My Trickster RF League Starter Plan
4 years ago1.03K
by CaptainLance94 years ago1.03KSubscribe
Fetching prices...
0.01
DPS
3.54K
Life
262
Energy Shield
Overview
My Trickster RF League Starter Plan is a Path of Exile Trickster build by CaptainLance9, made for the Scourge league (3.16). In Path of Building it reaches 0.01 DPS with 3.54K life, 262 energy shield. Suited for: Expedition, Mapping.
Build Video
CaptainLance9's Notes
General Trickster RF Gameplan:
-> start as life based trickster using dot skills like flamewall/scorching ray
-> switching into RF on probably the first lab(second lab will be safest for those new to RF as you get a bunch of additional sustain on second lab as well)
-> Acquire Early League start gear pieces as soon as affordable/wearable
-> refine life based gear to as good as can be for around 50-150c
-> Save currency for ES switch, self corrupt some shadowstitches
-> Prep ES gear for each slot things like Shadowstitch/presence of chayula//general ES gear ect.
-> Switch into ES RF trickster and see how far it can go
RF Leaguestart gear pieces to look for early:
Helmet: Skullhead / Rare with life and resistances
Weapon: Rare Sceptre/wand with +fire level/fire dot multi/%fire damage/
Shield: Springleaf/Oak/Rise of the phoenix/Saffels Frame
Amulet: Shaper's Seed/Rare with life + resistances +dot multi(if not too expensive)
Rings: Pyre(damage) / Kikazaru(sustain) / Rare with life + resistances
Belt: leather belt with resistances + life
Gloves: rare with life + resistances
Boots: Rare with life + resistances + move speed
Body Armour: Ambu's Charge / Belly of the beast / carcass jack / 6L craftable rare chest(i most likely will snag a belly/ambus 5L and farm for a rare 6L to craft on)
Gem Link Setups:
Damage: Righteous Fire -> Burning damage -> Elemental Focus -> Lifetap -> Swift Affliction ->(efficacy/awakened aoe/inc aoe/conc)
Damage Utility: *Scorching ray->Infused Channeling->Lifetap->Burning damage
*Armageddon Brand ->Combustion -> Hextouch ->Flammability
Mobility: *Shield Charge -> Faster Attacks -> Lifetap->fortify?(if its even good, idk)
*Flame Dash
Auras: Malevolence / Purity of Elements / Defiance Banner / Purity of Fire / Vitality (prioritize defensive/sustain auras early on until you get gear to fix sustain at which point you can swap something like malevolence into auras
Other Utility Skills to Look into potentially: Molten Shell/Enduring Cry/Steel Skin/Frost Shield
Misc info:
Pantheon: Arakaali + Tukohama
Bandits: kill all for +2 passives
Character Profile for manual checking character https://www.pathofexile.com/account/view-profile/CaptainLance9/characters
MANDATORY for POB: https://pathofbuilding.community/ PoB: https://pastebin.com/PrBWmyeX
https://www.twitch.tv/captainlance9 Streaming Sometimes, good place to ask me questions about builds or PoE concepts or leave a comment and I'll try and respond.
#Scourge #LeagueStarter #PoE
Loadouts
Passive Tree

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Character Stats
Defence
- Life
- 3.54K
- Energy Shield
- 262
- Mana
- 969
- Armour
- 0
- Evasion
- 21
- Block | Spell Block
- 0% | 0%
- Ward
- 0
Resistances
- Fire Resistance
- -43%
- Cold Resistance
- -28%
- Lightning Resistance
- -28%
- Chaos Resistance
- -22%
Offence
- Total DPS
- 0.01
- Crit Chance
- 0%
- Crit Multiplier
- 150%
Attributes & Utility
- Strength
- 84
- Intelligence
- 313
- Dexterity
- 63
- Movement Speed
- 0%