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PoE 3.26·Secrets of the Atlas·Inquisitor

[POE1: 3.26] Energy Blade Pbod Inquisitor - How to Leave Sanctum/Transitioning to Mapping

by mas0ny11 year ago3Subscribe

DPS
62.3M
Effective HP
10.79K
Energy Shield
3.72K
Level
99
Min budget

Overview

[POE1: 3.26] Energy Blade Pbod Inquisitor - How to Leave Sanctum/Transitioning to Mapping is a Path of Exile Inquisitor build by mas0ny1, made for the Secrets of the Atlas league (3.26). It is centered on Penance Brand of Dissipation and plays as a intelligence, spell, area, physical archetype. In Path of Building it reaches 62.3M DPS with 10.79K effective HP, 478 life, 3.72K energy shield. Suited for: T17, Mapping, Heist, Sanctum, Essence, Harvest, Abyss. Key uniques include Repentance, Malachai's Simula, Mageblood, Atziri's Promise, Astramentis.

Build Video

mas0ny1's Notes

Update: Taking a break from POE (playing warframe and played a week of torchlight infinite) and will be back for POE2 0.3

Sanctum Only POB (Refer to previous videos): https://pobb.in/p6EfvI5u9Yvm

Leaving Sanctum (mapping+) POB (Covered in this video): https://pobb.in/uJt_yPMKbiCl

FAQ: How much was this build (EXCLUDING MAGEBLOOD): Ring is 40d for base, fracture is a 50/50 (so average is 80d), craft is probably under 10d Boots are super cheap (1-5d I'd guess, not including eldritch implicits) Rest of the gear was very cheap since it is all uniques. The amulet can be pricey (mine was 15d). Probably 10d -15d for the rest (including gems, unique with corruptions, linking, sockets etc)

Mageblood can be replaced with Cyclopean Coil, or Stygian Vise with increased attributes. However, bismuth flask + mageblood is carrying my resistances, so you would have to figure out how to get your resistances capped another way (maybe swap grace for purity of elements)

Is this build optimal: Probably not, I think Cast on Crit setups are better but I like brands. Gonna go try COC setup next personally since I've never played one before. This setup is good enough for sanctum though and you can do maps too, I wanted a setup that could go back to sanctum in case I felt like it. I've never played COC for sanctum but I don't think it would be as good as brands.

Why is the DPS so "low" at 50m only: I refuse to use a merc to pad my pob

What is the dps of the build with a doryani merc: Removing Inevitable Judgement and setting enemy lightning resistance to -200 is around 135m dps. Doesnt include anything else that mercs can provide (like haste etc). Do note that doryani doesn't work on your frostblink damage though, which is what this setup primarily uses for clear. If I was to use a merc I'd probably use use a utility one (asaneth gloves + lucky damage ammy + garb of the ephemeral etc kineticist with haste)

Why won't I use a merc: Doryani's is op and can trivialise build choices. I feel like I don't learn anything as a player if I default to using one to solve issues with my builds. Also, I like to refer to my own videos and pobs in the future and I won't be able to "use a merc" to solve everything next league. So, I'm purposely gimping myself lmao

Is this build tanky: It's alright but not invincible. You'll probably die to random stuff due to coruscating elixir being a "softcore" defensive layer

Can this build do t17: probably, but I don't like map management so my strat is just white map and go

Risk Scarabs? Probably, but you will be bricked by less flask charges mod I think, and maybe the "remove X% life on hit" might just remove ur life and u die instantly

Reflect Immunity: Pantheon + Flask suffix

Credits to https://www.reddit.com/r/pathofexile/comments/1l9dt2v/sanctum_runners_in_326/#lightbox for thumbnail

