- DPS
- 10.68M
- Effective HP
- 107.4K
- Energy Shield
- 7.59K
- Level
- 96
- Min budget
Overview
Winter orb league start 4.1 hour campaign 3.26 version. POE Path of exile 1 is a Path of Exile Occultist build by tigerw222, made for the Kalguur league (3.25). It is centered on Winter Orb and plays as a cold, intelligence, spell, channelling archetype. In Path of Building it reaches 10.68M DPS with 107.4K effective HP, 1 life, 7.59K energy shield. Suited for: Mapping. Key uniques include Tulfall, Dying Sun, Graven's Secret, Badge of the Brotherhood, Bottled Faith.
Build Video
tigerw222's Notes
This is an updated version of my last winter orb leaguestart guide.
- Faster campaign,
- less socket pressure,
- easier leveling,
- pretty much a 1 button leveling setup (3 for bosses, totem and curse)
- 4hour 13min campaign. (merc lab all skill points)
- sub 10 hour 2stone eater/exarch.
- 2-3 div T16 mapping/shaper/elder/Uber elder i doable/maven isnt budget.
- Got buffed in 3.26 (new support gem, winter orb got buffed)
- Endgame nerfed, cant use inner conviction, ralakesh only gives you one of the powercharge, endurance charge, frenzy charge. (im gonna try the power charge version, get frenzy charge generation, skip endurance charges)
This is not a meta leaguestarter, the video is intended to show how you can leaguestart Winter orb if this is a skill you like and you dont want to play the meta.
POB: https://pobb.in/g-KFe-qiARhJ check out all the versions/trees/gear/skills to see the upgrades you need to go through.
Gear
Tap an item to open trade.





























































Skills
Tap a skill to open trade.
Passive Tree
















- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 96
Damage
- Full DPS
- 10.68M
- Combined DPS
- 1.52M
- Hit DPS
- 1.52M
- With Poison DPS
- 1.52M
- With Ignite DPS
- 1.52M
- With Bleed DPS
- 1.52M
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 252.5K
- Burst Damage
- 252.5K
Attack & Crit
- Attack/Cast Rate
- 8.84/s
- Hit Rate
- 6.03/s
- Hit Chance
- 100%
- Crit Chance
- 96%
- Crit Multiplier
- 517%
- AoE Radius
- 2.8 m
- Mana Cost
- 5
- Life Cost
- 0
Defence
- Effective Hit Pool
- 107.4K
- Life
- 1
- Energy Shield
- 7.59K
- Mana
- 389
- Ward
- 0
- Armour
- 85
- Evasion
- 22
- Phys Damage Reduction
- 17%
Mitigation & Avoidance
- Block
- 23%
- Spell Block
- 29%
- Spell Suppression
- 10%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 80% (+38%)
- Cold Resistance
- 75% (+8%)
- Lightning Resistance
- 76% (+23%)
- Chaos Resistance
- -43%
Max Hit Taken
- Physical
- 56.94K
- Fire
- 87.28K
- Cold
- 71.7K
- Lightning
- 74.35K
- Chaos
- ∞
Recovery
- Life Regen
- 0/s
- ES Regen
- -730/s
- ES Recharge
- 7.59K/s
- Mana Regen
- 102.2/s
- Life Leech
- 0/s
- ES Leech
- 1.68K/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 125
- Intelligence
- 337
- Dexterity
- 120
- Movement Speed
- 73%
- Endurance Charges
- 4
- Frenzy Charges
- 10
- Power Charges
- 10
- Devotion
- 100