PoE 3.27·Keepers of the Flame·Slayer
How I farmed my first 30 Divines - Day 2 Update POE 3.28
by Fuzzy Duckzy Gaming6 months ago100Subscribe
- DPS
- 7.31M
- Effective HP
- 42.55K
- Life
- 4.51K
- Level
- 94
- Min budget
Overview
How I farmed my first 30 Divines - Day 2 Update POE 3.28 is a Path of Exile Slayer build by Fuzzy Duckzy Gaming, made for the Keepers of the Flame league (3.27). It is centered on Frost Blades and plays as a dexterity, attack, projectile, melee archetype. In Path of Building it reaches 7.31M DPS with 42.55K effective HP, 4.51K life. Suited for: Mapping, Essence. Key uniques include The Arkhon's Tools, Heatshiver, Circle of Fear, Redblade Banner, The Taming.
Build Video
Fuzzy Duckzy Gaming's Notes
Amendments - 28/10/2025
Added flame golem into campaign as they actually survive just fine and are a nice damage boost
Act 1 (See skill tab for Gem Links)
Look for a two handed sword or axe. Until then dual wield the 2 swords you will get from twilight strand
Regex: Paste the below text into the vendor window in Act 1 to highlight movement speed boots and G-R-R or G-G-R Linked items
g-[gr]-r|r-[gr]-g|g-r-g|r-g-r|nne
Decoy Totem is your friend. Use it on bosses throughout the campaign to take away aggro. I use this even in early maps if I get a dangerous map boss.
Upgrades in Act 1. VERY IMPORTANT the rings and rustic sash give a big damage boost. At level 8 look to get a Longsword and craft with the essence you get from Dweller or gamble a two handed sword with the town vendor
2 x Iron Rings
Rustic Sash
Movement Speed Boots
3 Link - G-R-R or G-G-R
If G-R-R links are: Frost Blades - Ancestral Call - Added Fire (Unsocket Ancestral Call at Brutus & Merveil and run Ruthless)
If G-G-R links are: Frost Blades - Ancestral Call - Faster Attacks (Swap Ancestral Call for Added Fire for Bosses)
Look for or buy from Vendor at level 8+: Jade Chopper/Long Sword/Bastard Sword
Use Essence you get from killing dweller on the weapon or if you have found a blacksmiths whetstone sell the following to a vendor:
Magic/Rare Rustic Sash + 1 Blacksmiths Whetstone + Two handed weapon
Blacksmiths whetstones have a big effect early on as using just 1 will give early weapons 20% more physical damage
Need Cold Resistance for Merveil. If you have not found a sapphire ring trade Iron ring + Blue Skill Gem (Buy From Nessa) and this will give you a sapphire ring
If you are on a 2 link and bad weapon at brutus use Double Strike + Chance to Bleed which are the gems you start with at level 1
Prison take Leap Slam as your reward and buy Faster Attacks from Nessa. This will be your movement skill from now on. Link Momentum support when you have the sockets
Pick up all Rare items and sell unidentified to a vendor if they cannot benefit you (wands, swords, energy shield gear, etc...) This will give you transmutation shards and we use a lot in the first 4 acts.
You should be able to stop picking stuff up by end of Act 2
After this we are mainly after alterations to craft % phys on new weapons. These will drop and vendors provide shards for identified gear
Act 2 (See skill tab for Gem Links)
Look out for Pole Axe or Double Axe as a weapon upgrade
When you kill feliditis in Chamber of Sins take Herald of Ash as you reward and buy Blood Rage. Equip both these gems when you hit level 16
When you pick up the mastery for +1 strike drop Ancestral Call and add in Ruthless (act 1 vendor). You get this gem as a reward from killing Weaver
The fire mastery we take will proc thanks to Herald of Ash and Added Fire + the chance to ignite that we take in the same wheel. Go back to Act 1 and buy precision as your accuracy will start dropping below 100% chance to hit before we take the accuracy nodes
The accuracy mastery will ensure that when we got precise technique in act 3 that we have no accuracy worries
Take precise technique keystone before the life nodes underneath
Bandits: Help Alira
* You may need to pick up a Heavy belt to help with Strength for both the Axe and Herald of Fire and you may need a Lapis amulet to hit intelligence requirements (If not you can wait as you can take one as a reward from Dialla in Act 3)
Act 3 (See skill tab for Gem Links)
Start looking for a 4 link at level 25+. G-R-R-R. Spend your gold on Armour/Evasion Body Armours as 4 Links are pretty common
Buy Hatred from Nessa after defeating Piety for the first time. Drop both Heralds and equip this. Make sure you still run Added Fire as this procs the ignite mastery
Buy Punishment and use this on bosses when they reach 50% life
Weapons from here on in will be rares that you find on the ground with flat added phsyical or % added physical. Where you do not have % added physical craft this using your bench
First Lab take Bane of Legends
Axes from here will start using more strength so feel free to take Beef for +30 Strength until we take more strength nodes on the tree
Act 4 (See skill tab for Gem Links)
At level 38 take Multistrike as a reward from Dialla in town and swap with Ruthless
Act 6 onwards (See skill tab for Gem Links)
Keep an eye on your accuracy and start using a low level preciison when you need more accuracy. You should be able to level one up to a high level since we only use 1 x 50% aura
In Act 6 we remove the fire damage nodes and swap added fire for fortify. It is less damage but much better survivability
Buy Flame Dash and replace Dash
Buy Elemental Weakness and use on bosses and replace punishment
Start looking for a 5 Link (Back Market from act 7 onwards is a good source or wait until maps when you will have more gold)
Keep upgrading weapon as and when you can
Buy inspiration, Assassins mark, Skitterbots, crit damage & ice bite from Nessa and level in off hand. Do not worry if you cannot level all the way we can finish the levelling later on
In Act 7 when you get the flask reward take a jade flask then go back to Act 5 and take a granite flask as a reward from innocence quest
Maps to Dagger Respec
Look for upgrades as it should not be hard to better your campaign gear. Syndicate is a great way to get a weapon upgrade as we only really need a two handed axe to drop with a prefix to unveil and it is very likely to be 120%+ physical damage.