00:00 - Start 00:23 - Gear Overview 01:33 - Solving the issues that come with Ivory Tower 02:48 - How to maximise uptime on Coruscating Elixir 07:43 - Penance Brand for Single Target 08:14 - Frostblink of Wintery Blast for Clear 10:17 - Going over the other gem links 12:38 - Defensives Explanation 14:02 - Skill tree Overview 17:15 - IMPORTANT INFORMATION REGARDING SWIFTBRAND SUPPORT 18:41 - Back to Skill Tree Overview 20:18 - Cluster Jewel Explanation (IMPORTANT Arcane Surge Info) 22:36 - Split Personailities 23:00 - How to Craft Ring and Boots? 27:06 - Going over the other gear pieces 28:32 - Getting Corrupted Blood Immunity 29:01 - What have I been farming? (Essence/Jun/Alva/Heist Guide) 35:40 - demo map 43:06 - Loot Overview/How to Sell 44:29 - Annoint (I forgot to cover it earlier) 44:55 - Further Upgrades 46:46 - Dont forget Eldritch Implicits on Boots 48:25 - Conclusion: What's Next?

Loadouts

Gear

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Energy Blade One Handed
Malachai's Simula
Ghostwrithe
Astramentis
The Taming
Call of the Brotherhood
Repentance
Mageblood
Ralakesh's Impatience
Bitterbind Point
Hollow Globe
Foe Wound
Forbidden Flesh
Viper Creed
Forbidden Flame
Carrion Wound
Honour Hope
Glyph Vessel
Megalomaniac
Forbidden Flesh
Ghoul Joy
Watcher's Eye

Skills

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Body Armour

  • Penance Brand of DissipationPenance Brand of Dissipation20/20WMain
  • HypothermiaHypothermia21/20W
  • SpellbladeSpellblade21/20W
  • Concentrated EffectConcentrated Effect20/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • SwiftbrandSwiftbrand20/20W

Gloves

  • Summon Stone GolemSummon Stone Golem20/20W
  • Raise SpectreRaise Spectre20/20W
  • Animate GuardianAnimate Guardian20/20W
  • DisciplineDiscipline20W

Helmet

  • Frostblink of Wintry BlastFrostblink of Wintry Blast17W
  • Faster CastingFaster Casting21/20W
  • Spell EchoSpell Echo20/20W
  • SpellbladeSpellblade20/20W

Boots

  • AutomationAutomation20/20W
  • ConvocationConvocation1/20W
  • HasteHaste20W
  • Eternal BlessingEternal Blessing20/20W

Weapon 2

  • Assassin's MarkAssassin's Mark20/20W
  • Energy BladeEnergy Blade20/20W
  • EnhanceEnhance3/20W

Weapon 1

  • VitalityVitality17W
  • Flame DashFlame Dash20/20W
  • Raise SpectreRaise Spectre20W
  • Raise SpectreRaise Spectre20W

Passive Tree

Passive tree 3.26
scroll to zoom
Inquisitor
Inquisitor
Bandits
Eramir (1 Passive Skill Point)
Pantheon
Soul of the Brine King
Runegraft
Runegraft of the Fortress

Character Stats

Level
99

Damage

Full DPS
62.3M
Combined DPS
31.11M
Hit DPS
31.11M
With Poison DPS
31.11M
With Ignite DPS
31.11M
With Bleed DPS
31.11M
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
4.88M
Burst Damage
4.88M

Attack & Crit

Attack/Cast Rate
4.28/s
Hit Rate
6.38/s
Hit Chance
100%
Crit Chance
100%
Crit Multiplier
613%
AoE Radius
3.7 m
Mana Cost
0
Life Cost
107

Defence

Effective Hit Pool
10.79K
Life
478
Energy Shield
3.72K
Ward
0
Armour
1.41K
Evasion
152
Phys Damage Reduction
11%

Mitigation & Avoidance

Block
25%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+59%)
Cold Resistance
75% (+89%)
Lightning Resistance
76% (+75%)
Chaos Resistance
48%

Max Hit Taken

Physical
4.47K
Fire
15K
Cold
15K
Lightning
15.56K
Chaos
919

Recovery

Life Regen
297.2/s
ES Regen
0/s
ES Recharge
3.72K/s
Mana Regen
0/s
Life Leech
208.6/s
ES Leech
372.3/s
Mana Leech
0/s

Attributes & Utility

Strength
342
Intelligence
469
Dexterity
210
Movement Speed
178%
Endurance Charges
3
Frenzy Charges
5
Power Charges
3
Devotion
0