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PoE 3.16·Scourge·Trickster

My Trickster RF League Starter Plan

by CaptainLance94 years ago1.03KSubscribe

DPS
0.01
Life
3.54K
Level
91

Overview

My Trickster RF League Starter Plan is a Path of Exile Trickster build by CaptainLance9, made for the Scourge league (3.16). In Path of Building it reaches 0.01 DPS with 3.54K life, 262 energy shield. Suited for: Expedition, Mapping.

Build Video

CaptainLance9's Notes

General Trickster RF Gameplan: -> start as life based trickster using dot skills like flamewall/scorching ray -> switching into RF on probably the first lab(second lab will be safest for those new to RF as you get a bunch of additional sustain on second lab as well) -> Acquire Early League start gear pieces as soon as affordable/wearable -> refine life based gear to as good as can be for around 50-150c -> Save currency for ES switch, self corrupt some shadowstitches -> Prep ES gear for each slot things like Shadowstitch/presence of chayula//general ES gear ect. -> Switch into ES RF trickster and see how far it can go RF Leaguestart gear pieces to look for early: Helmet: Skullhead / Rare with life and resistances Weapon: Rare Sceptre/wand with +fire level/fire dot multi/%fire damage/ Shield: Springleaf/Oak/Rise of the phoenix/Saffels Frame Amulet: Shaper's Seed/Rare with life + resistances +dot multi(if not too expensive) Rings: Pyre(damage) / Kikazaru(sustain) / Rare with life + resistances Belt: leather belt with resistances + life Gloves: rare with life + resistances Boots: Rare with life + resistances + move speed Body Armour: Ambu's Charge / Belly of the beast / carcass jack / 6L craftable rare chest(i most likely will snag a belly/ambus 5L and farm for a rare 6L to craft on) Gem Link Setups: Damage: Righteous Fire -> Burning damage -> Elemental Focus -> Lifetap -> Swift Affliction ->(efficacy/awakened aoe/inc aoe/conc) Damage Utility: *Scorching ray->Infused Channeling->Lifetap->Burning damage *Armageddon Brand ->Combustion -> Hextouch ->Flammability Mobility: *Shield Charge -> Faster Attacks -> Lifetap->fortify?(if its even good, idk) *Flame Dash Auras: Malevolence / Purity of Elements / Defiance Banner / Purity of Fire / Vitality (prioritize defensive/sustain auras early on until you get gear to fix sustain at which point you can swap something like malevolence into auras Other Utility Skills to Look into potentially: Molten Shell/Enduring Cry/Steel Skin/Frost Shield Misc info: Pantheon: Arakaali + Tukohama Bandits: kill all for +2 passives

Loadouts

Passive Tree

Passive tree 3.18
scroll to zoom
Trickster
Trickster
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Arakaali, Soul of Tukohama

Character Stats

Level
91

Damage

Full DPS
0
Combined DPS
0.01
Hit DPS
0.01
With Poison DPS
0.01
With Ignite DPS
0.01
With Bleed DPS
0.01
Damage over Time
0
Average Hit
0.01
Average Damage
0.01

Attack & Crit

Attack/Cast Rate
1.57/s
Hit Chance
46%
Crit Chance
0%
Crit Multiplier
150%
Mana Cost
0
Life Cost
0

Defence

Life
3.54K
Energy Shield
262
Mana
969
Ward
0
Armour
0
Evasion
21
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
-43%
Cold Resistance
-28%
Lightning Resistance
-28%
Chaos Resistance
-22%

Recovery

Life Regen
113.38/s
ES Regen
0/s
Mana Regen
27.1/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
84
Intelligence
313
Dexterity
63
Movement Speed
0%
Endurance Charges
3
Frenzy Charges
4
Power Charges
4
Devotion
0