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PoE 3.25·Kalguur·Chieftain

POE 3.25 | AFK Your way to a mageblood with Ultimatum Chieftain | Scavenging RF Detonate Dead

by emiracle2 years ago1.19KSubscribe

DPS
1.49M
Effective HP
37.21K
Life
3.34K
Level
86
Min budget

Overview

POE 3.25 | AFK Your way to a mageblood with Ultimatum Chieftain | Scavenging RF Detonate Dead is a Path of Exile Chieftain build by emiracle, made for the Kalguur league (3.25). It is centered on Righteous Fire and plays as a intelligence, spell, area, fire archetype. In Path of Building it reaches 1.49M DPS with 37.21K effective HP, 3.34K life, 349 energy shield. Suited for: T17, Ultimatum, Essence, Abyss. Key uniques include Immortal Flesh, Rise of the Phoenix, Valyrium, Cloak of Flame.

Build Video

emiracle's Notes

league start here: https://www.pohx.net/ https://www.youtube.com/@PohxKappa https://www.twitch.tv/pohx -------------------------------------------------------------------------------------- LEAGUE START -> EARLY GEAR (T1) -> MID GEAR (easy red maps) MUST GET BLOODNOTCH Level 86 ish, transition to lowlife bloodmagic bloodnotch Cast when stunned. HINDER IMMUNITY Hinder is a requirement for more difficult ultimatums. It is probably ok to do without during very early league but ideally you want it. There are a few options for hinder immunity. The two best options are either a hinder implicit on an abyss jewel, or protection mastery for 1 point. It is up to you to decide which one is more feasible at the time. You could get a good jewel, while using 1 point, or save one point and use a worse jewel. 25% Resistance overcap Make sure that during ultimatum, your resistances are at least 90% (115%). It is very common to get exposed (-25% resistance) in ultimatum. Physical Max hit EVEN 10k phys max hit, is enough for white t16 ultimatums. In Ultimatum there is very little raw physical damage. Majority of the damage is consecutive elemental hits which require massive recovery (bloodnotch). Full Lab completion before Ultimatum Don't skip. Essence of Horror Elder Helmet Spam essence of Horror on an Elder Influenced Helmet for Burning Damage, and/or Concentrated effect for a 6/7 link Fire Trap. Determination vs Malevolence For the free eternal blessing aura, you can choose between damage/armour. Reminder than if you take determination, do not take enemies overwhelm all physical damage reduction trial.e TIPS: Higher Life rolls on Rare gear on new expansion compared to PoB. FLASK SUFFIXES CAN BE MOVED AROUND. PLEASE FIND THEC CHEAPEST OPTION PANTHEON: Take 1 and 3 only. cannot be frozen is priority on boots for trialmaster, before trialmaster jsut rely on flask for waves. take notable attributes on passive tree if necessary you can maybe squeeze in dragonfang (fire trap or something) look for armour bases, for some nice base armour. evasion and suppression currently useless because of left side tree. Use lesser eldritch embers to get easy implicits for early-mid game settle. MUST level petrified blood to 20/20 asap T16 version nodes to cut, probably use node power to identify the worst nodes.

Loadouts

Gear

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WHATEVER WEAPON YOU CAN GET
Cloak of Flame
GEAR REQUIREMENTS T1
Valyrium
Titan Gauntlets
Immortal Flesh
Rise of the Phoenix
Bloodnotch
Immutable Force

Skills

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Body Armour

  • Righteous FireRighteous Fire18WMain
  • Burning DamageBurning Damage18W
  • Elemental FocusElemental Focus18W
  • Swift AfflictionSwift Affliction18W
  • LifetapLifetap20/20W
  • EfficacyEfficacy18W

Gloves

  • Shield ChargeShield Charge18W
  • FrostblinkFrostblink20W
  • Faster AttacksFaster Attacks19W
  • LifetapLifetap1W

Boots

  • Detonate Dead of ScavengingDetonate Dead of Scavenging20W
  • Cast when StunnedCast when Stunned20W
  • Deadly AilmentsDeadly Ailments20W
  • Ignite ProliferationIgnite Proliferation20W

Helmet

  • Fire TrapFire Trap20W
  • Trap and Mine DamageTrap and Mine Damage20W
  • Controlled DestructionControlled Destruction20W
  • Elemental FocusElemental Focus20W

Weapon 1

  • PunishmentPunishment17/20W
  • Cast when StunnedCast when Stunned20/20W
  • LifetapLifetap18W

Weapon 2

  • Purity of FirePurity of Fire20W
  • Petrified BloodPetrified Blood20W
  • Eternal BlessingEternal Blessing20W

Passive Tree

Passive tree 3.25
scroll to zoom
Chieftain
Chieftain
Bandits
Help Oak
Pantheons
Soul of Lunaris, Soul of Tukohama

Character Stats

Level
86

Damage

Full DPS
1.49M
Combined DPS
83.71K
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
83.71K
Culling DPS
0
Reservation DPS
0
Average Hit
0
Burst Damage
0

Attack & Crit

Attack/Cast Rate
0/s
Cooldown
0.33s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
150%
AoE Radius
2.2 m
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
37.21K
Life
3.34K
Energy Shield
349
Ward
0
Armour
2.83K
Evasion
18
Phys Damage Reduction
74%

Mitigation & Avoidance

Block
24%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
88% (+247%)
Cold Resistance
88% (+13%)
Lightning Resistance
88% (+53%)
Chaos Resistance
-2%

Max Hit Taken

Physical
13.01K
Fire
60.15K
Cold
60.15K
Lightning
60.15K
Chaos
4.94K

Recovery

Life Regen
1.16K/s
Net Life Regen
762.55/s
ES Regen
0/s
ES Recharge
349/s
Mana Regen
9.3/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s
Total Degen
395.25/s

Attributes & Utility

Strength
326
Intelligence
168
Dexterity
108
Movement Speed
4%
Endurance Charges
5
Frenzy Charges
3
Power Charges
3
Devotion
0