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PoE 3.25·Kalguur·Slayer

Bleed Bow Slayer [Path of Exile 3.25 ready]

by DerHimmel2 years ago39Subscribe

DPS
36.1M
Effective HP
70.22K
Life
4.36K
Level
96
Min budget

Overview

Bleed Bow Slayer [Path of Exile 3.25 ready] is a Path of Exile Slayer build by DerHimmel, made for the Kalguur league (3.25). It is centered on Tornado Shot of Cloudburst and plays as a dexterity, attack, projectile, bow archetype. In Path of Building it reaches 36.1M DPS with 70.22K effective HP, 4.36K life. Key uniques include Haemophilia, Olesya's Delight, Ungil's Harmony, Ralakesh's Impatience.

Build Video

DerHimmel's Notes

!!!During Levelling, only transition to Perfect Agony once you get the following ALL AT ONCE (didn't do proper testing on this, it's just what I went through)!!! 1 - Ungil's Harmony (preferrably catalysted for crit) 2 - Fully specced Cornered Prey cluster (bleed cluster near Point Blank) 3 - Fully specced atleast one other crit cluster (Lethality / King of the Hill) 4 - Using high base crit bow. !!!LEAVE ONLY 1 RUPTURE ON SKILL IN POB TICKED, POB SOMEHOW CALCULATES EACH SKILL AS CAPABLE OF INFLICTING SEPARATE RUPTURE NOW WHICH IS INACCURATE!!! Pros & Cons: Pros + Excellent clearing speed (Corpse explosion) + Snipe playstyle (kiting & offscreening) + Great DPS + Very tanky Cons - Unique dependent - Channelling (standing still) can get you killed, hence tankiness is a necessity - Playstyle needs abit of getting used to - Slightly more difficult to scale than traditional bleed bow builds (non-linear experience before getting Perfect Agony) Offensive layers: 1. Snipe + Tornado Shot of Cloudburst + Pierce Traditionaly bleed bow is played with Puncture for single target. Problem with that is landing a fully charged Puncture can be difficult, which will nosedive your average bleed rolls to rock bottom if you miss even once. Tornado Shot of Cloudburst is easy to land, hence bleed roll is way more reliable. It also has good coverage, which is in a group of bosses / tankier mobs is much better QOL vs Puncture. 2. Frenzy Charge + Affliction Charge stacking (automated via manaforged) Made possible with Ralakesh's Boots + Olesya's Delight to gain benefit of both, HUGE DPS boost 3. Perfect Agony & Crit ailment build Perfect Agony changes so that your DOT multi for ailment is based on your attack crit multi. Applies Rupture & Aggravate which gives more damage. Rupture is a separate debuff that can be applied separately than the bleed from main skill, aggravate accelerate the bleed already applied (also can be applied separately) Defensive layers: 1. Armor + Spell Suppression + Stun Immunity + Elemental ailment immunity Armor conversion from Evasion via Iron Reflex keystone %Evasion from tree Flat evasion/armor from gear, Grace, Molten Shell, flasks. Spell Suppression from body armor, helmet & skill tree. Stun Immunity Unwavering Stance keystone Elemental ailment immunity from Purity of Elements 2. Life Regen + Life Overleech + High flasks uptime Life regen tree & Summon Holy Relic, life overleech from ascendancy tree (helped by tattoos), flasks uptime due to tree + crit build + Watcher's eye gain charge on crit under Precision 3. Endurance charge stacking Slayer's Masterful Form makes it so that max endurance charge is based on max frenzy, paired together with Ralakesh gives huge benefit of Endurance charge with 100% uptime. Mastery, Ascendancy, Bandits & Pantheon Important Mastery : 1. Bleed mastery (80% crit chance to bleeding enemies) 2. Mana mastery (reservation efficiency) 3. Perfect Agony Keystone (ailment scaling via crit) 4. Iron Reflex Keystone (evasion to armor conversion) 5. Unwavering Stance Keystone (Stun immunity) Ascendancy : 1. Brutal Fervour (Leech + Overleech) 2. Bane of Legends (Damage on uniques) 3. Masterful Form (Charge stacking) !!!Usually Ralakesh + Olesya is available around this stage!!! 