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PoE 3.11·Harvest·Assassin

Doryani's Prototype Sire of Shards CwC Ball Lightning Assasin all Guardians + Shaper Full Run.

by jordzkie056 years ago3

DPS
3.02M
Life
5.56K
Level
95
Min budget

Overview

Doryani's Prototype Sire of Shards CwC Ball Lightning Assasin all Guardians + Shaper Full Run. is a Path of Exile Assassin build by jordzkie05, made for the Harvest league (3.11). It is centered on Ball Lightning and plays as a intelligence, spell, projectile, area archetype. In Path of Building it reaches 3.02M DPS with 5.56K life, 578 energy shield. Suited for: Mapping. Key uniques include Immortal Flesh, Dying Sun, Rumi's Concoction, Doryani's Prototype, Pillar of the Caged God.

Build Video

jordzkie05's Notes

POB: https://pastebin.com/SA2af1wt

Also Conquerors+Sirus full run(Except Veritania) with older gear.

  • the budget for the build is probably around 30-60ex and maybe around 10-15ex without bottled faith(swap with diamond flask),properly rolled ventor's gamble,unnatural instinct, perfect jewels and awaken curse on hit and went with 1 large cluster+whispers of doom instead

  • -161 lightning resist, a crafted avian twins talisman from another build(hence undertaker annoint but turns into +1 max cold res +26 cold res)

  • the build is very accessible even with a tiny budget due to only needing at least a 5-link sire of shards(slower projectiles on 6th), a 5 link doryani's prototype for the vortex curse, some thread of hopes and maybe an immortal flesh if you're comfortable with your -resistance stacking. The rest is of the gear is mostly for adjusting your resistances and making sure you have an okay-ish rolled avian twins talisman and a divine flesh glorious vanity to completely alleviate the negative resistance.

  • another option for bumping your lightning resistances further down is to use a shackles of the wretched and put the curse on hit vortex in there along with conductivity and/or elemental weakness if you have awakened curse on hit if you plan on having a assasin's mark ring as well with whispers of doom: That way you could use other gear instead of rolling for an expensive ventor's gamble and craft yourself an opal/vermilion ring instead. I don't recommend this method that much however since you cant have a curse remove flask and makes it annoying to do mapping if it has temp chains/vulnerability/enfeeble.

  • was going for ele dmg per quality on sire of shards but wasnt able to get one yet so i just went crit instead.

  • curse on hit vortex with proj weakness was the choice since it doesnt impede with your cyclone movement.

  • i went with two large clusters, both with doryani's lesson and overshock to cap my shock effect(afaik, in POB it's 60 max)

  • also with any doryani's prototype builds, it's one weakness is lightning dot. i'm still working towards going full ele ailment immunity as well. but that would take alot of investment and gear adjustment as capping resistances is very tight while having at least -150 lightning resist and the luck of crafting an avian twins with crystal skin annoint is veeery RNG. it took me 12 jorgin runs and about 20+ rush crafted amulets to get mine.

Gear

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Sire of Shards
Mind Dome
Doryani's Prototype
Damnation Braid
Morbid Circle
Ventor's Gamble
Cataclysm Grasp
Immortal Flesh
Beast Spark
Thread of Hope
Eagle Vessel
Soul Desire
Thread of Hope
Loath Cut
Thread of Hope
Watcher's Eye
Pandemonium Hope
Glorious Vanity
Unnatural Instinct
Soul Ruin

Skills

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Weapon 1

  • Ball LightningBall Lightning20/20WMain
  • Vaal CycloneVaal Cyclone2W
  • Awakened Elemental FocusAwakened Elemental Focus5/20W
  • Awakened Cast While ChannellingAwakened Cast While Channelling5/20W
  • Awakened Added Lightning DamageAwakened Added Lightning Damage5/20W
  • Slower ProjectilesSlower Projectiles20/20W

Body Armour

  • VortexVortex1/20W
  • Projectile Weakness12/23W
  • Awakened Curse On Hit5/20W
  • EnhanceEnhance4W
  • Awakened Increased Area of EffectAwakened Increased Area of Effect5/20W
  • Second WindSecond Wind20/20W

Gloves

  • Herald of ThunderHerald of Thunder20/20W
  • WrathWrath20/23W
  • Summon SkitterbotsSummon Skitterbots19/20W
  • EnlightenEnlighten4/20W

Helmet

  • Vaal Righteous FireVaal Righteous Fire20W
  • Immortal CallImmortal Call3W
  • Cast when Damage TakenCast when Damage Taken1W
  • Increased DurationIncreased Duration20/14W

Boots

  • PortalPortal2/20W
  • DashDash12/20W
  • EnhanceEnhance4W
  • Second WindSecond Wind18/20W

Ring 1

  • PrecisionPrecision1W

Passive Tree

Passive tree 3.18
scroll to zoom
Assassin
Assassin
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Arakaali, Soul of Ralakesh

Character Stats

Level
95

Damage

Combined DPS
3.02M
Hit DPS
3.02M
With Poison DPS
3.02M
Average Hit
904.94K
Average Damage
904.94K

Attack & Crit

Attack/Cast Rate
3.33/s
Hit Chance
100%
Crit Chance
100%
Crit Multiplier
697%
Mana Cost
48

Defence

Life
5.56K
Energy Shield
578
Mana
74
Armour
8.81K
Evasion
423
Phys Damage Reduction
42%

Mitigation & Avoidance

Block
75%
Spell Block
38%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
18%
Spell Dodge
18%

Resistances

Fire Resistance
75% (+64%)
Cold Resistance
76% (+11%)
Lightning Resistance
-161%
Chaos Resistance
85% (+27%)

Recovery

Life Regen
698.88/s
ES Regen
0/s
Mana Regen
42.4/s
Life Leech
1.67K/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
194
Intelligence
273
Dexterity
123
Movement Speed
171%
Endurance Charges
3
Frenzy Charges
3
Power Charges
8
Item Quantity
2%
Item Rarity
29%