You can then craft flat phys damage if it has another open prefix or attack speed as a suffix. Good movement speed boots are pretty common in syndicate too
I use a combination of black market and syndicate to gear up (Black Market for 5 Link and general armour/evasion gear). An axe with 400-450 Physical DPS should be plenty
You will enter maps at very low life but we do finally start taking some life nodes
**** IMPORTANT PLEASE READ ****
You need a red blade banner in our weapon swap. At the start of a new area swap and war cry. This will give you max endurance charges and your body armour implicit and increased charge duration mastery will ensure thesee are always kept up,
Due to this make sure you do not have any auras in your shield or claw as these will turn off I like to keep my movement skill, mark setup or steel skin set up in these items
Dagger Respec
You will be unlikely to have enough passive point respecs to do the entire tree so use Faustus when you run out. It costs around 2k gold per point at level 77. You should be at around mid to early tier yellow maps at this point
Reroll flasks at this point to get good suffix (See items in POB)
Check the gear in the POB for this point. If you can get similar gear this should be all you need to push your atlas. You will take deaths in hard maps but you will get so much xp per map that as long as you are not dying several times a map you will
still level up quickly
You need: Accuracy on a ring, Intelligence on a ring, life & resistances. If you are short on strength or intelligence path to a +30 node. We change a lot of gems around here so pay attention. Also remember to drop Precise technique.
Our auras change from hatred to skitter bots linked to bonechill, Flesh & Stone & Precision. You should now be able to start levelling your precision up to around level 17 but keep an eye on Mana
Things to improve on Mid End Game version:
- Get 100% suppression
- Improve Chaos Resistance
- Multimod claw with both elemental penetration & hits cannot be evaded
- Cap Block Chance
If you want more damage swap rare ring for Circle of Fear with Cold damage & Herald Buff Effect. This will mean the rest of you gear has to be really good as you will need to make up for the life, chaos resistance and Intelligence,
but it does add about 15% More DPS
**** IMPORTANT PLEASE READ ****
You need a red blade banner in our weapon swap. At the start of a new area swap and war cry. This will give you max endurance charges and your body armour implicit and increased charge duration mastery will ensure thesee are always kept up,
Due to this make sure you do not have any auras in your shield or claw as these will turn off I like to keep my movement skill, mark setup or steel skin set up in these items
https://pobb.in/l_29Wc0VLVtv Loot Filter: https://www.pathofexile.com/account/view-profile/Adders79-7602/item-filters (Follow 3.28 Mapping Day 1)
Loadouts
Gear
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Skills
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Gloves
Flame Dash10W
Herald of Ice20/20W
Passive Tree

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- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of the Brine King, Soul of Abberath
- Runegraft
- Runegraft of GemcraftRunegraft of Gemcraft+1 to Level of all non-Exceptional Support GemsLimited to 1 Runegraft of Gemcraft
Character Stats
- Level
- 94
Damage
- Full DPS
- 0
- Combined DPS
- 7.31M
- Hit DPS
- 5.75M
- With Poison DPS
- 5.75M
- With Ignite DPS
- 5.85M
- With Bleed DPS
- 5.75M
- Damage over Time
- 94.49K
- Ignite DPS
- 94.49K
- Culling DPS
- 1.46M
- Reservation DPS
- 0
- Average Damage
- 1.08M
- Burst Damage
- 1.08M
Attack & Crit
- Attack/Cast Rate
- 5.35/s
- Hit Chance
- 100%
- Accuracy
- 1.13K
- Crit Chance
- 100%
- Crit Multiplier
- 385%
- Mana Cost
- 0
- Life Cost
- 109
Defence
- Effective Hit Pool
- 42.55K
- Life
- 4.51K
- Energy Shield
- 0
- Mana
- 85
- Ward
- 0
- Armour
- 0
- Evasion
- 25.57K
- Phys Damage Reduction
- 28%
Mitigation & Avoidance
- Block
- 68%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 77%
- Evade (Projectile)
- 77%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75%
- Cold Resistance
- 75% (+32%)
- Lightning Resistance
- 75% (+22%)
- Chaos Resistance
- -7%
Max Hit Taken
- Physical
- 9.73K
- Fire
- 34.77K
- Cold
- 31.29K
- Lightning
- 34.77K
- Chaos
- 6.55K
Recovery
- Life Regen
- 117.2/s
- Net Life Regen
- -46.31/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 21.2/s
- Life Leech
- 1.37K/s
- ES Leech
- 0/s
- Mana Leech
- 256.94/s
- Total Degen
- 163.51/s
Attributes & Utility
- Strength
- 242
- Intelligence
- 154
- Dexterity
- 358
- Movement Speed
- 50%
- Endurance Charges
- 7
- Frenzy Charges
- 7
- Power Charges
- 4
- Rage
- 10
- Devotion
- 0