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EXPLODE The End Game! - Trinity Detonate Dead Necromancer Leaguestarter [PoE 3.15]

5 years ago657

by ZizaranSubscribe

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104.18K

DPS

6.42K

Life

2.87K

Energy Shield

Overview

EXPLODE The End Game! - Trinity Detonate Dead Necromancer Leaguestarter [PoE 3.15] is a Path of Exile Necromancer build by Zizaran, made for the Expedition league (3.15). It is centered on Vaal Detonate Dead and plays as a dexterity, spell, area, fire archetype. In Path of Building it reaches 104.18K DPS with 6.42K life, 2.87K energy shield. Suited for: Expedition, Bossing, Delve, Harvest, Essence, Heist.

Build Video

Zizaran's Notes

==================================================================================================================== GENERAL TIPS ==================================================================================================================== Bandits: Kill All The items in this guide are are a GUIDELINE, listed with the main core stats you're looking for. More/higher stats (resists, attributes, etc) are always better! They are mostly kept reasonable and obtainable through self-crafting methods post-Harvest nerfs On trade leagues you can search for "Empty Suffixes" or "Empty Prefixes" with a value of 1 for items with open crafting slots Upgrade your Pantheons Get an Instant (Seething/Bubbling) Life flask as soon as you can Use the appropriate gear set with the appropriate tree! This build will want some Dex on gear for Desecrate/Detonate Dead You want to scale Fire Damage and Minion Damage, NOT Spell Damage (Does not scale the corpse explosion) If running Steelskin, place it on Left Click so you can cast it while you move ==================================================================================================================== Build Explanation ==================================================================================================================== This build utilizes Detonate Dead's corpse explosion to deal a lot of damage. It has a two button playstyle of attacking to spellsling corpses, and then manually casting Detonate Dead. By doing this, you can utilize flat cold damage on Frenzy to generate Trinity. Vaal Detonate Dead will continue to detonate corpses, so make sure to provide it enough corpses! The POB damage for this build only accounts for the damage from Detonate Dead's spell portion, not the corpse explosion https://www.youtube.com/watch?v=jwQM5szRB8U ==================================================================================================================== GEM LINKS ==================================================================================================================== 6L: Vaal Detonate Dead - Spell Cascade - Unleash - Trinity - Fire Penetration - Elemental Focus 3L (Trigger Weapon): Bone Offering | Wave of Conviction | Tempest Shield 3L: Shield Charge - Faster Attacks - Fortify 4L: Frenzy - Trinity - Added Cold (Until another source elsewhere) - Combustion, Can run other supports like LMP, GMP, Faster Attacks for QOL 3L: Spellslinger - Desecrate - Spell Cascade | Raise Spectre (Unlinked) 4L: Flame Dash | Steelskin | Herald of Ash | Flesh and Stone Unset Ring can help you fit Arcane Surge on Flame Dash ==================================================================================================================== Spectres ==================================================================================================================== Detonate Dead utilizes the Raise Spectre gem to add your spectres to the zone's desecrate pool You will want to get Rusty Crusher or Auto Enforcer from Heist Repository or Tunnel Contracts (715% and 750% life) Later on, you will want Stoneskin Flayers and Lithomancers from Primeval Ruins in Delve (800% life) This isn't necessary while early mapping, but boosts your overall damage against certain bosses a lot later on You can also make a Spectre Bank on a 2nd character to hold the spectres in case you lose them Ziz's Video on Spectre Banks: https://www.youtube.com/watch?v=wAlUGv0s9wQ ==================================================================================================================== Trinity? ==================================================================================================================== By dealing cold damage with Frenzy, you can gain Trinity for your Detonate Dead. You can start by using Added Cold on your Frenzy, but you can also get a source of flat cold damage on your gear ==================================================================================================================== Reduced