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Path of Exile Necropolis Day 3 Frostblink Elementalist Atlas Progression

2 years ago

by GarfmSubscribe

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4.14M

DPS

43.89K

Effective HP

4.45K

Life

345

Energy Shield

Overview

Path of Exile Necropolis Day 3 Frostblink Elementalist Atlas Progression is a Path of Exile Elementalist build by Garfm, made for the Kalguur league (3.25). It is centered on Fire Trap of Blasting. In Path of Building it reaches 4.14M DPS with 43.89K effective HP, 4.45K life, 345 energy shield. Suited for: Lab Runner. Key uniques include Eye of Malice, Lightning Coil, Polaric Devastation, Legacy of Fury.

Build Video

Garfm's Notes

______________ | | 3.25 FIRE TRAP ELEMENTALIST | | ______________ by Subtractem (notes by Revan) Updated Video Guide: https://www.youtube.com/watch?v=375n-XUE0Lc Original Video Guide: https://youtu.be/xsViMao5-ug Full Levelling Notes: https://docs.google.com/document/d/1tZYj0OCF06GvDJmztEMYjZE-cetqRL1MMz3HFnsmEgw __________________________________________________________________________________________ _________________ | | ACT 1 | | ___________________ Gear goals: Movement Speed Boots | B-B-B and R-B links | +1 Fire level Scepters/Wands Vendor search string: "level.*fire|nne|b-b-b|b-r|r-b" Prefer weapons with flat damage implicit like a Goat's Horn. Use a Shield for Shield Charge, link it with Faster Attacks from Lily in Act 6. If you have friends they can buy you Leap Slam after Brutus and you can dual wield for more damage. Hillock: ! Enemy at the Gate: Rolling Magma Large Chest: Arcane Surge | 2L Rolling Magma + Arcane Surge (lvl1-2) immediately Tidal Island: ! Mercy Mission: Elemental Proliferation and Quicksilver Flask Mud Flats: ! Breaking Some Eggs: Frostblink + Flame Wall Vendor: Holy Flame Totem + Shield Charge Brutus: ! The Caged Brute: Combustion + Clarity Vendor: Vitality + Added Lightning Damage Merveil: ! The Siren's Cadence: Blazing Salvo (can be used instead of Rolling Magma if you prefer) Vendor: Fire Trap (level in second weapon set) LINKS: [B-B] | Rolling Magma + Elemental Proliferation (add Arcane Surge here if you get a 3L early) [B-B] | Frostblink + Arcane Surge(lvl 1-2) [B-B-B] | Rolling Magma/Blazing Salvo + Elemental Proliferation + Combustion [R-B-B] | Holy Flame Totem + Combustion + Added Lightning Damage AURAS: Clarity and Vitality TIPS: Cast Flame Wall on or in front of the enemy, place Holy Flame Totem behind it, and cast Rolling Magma through it. All projectiles passing through Flame Wall get bonus Fire damage. When you get Leap Slam swap to using Scepters and use it in combination with Frostblink for smooth movement. VERY IMPORTANT: Start levelling as many Fire Trap gems in your second weapon set as possible for level 21 later!!! VENDOR RECIPES: Sapphire Ring for Merveil: Iron Ring + Blue gem Magic Wand/Sceptre with Increased Spell Damage: Wand/Sceptre + Magic/Rare Chain Belt + Blacksmith's Whetstone Onyx Amulet: Amulet + Red Gem + Blue Gem + Green Gem Supplement missing stats with a Heavy Belt and/or Jade/Onyx amulet. _________________ | | ACT 2 | | ___________________ This Act has very few structural changes to the build. We aren't going to do any vendor recipes and we only add 3 utility skills to the build: Herald of Ash, Wave of Conviction, and Summon Skitterbots. The Old Fields: ! The Great White Beast: Quicksilver Flask Fidelitas, the Mourning: ! Intruders in Black: Herald of Ice + Herald of Thunder (if you are comfortable droping Vitality and Clarity for more damage) Vendor: Wave of Conviction + Summon Skitterbots The Weaver: Vendor: Deadly Ailments + Trap and Mine Damage + Cold to Fire LINKS: Same as Act 1, plus the additional single skill gems: Herald of Ice, Wave of Conviction and Summon Skitterbots AURAS: Clarity, Vitality, Herald of Ash and Summon Skitterbots TIPS: Once you have Deep Thoughts and the Mana Mastery for 12% Reservation Efficiency you should be able to run most of your auras (you may have to drop Vitality or Clarity for a while depending on your gear). Wave of Conviction allows us to apply exposure for -15 res on enemies, use this to debuff harder monsters/bosses. _________________ | | ACT 3 | | ___________________ Gear goals: Craft flat Fire damage (found in the room next to Dialla in the Solaris Temple) on your Scepters as soon as you have it, this is a HUGE damage boost. You will want to do this before Dominus. Vendor search string: "b-b-b-r|b-b-r-b|b-r-b-b|r-b-b-b" Crematorium: ! Lost in Love: Flammability, Purity of Elements Solaris Temple Level 2: Eternal Laboratory: Crafting: Fire Damage - Rank 1 Gravicius: Vendor: Armageddon Brand *Swap Rolling Magma/Blazing Salvo with Armageddon Brand. Library: ! A Fixture of Fate: Burning Damage Vendor (Siosa): Faster Attacks + Determination + Leap Slam (if you still need it) Vendor (Siosa or Clarissa): Swift Affliction Izaro: Normal Labyrinth (around level 30ish): ELEMENTALIST and Shaper of Flames *Swap to Fire Trap now. Drop Holy Flame Totem and Flame Wall. TIPS: Get the flat fire damage to spells recipe in the room next to Dialla in the Solaris Temple and craft it on both weapons for a big damage boost, cost is 4 Transmutation Orbs each. After swapping to Fire Trap you can still use Armageddon Brand link for easier clear until Frostblink entirely gets online but that is a personal choice, not necessary. Cast Flammability to kill bosses/tougher enemies faster. As you acquire more links you can add any of these to both Fire Trap and Frostblink depending on socket colors: Efficacy, Swift Affliction, Deadly Ailments (less good on Fire Trap because it doesn't support the burning ground), Lifetap (great any time mana feels uncomfortable), Ignite Proliferation (link on Frostblink as soon as you get it in Act 4.) Use Cold to Fire over Burning Damage for Frostblink until you have the Pyre Ring. LINKS: [B-B-B-R] | Armageddon Brand + Combustion + Efficacy + Burning Damage [B-R-B-B] | Frostblink + Cold to Fire + Efficacy + Combustion [G-B-G-R] | Fire Trap + Combustion + Trap and Mine Damage + Burning Damage AURAS: Determination, Purity of Elements, Clarity (keep these until end of levelling, drop Skitterbots until we do Eldritch Battery much later) _________________ | | ACT 4 | | ___________________ Add Ignite Proliferation to Frostblink and the build is essentially done from a gem perspective at this point. Keep following the tree and converging toward the final setup. Malachai: ! The Eternal Nightmare: Ignite Proliferation LINKS: [B-B-R-B-B/G] | Frostblink + Ignite Proliferation + Cold to Fire + Efficacy + Combustion/Swift Affliction/Deadly Ailments [G-B-G-R] | Fire Trap + Combustion + Trap and Mine Damage + Burning Damage _________________ | | ACT 5 | | ___________________ In Act 5 start using a Granite Flask, this helps a lot for smoothing out the spike in physical damage. After killing Kitava in Act 5 get your resistances up (especially Fire and Cold) before venturing out to Act 6. From there the build is pretty much done from a gem/skill progression standpoint until gear enables us to change/add other skills!

