- DPS
- 22.45K
- Effective HP
- 10.35K
- Life
- 3.24K
- Level
- 90
- Min budget
Overview
Alternate Defense Charged Dash Raider is a Path of Exile Raider build by Itaqua, made for the Sentinel league (3.18). It is centered on Charged Dash and plays as a dexterity, movement, area, channelling archetype. In Path of Building it reaches 22.45K DPS with 10.35K effective HP, 3.24K life, 125 energy shield.
Itaqua's Notes
Hello all,
I've been tinkering with a (rough) charged dash raider with somewhat alternative defenses (for softcore). I'd like some additional inputs :) ! Mostly on the defense side of thing, but damage scaling is also welcome !
The pobbin link : https://pobb.in/Yfnol6P9M3ZW
The idea is to try and avoid using grace/determination/defiance banner (because I've already done that, I like changing stuff!) . Instead I plan on using buffed flesh and stone (blind+reduced damage), reduced accuracy rating from dread banner, buffed arctic armor and enfeeble. Going raider for easy spell suppress cap. I hope this will be enough, and if not, well it will be reroll time ^^
I feel the tree is lacking life, but cannot fit more into it, and maybe also lacking crit (even with the almost free crit from suppression and blind)
I'm still looking into the weapon type, might be claws (nightblade?) or swords (2H?)
I want to try to fit Eldritch Battery for 2 reasons : mana will be mostly reserved, and if I manage to get enough ES, include Wrath+Divine Blessing
Any advice/suggestion/critics are welcome :)
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 90
Damage
- Full DPS
- 0
- Combined DPS
- 22.45K
- Hit DPS
- 22.45K
- With Poison DPS
- 22.45K
- With Ignite DPS
- 22.45K
- With Bleed DPS
- 22.45K
- With Impale DPS
- 22.45K
- Damage over Time
- 0
- Impale DPS
- 0.14
- Culling DPS
- 0
- Average Damage
- 10.49K
Attack & Crit
- Attack/Cast Rate
- 4.28/s
- Hit Rate
- 2.14/s
- Hit Chance
- 84%
- Crit Chance
- 27%
- Crit Multiplier
- 289%
- Mana Cost
- 10
- Life Cost
- 0
Defence
- Effective Hit Pool
- 10.35K
- Life
- 3.24K
- Energy Shield
- 125
- Mana
- 11
- Ward
- 0
- Armour
- 0
- Evasion
- 200
- Phys Damage Reduction
- 0%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 64%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- -52%
- Cold Resistance
- -52%
- Lightning Resistance
- -52%
- Chaos Resistance
- -60%
Max Hit Taken
- Physical
- 3.6K
- Fire
- 2.29K
- Cold
- 2.29K
- Lightning
- 2.49K
- Chaos
- 2.25K
Recovery
- Life Regen
- 208.66/s
- ES Regen
- 2.5/s
- ES Recharge
- 125/s
- Mana Regen
- 13.6/s
- Life Leech
- 0/s
- ES Leech
- 12.5/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 24
- Intelligence
- 144
- Dexterity
- 212
- Movement Speed
- 46%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0