4. Headsman (Culling + speed) Bandits : Kill all (1 points) Pantheon : Soul of Arakaali (Reduced DOT + Chaos Res against DOT) / Lunaris if chaos res capped Soul of Ryslatha for life flask Gem setup: Main Skill (Snipe + Tornado Shot of Cloudburst): Snipe + Tornado Shot of Cloudburst + Vicious Projectiles + Deadly Ailments + Unbound Ailment + Brutality Main skill. Unbound Ailment mandatory to extend bleed duration, otherwise Rupture will reduce duration too much. Take note & get used to the playstyle. !!!Tap button abit longer for single stage shot for clear, hold button for when meeting tougher enemies.!!! Clear Skill (Split Arrow of Splitting) Split Arrow of Splitting + Rupture + Mirage Archer + Vicious Projectile Clear skill, shoot once in a while during mapping. Also useful to aggravate + rupture bleed inflicted from main skill. !!!Rupture support only useful once Perfect Agony is up & running!!! !!!During levelling, link clear skill with hextouch + Vulnerability before you get Vulnerability on Hit ring!!! Manaforged Arrow Utility Manaforged Arrow + Frenzy + Rain of Arrows + Maim + Rupture Frenzy to gain Affliction charge (or frenzy if don't have Ralakesh + Olesya yet), Rain of Arrows to inflict maim, rupture & aggravate. Dash Dash + Second Wind Standard Dash setup CWDT CWDT + Molten Shell Standard Guard skill Aura Precision + Pride + Purity of Elements Aura skills. Unlinked so slot wherever. Manage your mana pool by playing around with Precision level when you don't have enough mana. Flexible Utility Summon Holy Relic + Meat Shield Provides good life regen at low investment. !!!This slot is actually flexible for your to play around with, e.g. more link on CWDT, etc. I just like Holy Relic's regeneration!!! My Gear + Explanation: Bow: High Phys Bow (w. high crit chance & high crit multi) Progressively upgrade into endgame version. Attack speed is nice to have but not mandatory (if base APS is >1.2 atleast) Best base = Assassin Bow / Harbinger's Bow Quiver: Drillneck > Rare DPS Quiver Life + as many DPS rolls as you can fit into. Drillneck during levelling is great for +1 pierce. !!!Important - One of the gear slot to get pierce (penetrating quiver base), the other is on the helmet!!! Helmet: Rares > Double-influenced Rares Life + Res + Spell suppress !!!Important - One of the gear slot to get pierce (syndicate prefix craft), the other is on the quiver!!! Best Implicit: Mana reservation efficiency of skills Body Armour: 5L eva rare > 6L eva Rare > 6L eva Rare (Double Influenced) Life + Resistance + Spell Suppression Best implicts: Pride aura effect & Crit multi for Attacks Gloves: Rares > Haemophilia > Haemophilia (corrupted) Gladiator explody in a single gear slot. Explosion helps clear by a huge margin. Best Corruption : +1 Frenzy Boots: Rares > Ralakesh's Impatience Ralakesh boots BIS for interaction with Maven's belt Olesya's Delight for charge stacking shanenigans. Belt: Rares > Olesya's Delight > Olesya's Delight (corrupted) Olesya Delight for huge DPS upgrade (only to be paired after getting Ralakesh's boots) Best Corruption : +Crit multi Rings: Praxis (for mana) / Kikazaru / Shavvronnes (regen+mana) + Rare > Rare + Vuln on Hit ring (w. -mana cost of skills + phys leeched as mana) What you need to roll on Rings (combination of stats, arrange for on both): - Strength - Phys leeched as Mana - Mana regen rate (not sure if really necessary, but nice to have) - Vulnerability on hit - Life - Res - Elreon's reduced mana cost of skills (to manage mana & trigger manaforged as frequently as possible) Amulet: Rares > Ungil's Harmony Ungil's Harmony BIS, get this before transitioning to Perfect Agony. !!!Get high crit roll and use catalyst for even higher crit chance.!!! Best anointment: Disciple of the Unyielding Jewels: - Light of Meaning (Phys roll) at Duelist tree - Watchers Eye with Flask charge on Crit w. Precision + Pride inc. physical damage - Jewel with %life , damage & reduced curse effect - Unnatural Instinct near Elemental Equilibrium for damage + life leech - Intuitive Leap at Ranger tree Tattoos: !!!Good to haves, not mandatory!!! Chance to blind on hit (to get 100% hit rate on pinnacle bosses) Attack damage leeched as life (helps with capping overleech) Life regen Reduced curse effect Flasks: 1.Bleed life flask 2.Jade Flask (Flexible suffixes - curse effect, %regen, %evasion / %armor, movement speed) 3.Silver Flask 4.Sulphur Flask 5.Basalt Flask

