- DPS
- 10.01M
- Effective HP
- 1.31M
- Life
- 5.03K
- Level
- 93
- Min budget
Overview
Follow up on my first try at creating a build : Reap Impale LL Gladiator is a Path of Exile Gladiator build by Traemis, made for the Secrets of the Atlas league (3.26). It is centered on Reap and plays as a strength, spell, physical, area archetype. In Path of Building it reaches 10.01M DPS with 1.31M effective HP, 5.03K life. Suited for: T17, Mapping, Bossing. Key uniques include Entropic Devastation, Sandstorm Visage, Mageblood, Progenesis, Ashes of the Stars.
Build Video
Traemis's Notes
I made a post 10 days ago looking for help cooking a Spell Impale LL Champion.
Following the advices i got, i present to you my lvl 93 version, heavily modified :
It's now a Gladiator, because the Dissolution of the Flesh + Eternal Youth + Petrified Blood + Progenesis setup is heavily carried by block, and getting lucky block from FF jewels is 250d. Weapon Master also get us crit for the dagger - Sandstorm combo to reach 100% crit.
I wanted to use the Master of Metal FF jewels but Slayer is so much better damage and utility wise. Not sure if bane of legends is the best one but its a cheap 8-10d that gives damage and phys reflect immunity.
The full setup cost less than 200d, MB + Progenesis is 3/4 of the price, the rest is 1d uniques and i crafted boots + weapon + ring for cheap. Can get 20% more damage with a +2 amulet with cast speed/crit multi/frenzy.
My merc is a lvl 62 Striker with Determination + Vitality + Enduring Cry. He is carrying the defense side apart from block and for some reason never dies even if i didn't change most of his gear.
Obligatory T17 as proof of concept (sorry for the map overlay).
Semi-configured POB with the merc and blocked/killed recently ticked but no Reap overlap (on large ennemies its easily x3-4 with Awakened Spell Cascade).
Overall i'm very happy with what is essentially my first try at a self made build. And it's kinda thematic !
The build works very well and bossing is quite good. But its kinda weak to a lot of map mods (no leech/block/regen/awakener/etc.).
Tell me what you think about it !
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Arakaali, Soul of Abberath
Character Stats
- Level
- 93
Damage
- Full DPS
- 10.01M
- Combined DPS
- 9.96M
- Hit DPS
- 4.92M
- With Poison DPS
- 4.92M
- With Ignite DPS
- 4.92M
- With Bleed DPS
- 4.92M
- With Impale DPS
- 9.72M
- Damage over Time
- 241.96K
- Impale DPS
- 4.8M
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 993.46K
- Burst Damage
- 1.99M
Attack & Crit
- Attack/Cast Rate
- 4.95/s
- Hit Chance
- 100%
- Crit Chance
- 100%
- Crit Multiplier
- 462%
- AoE Radius
- 2.3 m
- Mana Cost
- 0
- Life Cost
- 456
Defence
- Effective Hit Pool
- 1.31M
- Life
- 5.03K
- Energy Shield
- 0
- Ward
- 0
- Armour
- 6.44K
- Evasion
- 388
- Phys Damage Reduction
- 53%
Mitigation & Avoidance
- Block
- 95%
- Spell Block
- 95%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 76% (+55%)
- Cold Resistance
- 75% (+33%)
- Lightning Resistance
- 75% (+28%)
- Chaos Resistance
- 74%
Max Hit Taken
- Physical
- 23.14K
- Fire
- 72.62K
- Cold
- 70.03K
- Lightning
- 70.03K
- Chaos
- 75.41K
Recovery
- Life Regen
- 102.4/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 0/s
- Life Leech
- 1.07K/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 444
- Intelligence
- 293
- Dexterity
- 108
- Movement Speed
- 51%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0