PoB ArchivesPoB Archives
PoE builds

PoE 3.23·Affliction·Deadeye

Reviewing my builds for the league

by derivative_of_life2 years ago13

DPS
3.88M
Effective HP
28.77K
Life
4.92K
Level
92
Min budget

Overview

Reviewing my builds for the league is a Path of Exile Deadeye build by derivative_of_life, made for the Affliction league (3.23). It is centered on Ice Spear and plays as a critical, intelligence, spell, projectile archetype. In Path of Building it reaches 3.88M DPS with 28.77K effective HP, 4.92K life, 715 energy shield. Suited for: Legion, Simulacrum, Delirium. Key uniques include White Wind, Alpha's Howl, Snakepit, Reaper's Pursuit.

derivative_of_life's Notes

Just about done with the league so I thought I'd post my builds. Very happy with how all of them turned out, very fun league in general.

Ice Spear Deadeye with White Wind/Battlemage

pob: https://pobb.in/oiV6oGRwhJVi

  • Single target: B
  • Clear: B-
  • Tankiness: B-
  • Budget: A+

I knew I wanted to try this build as soon as I saw the Battlemage gem, since White Wind is one of my favorite uniques. Not quite the best starter build I've ever played, but definitely solid. It's honestly pretty similar to Mathil's build, with the addition of White Wind. White Wind isn't quite BiS, but you'd need a weapon worth multiple divines to improve your damage, not to mention the spell suppress. The clear is a little awkward in certain situations since you need to maintain distance, but it can farm legions like a motherfucker.

Corrupting Fever/Herald of Agony Champion

pob: https://pobb.in/ohwmYRT1jGgf

  • Single target: B+
  • Clear: A-
  • Tankiness: A-
  • Budget: C

This is a build I've wanted to make for a while. Corrupting Fever and Herald of Agony seem like they should complement each other perfectly: They cover each other's weaknesses really nicely, they both need a secondary skill which can apply stacks fast, they're both good with CIP, etc. After playing it, I would say they almost complement each other perfectly. It turns out it's really hard to fit everything you need into the build while also capping your resists etc, and in the end I couldn't quite get full ailment immunity on my budget. I also needed a couple of really specific Megalomaniacs to make the build work, so if those aren't available for a reasonable price, you're just screwed. Another weakness of the build is that the good clear vanishes if white/blue mobs get too tanky, like in high delirium. On the other hand, I leveled to 97 without really trying, and I killed the Feared (barely). A quite decent build, but not one I'll probably play again.

Penance Brand of Dissipation Juggernaut

pob: https://pobb.in/amqPciFKkgzd

  • Single target: A+
  • Clear: B
  • Tankiness: A
  • Budget: D-

I made this build for two reasons: I needed an uber killer for challenges, and I wanted to take advantage of the league's OP skill before it gets dumpstered for once. I'm still a hipster, so I had to make my own version of Penance Brand, and it turned out pretty reasonably. The basic idea is to get 90 allres with Valako FF/FF jewels, convert all your lightning to cold, and then scale damage with Nebulis. There are both tankier and higher damage versions of Penance Brand, but it did kill ubers and also clear wave 30 sim without much difficulty, so I call it a success. I actually mostly played with Storm Brand of Indecision instead except when I was taking on some serious content, since Penance Brand has pretty mediocre clear.

Gear

Tap an item to open trade.

White Wind
Alpha's Howl
Brimstone Skin
Horror Idol
Plague Finger
Snakepit
Apocalypse Mitts
Beast Snare
Maelstrom Spur
Assassin's Lupine Charm of the Raider
Rapture Drop
Carrion Ruin
Assassin's Lupine Charm of the Pathfinder
Dragon Prism

Skills

Tap a skill to open trade.

Body Armour

  • Ice SpearIce Spear20/20WMain
  • Greater Multiple ProjectilesGreater Multiple Projectiles20/20W
  • Cold PenetrationCold Penetration20/20W
  • SpellbladeSpellblade20/20W
  • Spell EchoSpell Echo20/20W
  • Increased Critical DamageIncreased Critical Damage20/20W

Gloves

  • ZealotryZealotry20W
  • Sniper's MarkSniper's Mark20W
  • Divine BlessingDivine Blessing2W
  • Increased DurationIncreased Duration20W

Weapon 1

  • Whirling BladesWhirling Blades20W
  • Flame DashFlame Dash20W
  • Faster AttacksFaster Attacks20/20W

Helmet

  • Purity of ElementsPurity of Elements20W
  • Decoy TotemDecoy Totem20W
  • HatredHatred20W

Boots

  • SteelskinSteelskin20W

Helmet

  • GraceGrace20W

Ring 1

  • FrostbiteFrostbite1W

Passive Tree

Passive tree 3.23
scroll to zoom
Deadeye
Deadeye
Wildwood Primalist
Wildwood Primalist
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
92

Damage

Full DPS
0
Combined DPS
3.88M
Hit DPS
3.88M
With Poison DPS
3.88M
With Ignite DPS
3.88M
With Bleed DPS
3.88M
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
102.47K
Burst Damage
204.93K

Attack & Crit

Attack/Cast Rate
4.73/s
Hit Chance
100%
Crit Chance
100%
Crit Multiplier
608%
Totem Limit
1
Mana Cost
113
Life Cost
0

Defence

Effective Hit Pool
28.77K
Life
4.92K
Energy Shield
715
Mana
17
Ward
0
Armour
594
Evasion
27.9K
Phys Damage Reduction
5%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
93%
Evade (Melee)
77%
Evade (Projectile)
77%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+18%)
Cold Resistance
76% (+104%)
Lightning Resistance
75% (+46%)
Chaos Resistance
-27%

Max Hit Taken

Physical
7.24K
Fire
25.45K
Cold
26.4K
Lightning
25.45K
Chaos
5.61K

Recovery

Life Regen
70.7/s
ES Regen
0/s
ES Recharge
715/s
Mana Regen
15.4/s
Life Leech
2.53K/s
ES Leech
363.59/s
Mana Leech
0/s

Attributes & Utility

Strength
159
Intelligence
256
Dexterity
194
Movement Speed
85%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0
Item Rarity
40%