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[3.24 PoE] Lighting Arrow Build Guide | Nerfs dodged

PoE 3.24 · NecropolisDeadeyeLightning ArrowEssence

2 years ago49

by CyclonDefinitivSubscribe

826.63K

DPS

16.92K

Effective HP

3.45K

Life

Overview

[3.24 PoE] Lighting Arrow Build Guide | Nerfs dodged is a Path of Exile Deadeye build by CyclonDefinitiv, made for the Necropolis league (3.24). It is centered on Lightning Arrow and plays as a dexterity, attack, area, projectile archetype. In Path of Building it reaches 826.63K DPS with 16.92K effective HP, 3.45K life. Suited for: Essence. Key uniques include Hyrri's Truth, The Taming, Shadows and Dust, The Taming, Ahuana's Bite.

Build Video

CyclonDefinitiv's Notes

Important notes Take Watchtowers only when you use any Ballista Totem Currently additional Arrow is bugged with Fury Falve or intentionaly not working, do not get +1 Arrow for Endgame until this is addressed. The Evasion Mastery for Spell Supression is not needed if you are Suppression Capped with the Gear, after a upgrade always make a empty pob and import your account to check the following for being capped Resistances, Spell Suppression & Avoidance. USE ANGER OR HASTE, CAN'T USE BOTH We use Haste for easy maps, once the build is strong, if you struggle with Damage or keeping Trinity up use Anger ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ||| When to do the Swaps ||| || Crit Swap || To Crit Swap you just need enough Passive Points to allocate all the Crit Nodes and Spec out the Precise Technique It is also recommended to upgrade your Rares to their good State. Refer to my Crafting Video or Crafting Guides how to craft them yourself. || Omni Variant || Omniscience is by no means needed, a Yoke is very powerfull and you can just stick with that for most mapping content. When going Omni aim for 1000 Omniscience || Magic Find Variant || This is based on previous Leagues Magic Find Experience, it is recommended to farm a HH first or potentialy a MB if the League Mechanic isn't adding to much difficulty || Tornado Shot of Cloudburst Variant || Personal Project, but overall not well received, feel free to try out but fully viable to stick to LA. Without Nimis use Returning Projectile on Shrapnnel Ballista and TSoC, when using Nimis replace them with Awakened Arrow Nova on Shrapnnel and Crit Damage on TSoC Use Trinity when using Tri Ele Bow and replace with Awakened Added Damage with Attacks when swapping to Synth Dex Bow Awakenend Fork will greatly help with clear but is by no means needed, it should be a lower priority upgrade compared to Mageblood or Progenesis if its Expensive To swap to Tornado Shot of Cloudburst you need Fury Valve, the 20/20 Tornado Shot of Cloudburst & the Totem Setup with a 20 Quality Shrapnell Ballista and a 20/20 faster Projectiles Keep in mind to swap Ascendency and drop Pierce from Tree ||| Leveling Section ||| Look for Essence of Anger, Wrath, Hatred, Woe, Greed Look for Bow Upgrades every few Level and use Essence to upgrade Bow to Rare Use Essence of Woe on Quivers for % Bow Damage During Campaign, if you find a Vaal Side Area, run it and look for Vaal Ice Shot or Vaal Lightning Arrow Optional Vaal Rain of Arrows, not feeling as good, but still high DPS and use that Skill for rest of Campaign, once in Maps look for Vaal Lightning Arrow specificly To have higher odds, look for 2 GGG one Hand Weapons and buy 6x Lightning Arrow in Act 6 to Vaal when you find Vaal Orbs. || Act 1 || 3 Wisdomws & 3-5 Transmutes Look for G-G-G, G-G-R and Runner Boots first few Town Visits You need generaly a few Red Sockets and MANY Green Sockets. If you aren't looking for perfect campaign time, use a Body Armour early to help with Socket Pressure. Look for any Link GGR One Hand Weapons to have in Offhand to place Leveling Gems You need a Lapis Amulet in Act 1 or 2, check when you grab Lightning Arrow and when you grab 2. Quicksilver Flask Vendor Regex: g-g-r|g-[gr]-g|r-g-g|nne|rint|s:.+bow | First Town | Get Galvanic Arrow Use Galvanic Arrow + Momentum | Tidal Island | Get Mirage Archer, Shrapnell Ballista, Dash Buy Warbanner, Sniper's Mark [ Pierce Optional latest when reaching Merveil's Cavern] Use Galvanic Arrow + Mirage Archer + Momentum Burning Arrow, Dash, Sniper's Mark, Warbanner on any Sockets | Lower Prison | Get Added Cold Damage Use Galvanic Arrow + Mirage Archer + Momentum Shrapnell Ballista + Added Cold Damage | Brutus Kill | Get Blink Arrow Buy Frost Blink Use Blink Arrow + Frost Blink Drop Dash | Merveil's Cavern | Get Lightning Arrow Buy Ballista Totem , Lightning Arrow, Lesser Multiple Projectile Use Lightning Arrow + Mirage Archer + Lesser Multiple Projectile | Gemswap LMP for Momentum on Bosses Lightning Arrow + Ballista Totem + Added Cold Damage Drop Galvanic Arrow, Burning Arrow || Act 2|| 2 Alteration | Baleful Gem | Get Herald of Ice Buy Herald of Thunder, Lapis Amulet Use both Heralds Optional [ Recommended if you got Spare Sockets ] Buy Blood Rage & Ensnaring Arrow Priotise Blood Rage Drop these Gems when you don't have Spare Sockets and keep in Inv till you got Space again | Weaver Kill | Get Elemental Damage with Attacks Level Elemental Damage with Attacks in Offhand || Act 3 || Look for GGGG and/or GGGR 4 Links Use Lightning Arrow + Mirage Archer + Lesser Multiple Projectile + Elemental Damage with Attacks | Gemswap LMP for Momentum on Bosses and Lightning Arrow + Added Cold Damage + Faster Attacks + Ballista Totem On a GGGG 4 Link replace Elemental Damage with Attacks with Faster Attacks on Lightning Arrow | After Crematorium | Get Grace Level Grace in Offhand | Gravicus Kill | Get Artillery Ballista Use Artillery Ballista + Added Cold Damage + Faster Attacks + Elemental Damage with Attacks Drop 2. Rain of Arrows || Act 4 || When you get +2 Projectile on Tree replace LMP with Returning Projectile | End of Act 4| [ Can be postponed till Act 6 too] 1 Alchemy, 1 Transmute, 2 Alteration Get Mark on Hit In Act 1 Buy Manaforged Arrow In Act 2 Buy Frenzy, Culling Strike Use Sniper's Mark + Mark on Hit and Manaforged Arrow + Frenzy + Culling Strike || Act 6+ || 1 Chance Buy Focused Ballista Replace Added Cold Damage with Focused Ballista For 5l add Inspiration or Added Cold Damage to Lightning Arrow and Artillery Ballista Priotise Lightning Arrow for first 5L For Auras use Grace + Herald of Ice + War Banner Use Anger if you have Spare Sockets on Bosses Drop other Herald