Gear

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Miracle Volley
Ghoul Shelter
Rift Wrap
Ungil's Harmony
Bramble Coil
Vengeance Grip
Haemophilia
Olesya's Delight
Ralakesh's Impatience
Rift Dart
Ghoul Desire
Intuitive Leap
The Light of Meaning
Unnatural Instinct
Watcher's Eye

Skills

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Body Armour

  • Tornado Shot of CloudburstTornado Shot of Cloudburst21/20WMain
  • SnipeSnipe21/20W
  • Awakened Unbound AilmentsAwakened Unbound Ailments5/20W
  • Awakened BrutalityAwakened Brutality5/20W
  • Awakened Vicious ProjectilesAwakened Vicious Projectiles5/20W
  • Awakened Deadly AilmentsAwakened Deadly Ailments5/20W

Weapon 1

  • Rain of ArrowsRain of Arrows1/20W
  • FrenzyFrenzy1W
  • Manaforged ArrowsManaforged Arrows20/20W
  • MaimMaim20/20W
  • RuptureRupture21/20W

Helmet

  • Split Arrow of SplittingSplit Arrow of Splitting20/20W
  • Mirage ArcherMirage Archer20/20W
  • Vicious ProjectilesVicious Projectiles20W
  • RuptureRupture20/20W

Boots

  • Summon Holy RelicSummon Holy Relic21/20W
  • Purity of ElementsPurity of Elements20/23W
  • PridePride21W
  • Meat ShieldMeat Shield20/20W

Gloves

  • Molten ShellMolten Shell8/20W
  • DashDash20/20W
  • Second WindSecond Wind20/20W
  • Cast when Damage TakenCast when Damage Taken2W

Weapon 1

  • PrecisionPrecision20W

Ring 2

  • VulnerabilityVulnerability1W

Passive Tree

Passive tree 3.25
scroll to zoom
Slayer
Slayer
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Ryslatha

Character Stats

Level
96

Damage

Full DPS
0
Combined DPS
36.1M
Hit DPS
46.46K
With Poison DPS
46.46K
With Ignite DPS
46.46K
With Bleed DPS
28.88M
Damage over Time
28.84M
Bleed DPS
28.84M
Culling DPS
7.22M
Reservation DPS
0
Average Damage
65.06K
Burst Damage
65.06K

Attack & Crit

Attack/Cast Rate
0.71/s
Hit Chance
100%
Accuracy
3.07K
Crit Chance
100%
Crit Multiplier
100%
Mana Cost
1
Life Cost
0

Defence

Effective Hit Pool
70.22K
Life
4.36K
Energy Shield
22
Mana
143
Ward
0
Armour
30.66K
Evasion
0
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+33%)
Cold Resistance
76% (+20%)
Lightning Resistance
75% (+30%)
Chaos Resistance
75% (+5%)

Max Hit Taken

Physical
25.29K
Fire
62.79K
Cold
65.11K
Lightning
62.79K
Chaos
44.87K

Recovery

Life Regen
739.2/s
ES Regen
0/s
ES Recharge
22/s
Mana Regen
27.5/s
Life Leech
871/s
ES Leech
0/s
Mana Leech
70.7/s

Attributes & Utility

Strength
160
Intelligence
115
Dexterity
267
Movement Speed
62%
Endurance Charges
9
Frenzy Charges
9
Power Charges
4
Devotion
0