Ailment Effect ==================================================================================================================== This build stacks "Reduced Ailment Effect" from Anointed Flesh and Ash Frost and Storm. This does NOT stack with "Chance to Avoid Ailments" This totals to 70% reduced effect of Chill and Shock, along with 50% reduced freeze duration. This allows us to have a much easier time with Chilled Ground/Shocked Ground map mods in 3.15 after the flask changes while also not taking nearly as much damage from being shocked ==================================================================================================================== SKILL GEM LOCATIONS ==================================================================================================================== Always buy gems from their respective quest vendor for leveled gems, as Library only sells Level 1 gems -----Levels 1 - 12------------------------------------------------------------------------------------------- Stormblast Mine Stormblast Mine - Act 1 - Nessa - Enemy at the Gate Swift Assembly - Act 1 - Nessa - Mercy Mission Added Lightning - Act 1 - Nessa - The Caged Brute Freezing Pulse Freezing Pulse - Act 1 - Nessa - Enemy at the Gate Onslaught Support - Act 3 - Siosa - A Fixture of Fate (This can be muled on a Scion) Frostblink Frostblink - Act 1 - Nessa - Breaking Some Eggs Orb of Storms Orb of Storms - Act 1 - Nessa - Breaking Some Eggs Onslaught Support - Act 3 - Siosa - A Fixture of Fate (This can be muled on a Scion) Frostblink > Flame dash Flame dash - Act 1 - Nessa - The Caged Brute Arcane Surge - Act 1 - Nessa - Enemy at the Gate Vitality (Drop if Mana problems) Vitality - Act 1 - Nessa - The Caged Brute -----Levels 12 - 24------------------------------------------------------------------------------------------- Herald of Thunder Herald of Thunder - Act 2 - Yeena - The Root of the Problem Summon Skitterbots Summon Skitterbots - Act 2 - Yeena - The Root of the Problem -----Levels 24 - 36------------------------------------------------------------------------------------------- (Drop Stormblast + Orb of Storms to Armageddon Brand/Cremation Armageddon Brand Armageddon Brand - Act 3 - Clarissa - Sever the Right Hand Onslaught Support - Act 3 - Siosa - A Fixture of Fate (This can be muled on a Scion) Combustion - Act 1 - Nessa - The Caged Brute Cremation Cremation - Act 3 - Clarissa - Sever the Right Hand Elemental Focus - Act 2 - Yeena - Sharp and Cruel Concentrated Effect - Act 2 - Yeena - Sharp and Cruel Herald of Thunder > Herald of Ash Herald of Ash - Act 2 - Yeena - The Root of the Problem Flesh and Stone Flesh and Stone - Act 3 - Siosa - A Fixture of Fate Elemental Weakness Elemental Weakness - Act 3 - Clarissa - Lost in Love -----Levels 36+------------------------------------------------------------------------------------------- Armageddon Brand Armageddon Brand - Act 3 - Clarissa - Sever the Right Hand Combustion - Act 1 - Nessa - The Caged Brute Immolate - Act 4 - Petarus and Vanja - The Eternal Nightmare Ignite Proliferation - Act 4 - Petarus and Vanja - The Eternal Nightmare Cremation Cremation - Act 3 - Clarissa - Sever the Right Hand Greater Multiple Projectiles - Act 4 - Petarus and Vanja - The Eternal Nightmare Concentrated Effect - Act 2 - Yeena - Sharp and Cruel Controlled Destruction - Act 2 - Yeena - Sharp and Cruel ------------------------------------------------------------------------------------------------------------- Play Armageddon Brand + Cremation until Act 10 or Early Maps ------------------------------------------------------------------------------------------------------------- -----End Game------------------------------------------------------------------------------------------- Vaal Detonate Dead Vaal Detonate Dead - To obtain this item it you can Vaal Detonate Deads/Trade/Find this Gem Trinity - Act 2 - Yeena - Sharp and Cruel Spell Cascade - Act 1 - Nessa - Mercy Mission Unleash - Act 4 - Petarus and Vanja - The Eternal Nightmare Fire Penetration - Act 3 - Siosa - A Fixture of Fate Elemental Focus - Act 2 - Yeena - Sharp and Cruel Tempest Shield/Bone Offering Tempest Shield - Act 2 - Yeena - The Root of the Problem Bone Offering - Act 1 - Nessa - The Siren's Cadence Wave of Conviction - Act 2 - Yeena - The Root of the Problem Spellslinger Desecrate Spellslinger - Act 3 - Clarissa - Lost in Love Desecrate - Act 2 - Yeena - Intruders in Black Spell Cascade - Act 1 - Nessa - Mercy Mission Infernal Cry (Use on Bosses for Extra Damage) Infernal Cry - Act 3 - Siosa - A Fixture of Fate