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PoE 3.25·Kalguur·Slayer

3.26 SSF Cyclone Shockwave - Day 2 Mapping

by Sanavixx1 year ago51Subscribe

DPS
19.57M
Effective HP
141.49K
Life
3.63K
Level
96
Min budget

Overview

3.26 SSF Cyclone Shockwave - Day 2 Mapping is a Path of Exile Slayer build by Sanavixx, made for the Kalguur league (3.25). It is centered on Cyclone of Tumult and plays as a dexterity, attack, area, melee archetype. In Path of Building it reaches 19.57M DPS with 141.49K effective HP, 3.63K life, 119 energy shield. Suited for: Mapping. Key uniques include Rumi's Concoction, Abyssus, The Stampede.

Build Video

Sanavixx's Notes

FAQ Why not Champion for 3.26 as a league starter? I believe Champion is somewhat misleading as a league starter recommendation, while Slayer offers significantly higher damage output. To make fortification builds work effectively, you'll need costly unique items from trading, which won't be readily available or affordable early in the league. Additionally, you'll need to craft a chest piece with stun immunity because Unwavering Stance conflicts with Perseverance. In my opinion, suggesting Champion outperforms Slayer for league start (especially in the first few days) isn't accurate. A better approach would be starting with Slayer, then transitioning to Champion once you've acquired the high-value items needed to maximize its damage and defensive potential. Just expect to invest a substantial amount of currency. Why not Axes or Maces or Swords, why Staves? I'm not using Axes or Maces or Swords because I'm running Shockwave Support, which only works with Maces, Sceptres, and Staves. Out of those three weapon types, Staves are the clear winner since they allow me to scale Block for additional tankiness. Is the Stampede necessary? I'd rather move faster. The Stampede is necessary because Cyclone of Tumult significantly reduces our movement speed, and these boots are the only effective way to counter that penalty. If you prefer faster movement, you can certainly use regular Cyclone instead, but you'll sacrifice both damage and area of effect coverage. What about the new Unique Starcaller? Starcaller's physical DPS is too low for our purposes. It appears to be better suited for a Cast on Crit build. LEVELING In Act 1 use Spectral Throw with a physical 2H Axe until you get Sunder before Merveil. Use Sunder with a physical 2H Axe until Act 3 when we swap to Cyclone and General's Cry. Make sure you have a good physical DPS staff when you swap. See the provided loadouts for gem suggestions and tree pathing. REGEX Vendors in Act 1/2: we mostly are looking for a G/G/R for Spectral Throw, a R/R/R for Sunder, a R/G for Leap Slam, as well as movement speed boots: r-r-r|g-g-r|g-r-g|r-g-g|g-r|r-g|nne|rint Map modifiers to avoid: om$ ur$ gen uct "s rec" rses non

Loadouts

Gear

Tap an item to open trade.

Lvl 90 (Crit)
Abyssus
Lvl 90 (Crit)
Lvl 90 (Crit)
New Item
Lvl 90 (Crit)
Lvl 90 (Crit)
Lvl 90 (Crit)
The Stampede
Lvl 90 (Crit)
Lvl 90 (Crit)
Lvl 90 (Crit)
Lvl 90 (Crit)
The Light of Meaning
Lvl 90 (Crit)
Stormshroud
Lvl 90 (Crit)

Skills

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Body Armour

  • Cyclone of TumultCyclone of Tumult21/20WMain
  • ImpaleImpale21/20W
  • ShockwaveShockwave21/20W
  • PulverisePulverise21/20W
  • BrutalityBrutality21/20W
  • Melee Physical DamageMelee Physical Damage21/20W

Weapon 1

  • General's CryGeneral's Cry21/20W
  • Tectonic Slam of CataclysmTectonic Slam of Cataclysm21/20W
  • AutoexertionAutoexertion21/20W
  • Melee Physical DamageMelee Physical Damage21/20W
  • PulverisePulverise21/20W

Gloves

  • Assassin's MarkAssassin's Mark21/20W
  • War BannerWar Banner20/20W
  • Mark On HitMark On Hit21/20W

Boots

  • FrostblinkFrostblink1W
  • PrecisionPrecision18W
  • ArroganceArrogance13W

Helmet

  • Vaal Molten ShellVaal Molten Shell20W
  • Cast when Damage TakenCast when Damage Taken20W

Helmet

  • Flesh and StoneFlesh and Stone21W
  • Blood and SandBlood and Sand6W

Weapon 1

  • DesecrateDesecrate1W

Gloves

  • PridePride21W

Boots

  • Blood RageBlood Rage20/20W

Ring 1

  • Leap SlamLeap Slam20W

Ring 2

  • VulnerabilityVulnerability1W

Passive Tree

Passive tree 3.25
scroll to zoom
Slayer
Slayer
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Ralakesh

Character Stats

Level
96

Damage

Full DPS
19.57M
Combined DPS
8.28M
Hit DPS
3.62M
With Poison DPS
3.62M
With Ignite DPS
3.62M
With Bleed DPS
3.64M
With Impale DPS
6.6M
Damage over Time
24.57K
Bleed DPS
24.57K
Impale DPS
2.98M
Culling DPS
1.66M
Reservation DPS
0
Average Damage
475.43K
Burst Damage
475.43K

Attack & Crit

Attack/Cast Rate
7.61/s
Hit Chance
100%
Accuracy
5.08K
Crit Chance
100%
Crit Multiplier
491%
AoE Radius
2.4 m
Mana Cost
2
Life Cost
3

Defence

Effective Hit Pool
141.49K
Life
3.63K
Energy Shield
119
Mana
111
Ward
0
Armour
28.95K
Evasion
888
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
65%
Spell Block
65%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
76% (+17%)
Cold Resistance
75% (+5%)
Lightning Resistance
75% (+27%)
Chaos Resistance
73%

Max Hit Taken

Physical
13.29K
Fire
44.99K
Cold
43.38K
Lightning
43.38K
Chaos
33.58K

Recovery

Life Regen
150.3/s
Net Life Regen
11.62/s
ES Regen
0/s
ES Recharge
119/s
Mana Regen
16/s
Life Leech
1.95K/s
ES Leech
0/s
Mana Leech
184.18/s
Total Degen
138.68/s

Attributes & Utility

Strength
367
Intelligence
114
Dexterity
164
Movement Speed
50%
Endurance Charges
6
Frenzy Charges
3
Power Charges
3
Rage
42
Devotion
0