Gear

Fire Damage Sceptre
Suppression Shield
Eye of Malice
Lightning Coil
Gem Level Amulet
Polaric Devastation
Res Ring
Gem Level Gloves
Res Belt
Legacy of Fury
Foul Gaze
Corrupted Blood Jewel
Damage Life Res Jewel
Damage Life Res Jewel
Immutable Force

Skills

Body Armour

  • Fire Trap of BlastingFire Trap of Blasting21WMain
  • Burning DamageBurning Damage20W
  • Trap and Mine DamageTrap and Mine Damage20W
  • Swift AfflictionSwift Affliction20W
  • Deadly AilmentsDeadly Ailments20W
  • HypothermiaHypothermia20W

Gloves

  • FrostblinkFrostblink21W
  • Ignite ProliferationIgnite Proliferation20W
  • CombustionCombustion20W
  • Cold to FireCold to Fire20W

Boots

  • Summon SkitterbotsSummon Skitterbots20W
  • Flesh and StoneFlesh and Stone20W
  • Enduring CryEnduring Cry20W
  • VitalityVitality9W

Helmet

  • Elemental WeaknessElemental Weakness20W
  • Flame SurgeFlame Surge20W
  • Arcanist BrandArcanist Brand20W
  • FlammabilityFlammability20W

Weapon 1

  • SteelskinSteelskin16W
  • Cast when Damage TakenCast when Damage Taken11W
  • MalevolenceMalevolence20W

Weapon 2

  • Shield ChargeShield Charge20/20W
  • Faster AttacksFaster Attacks20/20W
  • Tempest ShieldTempest Shield20W
  • Primal Aegis20W

Passive Tree

Passive tree 3.25
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Elementalist
Elementalist

Character Stats

Defence

Effective Hit Pool
43.89K
Life
4.45K
Energy Shield
345
Mana
4
Phys Max Hit Taken
12.7K
Armour
1.58K
Evasion
5.12K
Ward
0

Resistances

Fire Resistance
75%
Cold Resistance
75%
Lightning Resistance
75%
Chaos Resistance
75%

Offence

Total DPS
4.14M
Crit Chance
7%
Crit Multiplier
100%

Attributes & Utility

Strength
155
Intelligence
172
Dexterity
170
Movement Speed
24%