Frenzy Frenzy - Act 3 - Siosa - A Fixture of Fate Added Cold Damage - Act 1 - Nessa - The Caged Brute Trinity - Act 2 - Yeena - Sharp and Cruel Combustion - Act 1 - Nessa - The Caged Brute Flame Dash Flame Dash - Act 1 - Nessa - The Caged Brute Auras Steelskin - Act 1 - Nessa - Breaking some Eggs Herald of Ash - Act 2 - Yeena - The Root of the Problem Flesh and Stone - Act 3 - Siosa - A Fixture of Fate Shield Charge Shield Charge - Act 3 - Siosa - A Fixture of Fate Faster Attacks - Act 3 - Siosa - A Fixture of Fate Fortify - Act 3 - Siosa - A Fixture of Fate ==================================================================================================================== AURAS ==================================================================================================================== Spellslinger Desecrate + Spell Cascade (35%) Herald of Ash (25%) This leaves you with 40% mana open and some options. You can also take Sovereignty on the tree to help fit in bigger auras Flesh and Stone (Sand Stance, 35%) - Very strong defensive option Vitality (233 flat life @ Level 20) - Strong source of regeneration Dread Banner (10%) - Lessens accuracy of nearby monsters You can also consider Spellslinging a utility ability like Wave of Conviction until you have Trigger craft for more consistent exposure ==================================================================================================================== FLASKS ==================================================================================================================== Seething Divine Life Flask of Staunching Enduring Eternal Mana Flask of X (until Uber lab) Chemist's Quartz Flask of X Chemist's Jade/Granite Flask of X Chemist's/Experimenter's Quicksilver Flask of X X can be a mix of Warding, Heat, Curing, Dousing, etc Adrenaline was severely nerfed in 3.15 (6-8%), but still can be used if you really want to You can also consider Ruby/Topaz/Sapphire/Aquamarine flasks if the league content/content you are farming has a lot of a specific type of damage These flasks were buffed to consume less charges in 3.15 Aquamarine slows enemies and gives you 60% reduced Freeze Effect, working as a psuedo freeze removal flask that can be used before boxes ==================================================================================================================== MANA PROBLEMS ==================================================================================================================== Essence Glutton should handle any mana problems you have. Until you get it, you can use an Enduring Mana Flask or take some mana nodes on the tree such as Arcane Will or Deep Thoughts ==================================================================================================================== KEEP DYING :( ==================================================================================================================== Make sure you have Bone Offering on Trigger. Before that you can place it on a higher level CWDT or Self-Cast it. Do not use a second offering with it % Life on Block Shaper/Warlord Shield is a huge layer of defense Use defensive flasks Consider running Flesh and Stone in Sand Stance ==================================================================================================================== Anointment ==================================================================================================================== Early game - Freedom of Movement (Clear Sepia Violet) Mid Game - Slaughter (Azure Azure Azure) - 10% Onslaught on Kill Late Game - Mapping: Graceful Assault (Violet Violet Black) - 10% Onslaught on Kill, 30% Onslaught effect Disciple of Unyielding (Violet Crimson Opalescent) - +1 Min Endurance Charge, 8% chance to gain Endurance Charge on Kill, 8% increased Damage per Endurance Charge Defense: Deflection (Sepia Teal Opalescent) - 4% Chance to Block Attack + Spell Damage, 8% Chance to Block Projectile Attack Damage Damage: Explosive Impact (Verdant Azure Opalescent) - 30% Fire Damage, 12% AoE (breakpoint), Str + Int Ash Frost and Storm (Sepia, Crimson, Crimson) ==================================================================================================================== Optional Passive Nodes ==================================================================================================================== Sovereignty - Take as you need to fit auras for reservation Anointed Flesh + Ash Frost and Storm - Used to help with Ailments in 3.15, can drop as you see fit ====================================================================================================================
Loadouts