Gear

850 EDPS Bow
Life, Res & Int Helmet
Life, Evasion & Stat Body
Hyrri's Truth
The Taming
The Taming
Shadows and Dust
Life, Str & Res Stygian
MS,Spell Suppression, Res & Life Boots
Ahuana's Bite
Corrupted Blood Jewel | Life Optional
Life, Crit Multi & ApS Jewel
Life, Crit Multi & ApS Jewel

Skills

  • Lightning ArrowLightning Arrow20WMain
  • Returning ProjectilesReturning Projectiles20W
  • TrinityTrinity20W
  • Mirage ArcherMirage Archer20W
  • Elemental Damage with AttacksElemental Damage with Attacks20W
  • InspirationInspiration20W
  • Artillery BallistaArtillery Ballista20W
  • Added Cold DamageAdded Cold Damage20W
  • Focused BallistaFocused Ballista20W
  • InspirationInspiration20W
  • Elemental Damage with AttacksElemental Damage with Attacks20W
  • Increased Critical DamageIncreased Critical Damage20W
  • Sniper's MarkSniper's Mark20W
  • Assassin's MarkAssassin's Mark20W
  • Mark On HitMark On Hit5W
  • LifetapLifetap20W
  • FrenzyFrenzy10W
  • Manaforged ArrowsManaforged Arrows12W
  • Power Charge On CriticalPower Charge On Critical20W
  • SteelskinSteelskin10W
  • Cast when Damage TakenCast when Damage Taken1W
  • AngerAnger8W
  • GraceGrace20W
  • Blink ArrowBlink Arrow11W
  • FrostblinkFrostblink12W

Amulet

  • PrecisionPrecision30W

Passive Tree

Passive tree 3.24
scroll to zoom
Deadeye
Deadeye
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Abberath

Character Stats

Level
90

Damage

Full DPS
0
Combined DPS
826.63K
Hit DPS
580.37K
With Poison DPS
580.37K
With Ignite DPS
584.48K
With Bleed DPS
580.37K
Damage over Time
4.11K
Ignite DPS
4.11K
Mirage DPS
159.49K
Culling DPS
82.66K
Reservation DPS
0
Average Damage
156.98K
Burst Damage
156.98K

Attack & Crit

Attack/Cast Rate
3.7/s
Hit Chance
100%
Accuracy
4.77K
Crit Chance
85%
Crit Multiplier
407%
AoE Radius
1.8 m
Totem Limit
1
Mana Cost
21
Life Cost
14

Defence

Effective Hit Pool
16.92K
Life
3.45K
Energy Shield
39
Mana
40
Ward
0
Armour
0
Evasion
24.63K
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
75%
Evade (Projectile)
75%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+25%)
Cold Resistance
75% (+30%)
Lightning Resistance
75% (+5%)
Chaos Resistance
-24%

Max Hit Taken

Physical
5.38K
Fire
19.22K
Cold
19.22K
Lightning
19.22K
Chaos
4.3K

Recovery

Life Regen
0/s
ES Regen
0/s
ES Recharge
39/s
Mana Regen
13.9/s
Life Leech
858.93/s
ES Leech
0/s
Mana Leech
196.26/s

Attributes & Utility

Strength
131
Intelligence
99
Dexterity
372
Movement Speed
115%
Endurance Charges
3
Frenzy Charges
4
Power Charges
3
Devotion
0