 5% chance for enemies to explode on kill for a massive 500% of their life as fire damage. With 100% chance to ignite from the skill tree and the fact that monster life scales extremely high in the end-game, this huge amount of base fire damage is used to create powerful ignites. Those ignites are then reflected to the character through the use of The Fulcrum unique warstaff. You then carry these massive ignites from enemy pack to enemy pack using ignite proliferation.
The build isn't zHP either; for defenses, the Chieftain ascendancy gives easy scaling of maximum elemental resistances, near 88 to 90% all elemental resistances depending on investment. Synergies between the chieftain ascendancy and the unique helmet The Formless Flame are used to generate a significant amount of armour.
To increase the mapping speed, the build relies on high uptime of several buffs: 25% movement speed from Adrenaline, 30% action speed from reverse-chill, and another 100+% from Mageblood flask. The build can also be played without Mageblood, just losing some armour and movement speed. For quality of life, the duration of ignites is scaled to leave more time between map packs and area of effect is scaled to maximize the number of monsters hit by each explosion.
The general playstyle involves starting the map by casting a skill with sufficient ignite DPS to kill a monster pack, proccing the corpse explosion, then running through the map as fast as possible to proliferate that explosion DPS to the rest of the map.
If you're interested, my forum guide has a very detailed description of the mechanics, gear selection, etc. I appreciate all of your comments.
Alch-and-go map showcase
80% delirious map showcase
Path of Building