Gear

Late Game
Late Game
Late Game
Late Game
Late Game
Late Game
Late Game
Late Game
Late Game
Late Game
Life/Utility Eye Jewel
Glorious Vanity
3+ Mod Jewel
3+ Mod Jewel
3+ Mod Jewel

Skills

Body Armour

  • Vaal Detonate DeadVaal Detonate Dead20/20WMain
  • TrinityTrinity20/20W
  • Spell CascadeSpell Cascade20/20W
  • UnleashUnleash20/20W
  • Fire PenetrationFire Penetration20/20W
  • Elemental FocusElemental Focus20/20W
  • FrenzyFrenzy1/20W
  • Added Cold DamageAdded Cold Damage17W
  • TrinityTrinity20W
  • CombustionCombustion20W
  • Flame DashFlame Dash20/20W
  • SteelskinSteelskin20W
  • Herald of AshHerald of Ash20W
  • Flesh and StoneFlesh and Stone20W
  • Armageddon BrandArmageddon Brand20W
  • CombustionCombustion20W
  • ImmolateImmolate20W
  • Ignite ProliferationIgnite Proliferation20W
  • CremationCremation20W
  • Greater Multiple ProjectilesGreater Multiple Projectiles20W
  • Concentrated EffectConcentrated Effect20W
  • Controlled DestructionControlled Destruction20W

Weapon 1

  • Tempest ShieldTempest Shield1W
  • Bone OfferingBone Offering20W
  • Wave of ConvictionWave of Conviction20W
  • SpellslingerSpellslinger20W
  • DesecrateDesecrate20W
  • Spell CascadeSpell Cascade20W

Weapon 1

  • Shield ChargeShield Charge20/20W
  • Faster AttacksFaster Attacks20/20W
  • FortifyFortify20/20W
  • Stormblast MineStormblast Mine20W
  • Swift AssemblySwift Assembly20W
  • Added Lightning DamageAdded Lightning Damage20W
  • Armageddon BrandArmageddon Brand20W
  • Onslaught20W
  • CombustionCombustion20W
  • CremationCremation20W
  • Elemental FocusElemental Focus20W
  • Concentrated EffectConcentrated Effect20W
  • Freezing PulseFreezing Pulse20W
  • Onslaught20W
  • Orb of StormsOrb of Storms20W
  • Onslaught20W
  • Flame DashFlame Dash20W
  • Arcane SurgeArcane Surge1W
  • Raise SpectreRaise Spectre20/20W
  • FlammabilityFlammability20W
  • FrostblinkFrostblink20W
  • VitalityVitality20W
  • Herald of ThunderHerald of Thunder20W
  • Summon SkitterbotsSummon Skitterbots20W
  • Herald of AshHerald of Ash20W
  • Flesh and StoneFlesh and Stone20W
  • Elemental WeaknessElemental Weakness20W

Passive Tree

Passive tree 3.18
scroll to zoom
Necromancer
Necromancer

Character Stats

Defence

Life
6.42K
Energy Shield
2.87K
Mana
120
Armour
464
Evasion
17
Block | Spell Block
59% | 61%
Ward
0

Resistances

Fire Resistance
76%
Cold Resistance
76%
Lightning Resistance
76%
Chaos Resistance
-15%

Offence

Total DPS
104.18K
Crit Chance
6%
Crit Multiplier
100%

Attributes & Utility

Strength
198
Intelligence
262
Dexterity
78
Movement Speed
24%