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PoE 3.21·Crucible·Juggernaut

Poison Molten Strike Juggernaut - THIS BUILD IS UNKILLABLE... ish?

by Goratha3 years ago500Subscribe

DPS
18.15M
Effective HP
229.66K
Life
4.55K
Level
97
Min budget

Overview

Poison Molten Strike Juggernaut - THIS BUILD IS UNKILLABLE... ish? is a Path of Exile Juggernaut build by Goratha, made for the Crucible league (3.21). It is centered on Molten Strike and plays as a strength, attack, projectile, area archetype. In Path of Building it reaches 18.15M DPS with 229.66K effective HP, 4.55K life, 364 energy shield. Suited for: Ritual. Key uniques include Tanu Ahi, The Screaming Eagle, The Screaming Eagle, The Fourth Vow.

Build Video

Goratha's Notes

MOLTEN STRIKE POISON JUGGERNAUT NOTES WHY JUGGERNAUT? -Very tanky -No accuracy issues (normally you run hits can't be evaded, this gives you another prefix) -Lots of attack speed, stun immunity, and freeze immune OVERLAPPING -Molten Strike can overlap potentially all the balls depending on projectile speed + boss hitbox. -Vengeant Cascade returns the balls effectively DOUBLING this. WITHER -25% Wither on Hit from Ritual of Shadows node from Glorious Vanity POISON -Pneumatic Dagger allows all damage to poison, effectively making full use out of Molten Strike's flat fire damage and overlapping potential. -Elemental Overload can spawn on a dagger crucible tree, another 40% multiplier for the build. DEFENSIVE MECHANICS -Divine Flesh converts half of elemental damage taken to chaos damage -Jugg unbreakable scales 8% armor to apply to elemental damage, more effective against smaller hits, divine flesh makes this stronger! -Fourth Vow scales 100% of armor to apply to chaos damage from hits, half of the elemental damage we take from Divine Flesh is chaos, again more effective since we are splitting it. -10% less physical damage taken on full ES, this is always the case since Divine Flesh bypasses ES -Some physical converted to chaos + endurance charge + PDR on a node -Physical is still the damage type this build is most susceptible to, dots can be annoying too though. -Also capped suppression, basically elemental spells deal no damage. POB IS UNFINISHED THIS IS JUST MY CURRENT TREE!! -looking at taking EB maybe, or +1 curse on tree, maybe lethe for ubers, lots of options to consider

Gear

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Carrion Fang
Storm Glance
The Fourth Vow
Ghoul Choker
Corpse Whorl
Victory Hold
Tanu Ahi
Gloom Cord
Apocalypse Trail
Entropy Refuge
Enthralling Lens
Watcher's Eye
Vivid Glisten
Glorious Vanity

Skills

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Body Armour

  • Molten StrikeMolten Strike20/20WMain
  • ImmolateImmolate20/20W
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks5/20W
  • Awakened Unbound AilmentsAwakened Unbound Ailments5/20W
  • Awakened Greater Multiple ProjectilesAwakened Greater Multiple Projectiles5/20W
  • Awakened MultistrikeAwakened Multistrike5/20W

Weapon 2

  • Poacher's MarkPoacher's Mark20/20W
  • Temporal ChainsTemporal Chains20/20W
  • Mark On HitMark On Hit20/20W
  • LifetapLifetap20W

Boots

  • DeterminationDetermination20W
  • Blood RageBlood Rage19/20W
  • Withering StepWithering Step20/20W
  • Ancestral ProtectorAncestral Protector20/20W

Helmet

  • Ancestral CryAncestral Cry20/10W
  • Defiance BannerDefiance Banner20/20W
  • Shield ChargeShield Charge19/20W
  • Faster AttacksFaster Attacks20/20W

Gloves

  • Vaal Molten ShellVaal Molten Shell12W
  • Cast when Damage TakenCast when Damage Taken4W

Weapon 1

  • Plague BearerPlague Bearer20/5W
  • Increased Area of EffectIncreased Area of Effect20W

Gloves

  • Herald of AgonyHerald of Agony20/20W

Gloves

  • AngerAnger20/1W

Weapon 1

  • Flame DashFlame Dash14W

Passive Tree

Passive tree 3.21
scroll to zoom
Juggernaut
Juggernaut
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
97

Damage

Full DPS
18.15M
Combined DPS
1.22M
Hit DPS
31.86K
With Poison DPS
1.21M
With Ignite DPS
40.46K
With Bleed DPS
31.86K
Damage over Time
1.18M
Poison DPS
14.72K
Ignite DPS
8.59K
Culling DPS
0
Reservation DPS
0
Average Damage
3.65K
Burst Damage
3.65K

Attack & Crit

Attack/Cast Rate
8.72/s
Hit Chance
96%
Crit Chance
7%
Crit Multiplier
160%
Totem Limit
1
Mana Cost
17
Life Cost
7

Defence

Effective Hit Pool
229.66K
Life
4.55K
Energy Shield
364
Mana
53
Ward
0
Armour
51.41K
Evasion
1.68K
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
25%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
7%
Evade (Projectile)
7%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+25%)
Cold Resistance
75% (+19%)
Lightning Resistance
77% (+33%)
Chaos Resistance
88% (+19%)

Max Hit Taken

Physical
27.94K
Fire
67K
Cold
67K
Lightning
71.1K
Chaos
134.28K

Recovery

Life Regen
433.6/s
Net Life Regen
299.02/s
ES Regen
0/s
ES Recharge
364/s
Mana Regen
20.8/s
Life Leech
361.09/s
ES Leech
0/s
Mana Leech
159.15/s
Total Degen
134.58/s

Attributes & Utility

Strength
164
Intelligence
139
Dexterity
182
Movement Speed
87%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0